GeneralUrist
Chieftain
- Joined
- Jun 14, 2017
- Messages
- 11
Is there a way to make food merchants e.g. give a permanent -1 food to the city they're build in, and then give a permanent +1 food to the city they arrive in? This would essential simulate the creation of a shipping route by which one city sends its food to another, without ever converting hammers into food. Not ideal, but it would solve the conversion problem and also possibly mean less micromanagement when you want to use the merchants a lot. (maybe more than +/i 1, maybe don't have the transfer be 100% efficient. I'd like to ask if the idea is viable at all before talking balance.)I don't think Civ's food mechanism was ever intended to enable the conversion of production to food in even a limited manner and that's basically what they do and it disrupts reality a bit. But that said, they do serve an RL equivalent purpose if they are used to allow one city to support another through food shipping. I'd like to retain that while eliminating the production to food conversion process. Unfortunately, in terms of priorities, the project isn't yet fully on the radar.
If the team is set on keeping the FMs as discrete transfers, maybe have the merchant drain the building city's entire food store, then give it to the receiver city? IDK if that's possible or practical.