First Look: Kongo

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1) All numbers are subject to change. If you think that the numbers are why Faith sucks for Great People, that will hopefully be fixed.
Im pretty sure that faith is not ment to be good for great people. I just simply see it as a way to make faith useful for anything else but religion. They have done similar things for production in which you could trade production for another resource, gold is also similar in the way you can purchase stuff at a poor ratio but the gold ratio to great people points seems to be better then the faith ratio. I think holy district is similar to the space port in that it is strongly tied to a victory condition. Then there could be something that improve the faith ratio to great people points later into the game, maybe a civic such as the enlightment after its discovery you get a % off the great people patronage cost but it would be rather late in the game.

2) A Holy Site can actually be better than any other District in terms of Great People. Holy Sites produce Faith, which can be used on *any type of Great Person*. Since the Great People have changing abilities all the time, this could be very useful. Also, building multiple Districts of the same type (to have the same type of Great People points) means having only 1 type of yield: the one in which you will get a Great Person in, probably with diminishing returns. Furthermore, building a Holy Site does not prevent you from building another District of the type you want in a better spot later. You can a) have both or b) build the Holy Site first to avoid commitment so early.
From what I have seen great people actually become stronger the more you have of a certain district. For example Newton increase the science yield of university by +2 which is obvious stronger the more universities you have. The same can be said about the great artist who need museums to show their art. Even as a universial great people resource I think faith only manage second place as gold seems to have better ratios and the two main gold district, harbour and commerce hub also provide great people points that are useful throught the game while we do not know if great prophet points is useful after founding religion. To me it seems like specialisation of civilization in which you focus on a few districts will be a strong way to play. Some cards provide 100% adjacency bonus but only to a single typ of district and city states only provide boost to a single type of district each so you can focus on a single type of city state + a single type of district. Naturally you can only have a single district in each of your cities but if you play as Kongo the choice is simplified with the lack of the holy district.

3) Faith is meant to be primarily for the religion game, but also provide other benefits so that its worthwhile to invest in even if you end up doing just meh in the religion game. It isn't meant to make Faith on its own worthwhile without religion at all.
I am not sure about that. Holy districts cost as much as any other district and wont give many great persons as all other district choices will provide more great people points then the holy district can purchase throught faith. Faith could be used to purchase units while under theocracy but again investing into faith without a religion seems to be a waste.

Overall I simply think it is better to build a significant amount of cities and focus on a great person type to be really great in that. Religous civs will likely want a holy district in every city as they are likely to target religious victory. Kongo may want a commerce hub and theather square in every city to make use of the extra great person point bonus it have. Even district with poor adjacency yield still have about as useful buildings and do provide as many great people points. Even a campus that provide like 1 science in adjacency bonus do still give one great scientist point per turn and its buildings are as good as ever. As far as I see it the only significant disadvantage Kongo may have is it may be unable to win a religious victory and may have a harder time to stop one from happening. But the advantage of getting a religion for free seems to be a very good trade for not being able to win a religious victory.
 
Im pretty sure that faith is not ment to be good for great people. I just simply see it as a way to make faith useful for anything else but religion. They have done similar things for production in which you could trade production for another resource, gold is also similar in the way you can purchase stuff at a poor ratio but the gold ratio to great people points seems to be better then the faith ratio.

I agree that Faith for Great People is not supposed to be the primary use. I think gold having a better ratio than Faith is reasonable, because Gold is less useful. Faith gets you other yields, Great People, AND directly works toward a victory condition. Gold is just worse production except for maintenance and Great People.


I think holy district is similar to the space port in that it is strongly tied to a victory condition.
The Holy Site is buildable from the very start of the game. I will be upset if Faith is only useful if you are going to WIN with religion. That sounds stupid.


Then there could be something that improve the faith ratio to great people points later into the game, maybe a civic such as the enlightment after its discovery you get a % off the great people patronage cost but it would be rather late in the game.

That would be nice, yes. Some more nuance to the scaling.


From what I have seen great people actually become stronger the more you have of a certain district. For example Newton increase the science yield of university by +2 which is obvious stronger the more universities you have. The same can be said about the great artist who need museums to show their art.

