Foreign City just wont flip

pbobby

Chieftain
Joined
Mar 16, 2004
Messages
8
There's a 1pop city belonging to the Germans that has been surrounded by my culture for probably 50 turns now. It just aint flipping.

See Essen in the top left? That one rioted and flipped about 6 turns after culture getting there.

Not sure why it's just sitting there :/
 

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Hinduism's your state religion, yeah? Send a missionary there. Might speed things up a bit.

Edit: on second thought, Bismarck's state religion is also Hinduism. So I'm not sure if that will help.
 
yes, but the city is christian, not hindu. might have something to do with it. speaking of, all your citites in this picture are buddist. You should convert them to your state religion.
 
Well I sent a missionary there. He has 2 longbowman and 1 crossbowman.

I waited too long, he is now at pop2.

It still amazes me though that for that period of time as a 1pop city, completely surrounded by my culture, that he just sat there. Oh well...
 
From my experience:
You can move your mouse above the territory and in the popup in the left corner you can see how many % of the population (culture) is still German. If it's below 40-50% it should begin to revolt and then eventually flip.
 
After you convert the city try cancelling open-borders that could cause a revolt...
 
I think cities do not flip enough. I have played a few games on noble, and have never have a city flip to me or from me, except right after combat in custom game with the option on.

In the game I play now I have a city on the other side of the world. It is spoils of war, surrounded by foreign cultural borders and different religion than its original owners state religion. It has very little culture and constant revolts, but no flip. I can't seem to lose it...
 
podbevna said:
I can't seem to lose it...

I don't think it will unless you enabled that option when setting up the game. Cities you take via conquest will never flip back to their original owner unless you enable that option.. and if I recall correctly it's off by default.
 
Definetly get a missionary from your state religion in there. Thats the only way I have ever been able to get cities to flip.
 
mangaramblo said:
From my experience:
You can move your mouse above the territory and in the popup in the left corner you can see how many % of the population (culture) is still German. If it's below 40-50% it should begin to revolt and then eventually flip.

This was a 1pop city.
 
southafrica said:
After you convert the city try cancelling open-borders that could cause a revolt...

Yeah I'll try that if it ever happens again.
 
Same thing is happening to me. Ghandi and bombay just won't flip. He's jewish as am I, I closed border agreements, and still nothing!
 
Reasons it might not flip...
1. You don't have enough culture there (you need more culture on that tile than any other civ). Doesn't appear to be the problem in this case.
2. Revolt check keeps failing. There's only a 10% chance of checking for a revolt on any given turn, so you could just get unlucky over and over.
3. Too strong of a garrison / too weak of a revolt. Beyond a certain size, garrisons will simply suppress revolts. E.g., sticking 9 archers in Dortmund in the screenshot above would keep it from flipping until the Medieval Era; using 13 archers could keep it secure until the Renaissance, and so forth.
4. You could have accidentally selected the "no city flipping" option in game options. Check your game settings page to confirm that's not the problem.
5. If they "conquered" it from you (which includes cities you gift to them; I'm not sure if it includes cities that culturally flipped to them), it won't flip unless you selected the "city flipping after conquest" option.
6. If you ran an Incite Revolt espionage op there, that prevents it from getting the "warning" revolt (before flipping, cities always get one "warning" revolt which does not flip). If it never gets what the game considers a "warning" revolt, it can never flip.
 
Same thing is happening to me. Ghandi and bombay just won't flip. He's jewish as am I, I closed border agreements, and still nothing!

Religion in common and open or closed borders have nothing to do with it. Flipping a city is completely culture influence. You have to have enough culture influence on the tile to drive the owner's percentage down to 50% or less to even make it possible...... unless the owner puts a large garrison there. You can check the percentage by mousing over the tile. The tile description will include your cultural influence and the owner's. The higher your percentage and the lower his, the more likely it is to flip. A large garrison can stop that from happening but the AI rarely seems to do that, unless it is doing it as part of a military move. I flip my neighbors cities regularly. It is one of my favorite things to do. Just build loads of culture in your nearest cities and be patient.
 
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