Silverman6083
History-Lover
Ok so at the moment there is pretty much no flavor to any non-unique units. I think that regular units deserve flavor too! By this I mean in the eyes of the game, a Tank is the exact same thing as an Infantry unit, except that a Tank moves faster. So I thought about adding "flavor" to these units. For instance:
Armor Units: 25(?)% penalty in jungles
Long/Swordsman: 25% defence against ranged attacks
Archer Units: 45% penalty in melee combat, 20% bonus when attacking on hill
Artillery Units: 35% penalty against land units
and stuff like that.
So yes or no? Suggestions? Concerns? Proclamations of My Idiocy?
Armor Units: 25(?)% penalty in jungles
Long/Swordsman: 25% defence against ranged attacks
Archer Units: 45% penalty in melee combat, 20% bonus when attacking on hill
Artillery Units: 35% penalty against land units
and stuff like that.
So yes or no? Suggestions? Concerns? Proclamations of My Idiocy?