Flavor for regular units

Yes or No?

  • Yes, that's a good idea!

    Votes: 7 70.0%
  • No, that's a terrible idea!

    Votes: 3 30.0%

  • Total voters
    10

Silverman6083

History-Lover
Joined
Jul 30, 2013
Messages
669
Location
Earth
Ok so at the moment there is pretty much no flavor to any non-unique units. I think that regular units deserve flavor too! By this I mean in the eyes of the game, a Tank is the exact same thing as an Infantry unit, except that a Tank moves faster. So I thought about adding "flavor" to these units. For instance:
Armor Units: 25(?)% penalty in jungles
Long/Swordsman: 25% defence against ranged attacks
Archer Units: 45% penalty in melee combat, 20% bonus when attacking on hill
Artillery Units: 35% penalty against land units
and stuff like that.

So yes or no? Suggestions? Concerns? Proclamations of My Idiocy?
 
Marines have defense when embarked. :P. I feel you though. I think that gunpowder units should be ranged and have bonuses against non-gunpowder units.

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