Uncle Reeno
Lord of the Dreadfort
So I had an Arabia game where I got temple of artemis, fertility rights, and swords into plow shears. This allowed me to expand a pretty preposterous rate with the growth bonus coupled with the massive gold inflow from trade (courtesy of bazaars) letting me purchase graineries/aqueducts in all new cities. This was on King but it doesn't seem too beyond the realm of imagination that you could amass at least two of these three bonuses on higher settings. After trying this in a couple different game types I began to wonder if this was in fact the dominant strategy in civ5, more effective with a relatively wide civ but not significantly less on tallish ones. Thoughts?