I've seen some of that, yes. I've also seen Engineers who boost Campuses, Scientists who provide specific Eurekas (which is less useful the more science you make), Enginners who rush Wonders (which is less useful the more Industrial Zones you have), etc. The fact that it isn't consistent is a good reason why Faith (or Gold) will be useful for Great People because you can buy only the GPs you need.


Even as a universial great people resource I think faith only manage second place as gold seems to have better ratios and the two main gold district, harbour and commerce hub also provide great people points that are useful throught the game while we do not know if great prophet points is useful after founding religion.

Yes, this is true. It sounds like a severe balancing error to me.

To me it seems like specialisation of civilization in which you focus on a few districts will be a strong way to play. Some cards provide 100% adjacency bonus but only to a single typ of district and city states only provide boost to a single type of district each so you can focus on a single type of city state + a single type of district. Naturally you can only have a single district in each of your cities but if you play as Kongo the choice is simplified with the lack of the holy district.

Those cards are designed to be situationally powerful. For proper balance, there must be a time to use none of them. That would likely be because either all your adjacency bonuses suck (no good terrain of any type) or because you diversified (good terrain in different clumps). The latter seems far more likely to me.


I am not sure about that. Holy districts cost as much as any other district and wont give many great persons as all other district choices will provide more great people points then the holy district can purchase throught faith. Faith could be used to purchase units while under theocracy but again investing into faith without a religion seems to be a waste.

I meant that you can build a Holy Site to be flexible and then you don't have to commit to other District strategies until you see what you get. See your terrain, see your neighbors and their agendas, and THEN push for science/culture or whatever.


Overall I simply think it is better to build a significant amount of cities and focus on a great person type to be really great in that. Religous civs will likely want a holy district in every city as they are likely to target religious victory. Kongo may want a commerce hub and theather square in every city to make use of the extra great person point bonus it have. Even district with poor adjacency yield still have about as useful buildings and do provide as many great people points. Even a campus that provide like 1 science in adjacency bonus do still give one great scientist point per turn and its buildings are as good as ever. As far as I see it the only significant disadvantage Kongo may have is it may be unable to win a religious victory and may have a harder time to stop one from happening. But the advantage of getting a religion for free seems to be a very good trade for not being able to win a religious victory.

Oh I agree with all of the Kongo analysis. I just disagree with the analysis about Faith as a yield.
 
I heard that. I wonder how they will gain pantheon without easy faith generation? If you are isolated it may be forever before you convert to a religion. I guess this is where certain policies come into play.

I would like to enjoy the new religious upgrades with an African Civ but is taking back by Kongo not being able to make holy sites.Do to the fact Kongo can’t produce their own religion and if so is greatly handicap if they do so which to me is a great flaw in their Civ and without any other Black African Civs I would refrain from buying the game . I hope they correct this soon because I’ve been playing Civ for over 20 years and would hate to miss out on the next one due to a lack of depth and diversity towards Black African civilizations.
 
I heard that. I wonder how they will gain pantheon without easy faith generation? If you are isolated it may be forever before you convert to a religion. I guess this is where certain policies come into play.

There's a very early faith policy that can get your pantheon, (which is permanent..religion won't wipe it out)

Also, civ has always released with 1 black African civ, it will eventually increase that on the expansions.
Civ 4 got 2 eventually, civ5 got 3...civ 6 should eventually get 3 at least.
 
without Holy sites they have no place to pop a great prophet (minus Stonehenge). Having any polices to get GP points really won't help you unless you have Stonehenge, but if you have that then you don't need GP points in the first place. I imagine they are completely barred from founding a religion overall.

Kongo not being about to build holysites is stupid at the end they going to have to fix. ijs
 
I would like to enjoy the new religious upgrades with an African Civ but is taking back by Kongo not being able to make holy sites.Do to the fact Kongo can’t produce their own religion and if so is greatly handicap if they do so which to me is a great flaw in their Civ and without any other Black African Civs I would refrain from buying the game . I hope they correct this soon because I’ve been playing Civ for over 20 years and would hate to miss out on the next one due to a lack of depth and diversity towards Black African civilizations.

There's nothing to correct, what you're expressing is your opinion of their design choice. 20 years is a long time to go continuing to mistake this for objectivity.
 
I think people are missing the point of it not being Afonso!

If it was Afonso, then he would have already been converted to Christianity... but in game, it could be 'any' religion that happens to wander over. Design wise, I think this is a much smarter choice to use his real name and his appearance before conversion.

