Guys, the video says they share pillage rewards and experience, not that they give pillage rewards and experience. I assume the sharing goes both ways.
Yes, this was my interpretation too.
Guys, the video says they share pillage rewards and experience, not that they give pillage rewards and experience. I assume the sharing goes both ways.
Sumeria plus Scythia has potential to be hilariously dangerous.
I think you mixed up the UA and the Leader bonus. Gilgamesh is the one that depends on Joint Wars, and Sumeria is associated with the Epic Quest ability.
First there's the focus on barbarian camps. I read a post on this forum recently that argued those kinds of UAs are not very good, and I agree. Barbarians are simply not a reliable 'resource.' You might not find any camps at all in certain games, though I guess the donkey cart increases your chances quite a bit.
The building is good. Seems like they gave a strong building like this to an otherwise very mehh civ to balance it a bit.
The donkey cart is fine as well.
But what is this joint war thing about? I guess it sort of promotes you as an ally to other players in the game, but you don't benefit from the shared exp yourself that much. Does it even activate when the ally gains exp, transferring it to your own troops? Such an odd design, it sounds kinda useless...
The sharing bonuses of Sumeria are giving me flashbacks to Sweden's UA in Civ 5. What's the bet that the AI will once again be militaristic and hostile, thus making a joint war with it actually impossible?
And, as others mention, the unique kind of relies on your allies being competent enough to pillage and fight which seems like a bad thing to rely on. Just yuck on that ability.
LUA - Epic Quest: When you capture a barbarian outpost, you get a tribal village reward.
UU - War Cart: No penalties to fighting Spearmen or other anti-cavalry units. Extra movement if starting on flat terrain. 30 strength.
UI - Ziggurat: Grants culture and if adjacent to a river, science. Cannot be built on a hill.
UA - Adventures with Enkidu: During a Joint War, Sumeria shares pillage rewards and combat experience with closest allied unit within 5 tiles.
Strange UA, doesn't do anything for the civ whatsoever, not sure how I feel about that..
UI - Ziggurat: Grants culture and if adjacent to a river, science. Cannot be built on a hill.
The ziggaraut is definitely a super early science/culture bonus at least.
I love the abilities and I love the art but I agree the Joint War ability seems quite lame and really only useful in multiplayer (which I never play). It doesn't give the Sumerian player any bonuses, and I doubt the AI has been programmed to want to ally with Sumeria more because of it.
Guys, the video says they share pillage rewards and experience, not that they give pillage rewards and experience. I assume the sharing goes both ways.
I think its the other way around. Science always, and culture if adjacent to a river.
Is that war cart being pulled by donkeys?