Fox-05: The RNGod Strikes Back

Playing now, you hethens! (Don't you all have some sort of resurection to celebrate today? And how come, when Jesus does it, it's Easter, but when Bruce Campbell does it, it's Dawn of the Dead?) And no, The Incredibles is *not* kick ass, hence my statement:



Sheesh! Get off my back.

Well have you finished watching Charlotte's Web yet?
 
Indeed, Indeed...And I did celebrate the resurrection today...that doesn't mean I can't come here demanding piously to see your turnset ;P
That is a bit rich Mr "Hurry Up and Post Conclusion to OCC JarHeads"!!
 
Jeez! Slow down there, Fox. Don't you know that good things come to those who wait? Or at least...ah forget it. I suck.

Well, first off, I have to say that my turnset

personalobjective.jpg


(Don't worry, Paul, me neither.)

So, what's the status? We started over because our start sucked out loud. Berserker founded Pastafarianism,

pasta.jpg


and I'm left to appeal to RNGod's "happy" side. Great.

grouproll.jpg


Group Objective = 4 * 2 = 8 = Learn 2 techs in the next age or future tech

timeobjective.jpg


Time to complete = 4 * 5 + 15 = 35 turns

personalobjective.jpg


Personal Objective = 2 = Capture or found a city

Okay, that's out of the way. Let's see how possible this is. For posterity, let's check where we are:

turnsleft0000.jpg


629 Turns left. If my third-grade education serves me, that means we have to do whatever the hell I wrote up there by the time we have 594 turns left. Yeah. That ain't happening. Research two classical-era techs. The quickest two I can find are Iron Working and Metal Casting, though I'm fuzzy on the eras now.

techsbyera0000.jpg


It'll take us about 10 turns to grab Bronze, another 40 for IW, then about 90 for MC. RNGod has chosen his people...poorly

chosenpoorly.jpg


There's no way we're getting htis one in on time. But try we must, right boys and girls? Well, I may let the group down, but at least I can hit my *personal* garbage, right?

takethepunishment0000.jpg


Aw crap! What the &*$@ kind of sadistic RNGod are we minioning for anyway? Even soddom only got razed once! This is just one continual nut-kick after another. Well screw this. There's no way we can possible hit this, so I'm gonna pretend that getting a workboat out (in 35 turns) will help us get a settler faster. :evil:

Anyhow, some other stuff happened during my set:

slave0000.jpg


Civ4ScreenShot0034.jpg


Civ4ScreenShot0035.jpg


Like I said. Horrible set. Failed miserably at all things minion. Sorry. :(
 
The report is well worth the wait .... but we are going to fail the objective ... ah, so be it. Such is the will of the RNGod.

Rex, what is your personal punishment? You could roll it at the start of your next turnset though.


Tribal Objectives Completed Thus Far
  • (N.A) Acquire a religion ~ started:4000BC, completed: 3070BC, 31 turns.
  • (4x2) Learn 2 techs in the next age ~ started:3070BC, yet-to-complete, turn limit: 16/35 turns left.

Personal Objectives Completed Thus Far
  • Rex: (2) Capture or found a city ~ failed, punishment: (1) All workers to stay inside cities simultaneously for 1 turn, to be administered in Rex's next turnset

Roster

  • [*] GreyFox == UP for 20 turns and to clean up the mess ;)
  • Ozbenno
  • vra379971
  • Omni Paul
  • Ruff Hi
  • berserks01 == Found us the Random Buddha
  • Rex Tyrannus == Crucified by Mother-in-Law

We will drop to 15 after Ozbenno.

Useful links:
 
Welcome back to one of the craziest SG in CFC ... first of all, one gripe:

fox05-BC2500-worker.jpg

WTH is the worker doing farming the rice outside of the city's BFC???? For that matter, he is our only unit ... jeez. No Warrior. No Scout. No nothing. Scary. The entire contingent of the Mighty RNGod Minions comprising of one whopping worker ... who is farming a rice padi that is useless to our city. Things can't be any worst.

But enough of that, it's time for the dice roll to see what He Who Is Random commands of me.

dice5.jpg

Code:
 5    Get an AI Civ to improve attitude towards us [2]

D A M N E D.

Uh ... wait a minute, there is a new amendment after we chicken out and reloaded the RNGod threw a temper and reset the world ...

Code:
 5    Get an AI Civ to improve attitude towards us [2]
   OR Get a cultural pop

A cultural pop, that should be chicken feed ... afterall we have the palace plus a holy city :smug:

fox05-BC2500-culture.jpg

:eek: *1 FU*KING TURNS?!!! Damned, I am screwed as well. :lol:

And getting a Civ to improve its attitude? Look at this:

fox05-BC2260-hinduism.jpg

More like getting a Civ to deprove its attitude!!!!

