dannythefool
King
- Joined
- Jul 15, 2009
- Messages
- 657
If you have a (land?) unit directly next to a target and another unit farther away, and the far unit can attack the target directly, if the opponent survives the battle, it may be placed on the same hex as the near unit when the best path to the target is through that hex.
Sometimes when this happens, I'm asked to "move stacked unit", sometimes I'm not. I'm not sure, it may be that if the unit can still move after the battle I am asked to move it, and otherwise I'm not.
Sometimes when this happens, I'm asked to "move stacked unit", sometimes I'm not. I'm not sure, it may be that if the unit can still move after the battle I am asked to move it, and otherwise I'm not.

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However, I can't prove in this case whether it is just a graphic error or stacked. But the city issue was definitely stacked.
You do have to unstack them somehow to finish your turn, even though your battle plans have likely been ruined. 
again.