MadRat
Cheese Raider
Standard - prince (lowered difficulty to test)
Multicontinent - Player England
1) Good:AI CS seems better at defending themselves
2) Good: Diplomacy and summary now show other than hostile states and tooltips nicely explain the issue
3) Good: More happiness from buildings as expected - circuses cheaper to build.
4) Good: Plains combat isnt a complete rout any more
5) Good: havent seen any pikemen/tanks in wrong ages
6) Bad: AI is still dumb ass for colonizing even good areas next to its capital
7) Bad: AI still biocthes about you colonizing next to it when it either plops down the city or you are no where near (3500 BC)
8) Ugly: Much harder to make deals neutral AIs wont even consider fair deals without some UI asshattery. Seems prices have dropped in favour of the AI.
9) Good: AI lost its open borders fetishes. When it has it it no longer spams you with scouts and wandering idiots.
That's it so far. I haven't seen a navy yet.
rat
Multicontinent - Player England
1) Good:AI CS seems better at defending themselves
2) Good: Diplomacy and summary now show other than hostile states and tooltips nicely explain the issue
3) Good: More happiness from buildings as expected - circuses cheaper to build.
4) Good: Plains combat isnt a complete rout any more
5) Good: havent seen any pikemen/tanks in wrong ages
6) Bad: AI is still dumb ass for colonizing even good areas next to its capital
7) Bad: AI still biocthes about you colonizing next to it when it either plops down the city or you are no where near (3500 BC)
8) Ugly: Much harder to make deals neutral AIs wont even consider fair deals without some UI asshattery. Seems prices have dropped in favour of the AI.
9) Good: AI lost its open borders fetishes. When it has it it no longer spams you with scouts and wandering idiots.
That's it so far. I haven't seen a navy yet.
rat