Now, what would be extra cool would be if he switched clothing style to the culture group style of whomever spread their religion to him.



There's only a few places that 'could' hold artifacts/arts/etc, so possibly they just modded one of the standard ones to allow relics for Kongo.



Quick look at the screenshots and FL video.. are all Mbanzas on rainforests? most seem to show trees of some sort, so possibly he keyed off of that.

...

More generally though, Brazil and Kongo are going to have 'words' over who controls the rainforests. Possibly best outcome for Kongo is to just let the Brazillian build the districts, then wander over and take the cities and drop a bunch of Mbanzas.

At the end of the day Kongo look like a big joke and a slap in the face to African people who believe in any of their African culture.That like putting the head of France when Hitler took over it . We don't want no puppet leader to represent a culture of people that over 1000 years old. That like putting a Greek over Egypt to represent them even though they had over 4000 years of Black African leadership and where Black at the height of their power oh wait they did. You put a powerful African Civ in the game and then they put a mix Greek as the leader to represent them. You put a even deeper African Civ in the game and you choose the one leader that converted and make it where they can't found their own religion it look really bad on Civilization part to me . I think I just going to sit this one out and wait for the DLCs to come out and if they put more African Civs or better leaders for Kongo & Egypt then I would return to my once favorite game of over 20 years.
 
Kongo not being about to build holysites is stupid at the end they going to have to fix. ijs

They will "fix" it by having other civs (including some African ones) that do have holy sites.

Hopefully they will not change Kongo (except adding an additional leader), it is interesting and potentially OP.
 
Ok, so Kongo growth and combat livestream is tomorrow--I guess we will see the effects of housing and population growth on science, etc, and the shield bearers will make an appearance. Far more excited for Kongo than Rome. :)
 
Queen Anna Nzinga (c. 1583 – December 17, 1663), also known as Njinga Mbande or Ana de Sousa Nzinga Mbande would be a better pick for the Kongo she a woman and she was a strong ruler ijs
 
Queen Anna Nzinga (c. 1583 – December 17, 1663), also known as Njinga Mbande or Ana de Sousa Nzinga Mbande would be a better pick for the Kongo she a woman and she was a strong ruler ijs

She was not the ruler of Kongo but other neighboring kingdom. It would be like making German emperor ruler of Denmark.

She was also essentially one of countless "heroic defenders of land" which doesn't translate into unique or interesting civ6 ruler personalities. Current leader allowed devs on introducing very unique "religious adoption" personality.
 
She was not the ruler of Kongo but other neighboring kingdom. It would be like making German emperor ruler of Denmark.

She was also essentially one of countless "heroic defenders of land" which doesn't translate into unique or interesting civ6 ruler personalities. Current leader allowed devs on introducing very unique "religious adoption" personality.
Today, she is remembered in Angola for her political and diplomatic acumen, as well as her brilliant military tactics. Accounts of her life are often romanticized, and she is considered a symbol of the fight against oppression.[19]

She was from the Kongo but I see your point of the area she rule yet she was very unique or interesting. A major street in Luanda is named after her, and a statue of her was placed in Kinaxixi on an impressive square in 2002, dedicated by President Santos to celebrate the 27th anniversary of independence. Angolan women are often married near the statue, especially on Thursdays and Fridays.
 
extremely offensive civ.

Let's glorify the christian tribes that backstabbed their native allies.
 
extremely offensive civ.

Let's glorify the christian tribes that backstabbed their native allies.

Yeah not the best choice on Firaxis' part. They'd been doing so much better with 4 and 5 too, after the previous three versions included the same stereotyped depiction of the Zulu for their sole sub-Saharan civ.
 
Wasn't Kongo the most requested African civ by players?
 
Wasn't Kongo the most requested African civ by players?

AFAIK developers said Kongo was often suggested by players. Was it the most requested? No idea.

Personally, in addition to Kongo and Egypt, i would like to see Ethiopia ( a cradle of humankind), Mali, Songhai, Zulus and a Berber/North African Civ.
 
I think it was implied in the last dev's stream, but now it is confirmed: Kongo LUA has been buffed, and now you get ALL beliefs of any religion that is in majority of your cities. So not only Founder's beliefs. Sounds pretty sick.

Spoiler :
 
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