As a consolation, we are classified as the second largest civ:

fox05-BC2470-largest.jpg

My only hope for a culture pop is to get a new city, and hope for a automatic religion spread, and get the culture pop.

Yeah, I know, that's as impossible as learning 2 techs in the next era, but I should at least put up a convincing pretense effort of trying to complete the objective, right?

With that in mind I whipped the workboat and started a settler. Not that it matters, I haven't even settled the city by the end of my turns, let alone pray for a miraculous religion spread and a culture pop.

But that is jumping the gun a bit. Before that, at my 16th turn, our 35 turns tribal objective time limit is up. Time to try more challenging positions .... uh, I mean, time for more dice rolls.

First, our tribal punishment:

dice5.jpg

Code:
 5    Empty all cities for (1d6) turns

Hmm ... that is easy, our city are already empty! Ha!

the next dice roll reveals how many turns we need our city to be empty ...

dice3.jpg

just 3? :lol: We can't even get it occupied in 3 turns!

Now that the punishment is out of the way, let roll the next tribal objective:

dice6-6.jpg

Wow, a double 6. That should be something pretty difficult.

Code:
 36   1/36   Culturally flip a city
          OR Obtain (1d6)+2 more new resources

Heh, once again, saved by the additional "OR".

A dice roll reveals:

dice1.jpg

:woohoo: Our luck has changed ... 3 new resources should be easy.

Here is my plan:

fox05-BC1900-objective.jpg

But to do that, we need to learn animal husandry and the wheel. So I don't know whether we want to continue with Iron Workings. Or we may continue with iron workings and hope that iron is found within our border. No matter what the next player chooses, good luck. You need it.

Oh, and for the record, the punishment for my next turnset shall be:

Code:
 3    Change civics or state religion

--


Tribal Objectives Completed Thus Far
  • (N.A) Acquire a religion ~ started:4000BC, completed: 3070BC, 31 turns.
  • (4x2) Learn 2 techs in the next age ~ started:3070BC, failed after 35 turns left, punishment: (5) Empty all cities for (1d6=3) turns, done
  • (6x6) Obtain (1d6=1)+2 more new resources ~ started:1990BC, yet-to-complete, turns limit: 26/30 turns, 3/3 more resources

Personal Objectives Completed Thus Far
  • Rex: (2) Capture or found a city ~ failed, punishment: (1) All workers to stay inside cities simultaneously for 1 turn, to be administered in Rex's next turnset
  • Fox: (5) Have a culture pop ~ failed, punishment: (3) Change civics or state religion, to be administered in Fox's next turnset

Roster
  • GreyFox == have our city emptied
    [*] Ozbenno == UP for 20 turns to connect 3 new resources
  • vra379971 == On Deck for 15 turns
  • Omni Paul
  • Ruff Hi
  • berserks01 == Found us the Random Buddha
  • Rex Tyrannus == Crucified by Mother-in-Law

We will drop to 15 after Ozbenno.

Useful links:
 
Okay, to address the grouchier aspects of your report (you ass), we have NO WORKER TECHS!!! I couldn't even research them because RNGod commanded me to get all Classical. The only thing I could do was farm and, since we were pop 1, I figured hooking up a resource was more important than one more plains farm we couldn't work. True, Bronze Working came in late in my set and I could have switched to chopping forests, but trees are people, too, man.












(you ass)
 
note to self ... don't read this thread at work unless you like getting funny looks from your co-workers ... "what are you laughing at!"
 
lurking

Rex was there supposed to be a picture or something in your post? It'd be cool if there was. (maybe censored)

Enjoying the game btw.......
 
Jews are quite happy to acknowledge the crucifixion, it's the resurrection they're a bit skeptical about

Interesting stuff thanks for the feedback.
 
@Oz: might be wiser to do the Wheel first before animal husbandry, as wheel is cheaper, and the worker can road the resources while waiting for AH to come on line.

My main worry is that actually building the pasture will take longer than roads. I was going to switch production to work boat research to AH, finish farming the rice, pasture the cows then hook it all up. Might have to run some numbers once I load the save to see what the best way of doing things are.
 
It doesn't matter which work takes longer/shorter (pasturing or roading), IMHO, the important thing is to get the worker something constructive to do earlier. Thus my suggestion of wheel before AH. Right now the chap has only the rice to farm, which should be done before either AH or wheel. Plus we need only one pasture (to complete objective), whereas we need to road both the rice and cows.

Alternatively if IW is significantly faster than AH or wheel, you may consider the gambit of completing IW first.

I suggest you let the warrior complete first ... since barb should be appearing abt now. No hurry in workboat, the bottleneck should the rice and cows.

--
 
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