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First Look: The Development Team Video

Discussion in 'Civ6 - General Discussions' started by bite, Jul 12, 2016.

  1. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    That is kind of interesting. Ocean tiles may be the only way to get Gold from working tiles. Hopefully Lighthouses and Harbors will increase the Food and Production yields a bit.
     
  2. stealth_nsk

    stealth_nsk Deity

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    That's the base output, without Harbor and any buildings inside.
     
  3. dnoisette

    dnoisette Warlord

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    Though quality isn't good enough to say for sure, I am almost certain the city's name is Tenochtitlan (possibly Teotihuacan, I can only really make out the first letters).
     
  4. TheMarshmallowBear

    TheMarshmallowBear Benelovent Chieftain of the BearKingdom

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    Inside an Ikanda.
    It's not Tenochititlan unless there's another capital that would work for Aztecs, that city ain't the capital. (there is no capital star to denoate the city as such)
     
  5. darko82

    darko82 Emperor

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    Same stuff, nothing new.

    Well, modders will go nuts. That's interesting.
     
  6. rastak

    rastak Emperor

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    Interesting lamp at 0:13.
     
  7. KrikkitTwo

    KrikkitTwo Immortal

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    There has been some evidence that the capital is semi randomized.

    (Possibly movable as well)
     
  8. dnoisette

    dnoisette Warlord

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    Indeed. Judging by the name's length, it could be Teotihuacan then. Maybe it's just me but the first letters seem like "Te".
     
  9. stealth_nsk

    stealth_nsk Deity

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    I'd say there's evidence it's renamable.
     
  10. Human Crouton

    Human Crouton Prince

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    I really hope so. Either way I'm getting into the modding scene on day one because modding V was so convoluted that you had to be involved from the beginning of the investigation to grasp it.
     
  11. moysturfurmer

    moysturfurmer Emperor

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    Whoa, check out the pagoda & lighthouse interaction at 1:18
     
  12. KrikkitTwo

    KrikkitTwo Immortal

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    Well the appearance of multiple egyptian capitals could be
    1. renaming, or it could be
    2. select capital from first 5-10 cities on list , or
    3. changes in the city list through development


    I'm hoping its #2, with movable "original" capital.
     
  13. rastak

    rastak Emperor

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    Farms look very cool at 1:12
     
  14. Seek

    Seek Deity Supporter

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    Going way out on a limb, but what if it's dynamic city naming based on terrain?:eek:
     
  15. Thormodr

    Thormodr Servant of Civ Supporter

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    It's cool that Ed says they spend a lot more time reading forums than we'll ever know. :D

    Hi Ed! :hatsoff:

    PS Lake Baykal natural wonder, please. :p
     
  16. Human Crouton

    Human Crouton Prince

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    That's pretty cool. Looks like I'm going to be building more lighthouses just to see them interact with my city at night.
     
  17. TheMarshmallowBear

    TheMarshmallowBear Benelovent Chieftain of the BearKingdom

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    I'll be honest I actually like the the City Naming thing from revolution where you pick a city name list based on a randomized selection of three and pick your one.
     
  18. Eagle Pursuit

    Eagle Pursuit Scir-Gerefa

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    Yeah. There are about 3 things I like from Civ Rev and that's one of them.

    Other 2 are naming terrain features and civ era bonuses.
     
  19. the_jeff

    the_jeff Chieftain

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    Saint Paul, MN
    Oh, I forgot about terrain naming. I guess there were 4 things I liked, then. I actually liked the art style, too.
     
  20. rastak

    rastak Emperor

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    What is the district between the Quarry and Oil Wells at 1:26

    Housing?
     

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