Fox06 - Waiting For Swords

First of all, the bad joke ( no chicks were harmed or suffered a car acident in this one :p )
Spoiler :
What does a snowman says to another?
Spoiler :
Don't you smell carrots?


Turnset

Turn 0 – After looking at the save for more than 1 hour ( that proofs my noobness :p ), I decided to make this tech trades:
Spoiler :
Handeal0000.jpg


DealwithHattie0000.jpg


DealwithBrennus0000.jpg

I made this to maintain Music as a bargain chip to more useful things.Incidentally the trades shaved 1 turn of CS ( due to the extra trade route from Currency ).

About the GE: we should keep it to the A. Wat or Oxford ( next player may decide which one is better )

Turn 1 – As expected:
Spoiler :
NE0000.jpg

We still have the monopoly over music and all of the civs except Brennus have Feudalism. Not sure if we should take a Feud <=> Music +something trade now

Turn 3 – Wash demanded that we severe trades with Han. Han is much more powerful than Wash and one of our trade routes goes to his capitol. So I said no
Spoiler :
Demandfromwash0000.jpg

Turn 7 - Globe is in. Will make a worker ( we need to make plantations in the calendar resources we possess and 1 worker is simply too slow )

Turn 8 – CS is in:
Spoiler :
CS0000.jpg

Research set on Meditation ( for the Philo bulb ) .I checked the techs screen and noticed that someone discovered Music ( probably Wang ) and sold it to everyone except Washington. Decided to salvage the day and traded Feud for Music and 570 gold. Not the best of deals..... :hammer2:

Turn 9 – Finished worker, start aqueduct
Closed the Cows per gold deal with Brennus ( we don’t need it anymore and a lot of people regards him as the worst enemy )

Turn 10 – We got a GS :woohoo: Time to see a revolution ( we are still a :banana: republic, aren’t we?) after bulbing Philo ( and to found Taoism BTW ):
Spoiler :
Civ4ScreenShot0000.jpg


Revolution0000.jpg

Trade with Hatty to get Maces and some cash for upgrades
Spoiler :
Civ4ScreenShot0000.jpg

Turn 12 – I stopped the game here after the anarchy ended ( no units moved, no trades done, no MM done )

Brief state of empire 800 AD

City screen
Spoiler :
Empire800AD0000.jpg

Thoughs

Research was tentatively set on Paper ( no beakers invested).We should focus on the Health techs ( Guilds ) or beeline the beakers providers ( Paper => Education )? Not sure.... Nobody has health resources to sell ( only happy ones )... but Oxford would double our research.
Other thing that we can consider ( because we have access to A. Wat and a holy city( the GE is still waiting ) is to focus on priests and to make a :hammers: heavy city to chunck out Cossacks when the time is ripe. I don’t like the idea, but it is a option....
The diplo is still very fuzzy, but Brennus seems to be the most hated guy in the block. But ther is a lot of hates brewing: Hatty is willing to war Brennus and Hannibal, Asoka is willing to war Hannibal, Wang is willing to war Brennus and Hannibal and Brennus is willing to war Asoka, Hatty and Wang. Maybe we should play our Philo joker to stir things up....

Roster

-- GreyFox - On deck, finally playing with his beyond the sword
-- Imhotep
-- Shyuhe
>> Feedback - UP, when possible
-- r_rolo1 - Just played and told a really bad joke

Good luck!
 
We should focus on growth (eg, the pop working on forest should work on farm) and scientists (that's the point of Caste, right?).

The million dollar question now is can we (or dare we) revolt to Taoism and risk alleniating the rest, in order to actually make use of Pacifism.

We should really be building one or two units every turnset. Doesn't matter how good your relationships (unless friendly, but you can't be friendly with all Civ), the AI will attack when they perceived you as weak.

The GE should definitely rush Ankor at least for denial. Onc ethat is in, we should change the engineer to a priest.

Diplo wise we should identify the different camps and choose one to side with. It really simplify matters if we had a foreign religion (I am really surprised by the AI's apparently inability to spread religion to us). Only then we should re-evaluate the possibility of war. It really makes no sense to me to give away techs to Emperor AIs just to see them go to war and possibly help cultivate one to be a runaway AI.

Research wise, I think we should aim for Liberalism (Paper > Edu route).

--
 
if we're going to bribe a civ into war, we need to make it a perma-war. If you keep on bribing a civ into war (like sending Alex/Shaka after somebody), you'll slow down their tech pace significantly. That being said, you'll have to keep on researching monopoly techs to feed the bribing.

I think philo will be a good bribing chip if we can start a world war with it. We should be able to continue feeding the war with the liberalism route techs and the liberalism free tech as well. In the mean time, we can do a deep beeline for some techs and backtrade as needed.

I don't think Taoism is worth adopting. It's gambling a little too much on AI war declaration %'s and I think it'll backfire on us. Most of the civs on this map won't declare at pleased (including Brennus if I remember correctly) so I'd rather play it safe and try to cultivate relations.
 
Ok, I got it. Will play shortly and try not to screw up...
Expect a report in about 12 hours. ;)
 
Scratch that. Here's the report.

Turn 151/460 (800 AD) [16-Sep-2007 21:17:09]
As discussed:
fox07hurryangkorwatex2.jpg


Turn 152/460 (820 AD) [16-Sep-2007 21:23:13]
fox07angkorwattg5.jpg

I now changed the Engineer to a priest. Employed another scientist.

Turn 156/460 (900 AD) [16-Sep-2007 21:28:32]
Paper in, start Education. Employ another scientist.
I make this deal with Washington because he's the only one without CS.
fox07tradewashza6.jpg


Turn 158/460 (940 AD) [16-Sep-2007 21:34:40]
Moscow finishes: Aqueduct
Moscow begins: Taoist Monastery (8 turns)

Turn 159/460 (960 AD) [16-Sep-2007 21:36:21]
Islam founded in a Heliopolis
Sojourner Truth (Prophet) (Great Prophet) born in Moscow

And I stopped here. I was reluctant in giving away Philosophy as Asoka had Paper already. And I didn't make any trades giving away Philo too. But now Wang has paper too and either he or Asoka will trade Paper away. We have on the market Guilds, Engineering and Compass. Some war declarations are on the table too.
Notre Dame and Sistine were built in my turnset.

I was hoping for a GS (with way more than 50% odds), but got a Prophet. I suggest settling him, as Taoism won't spread too much and Theology is useless and on the market too.

Oh, of course: my bad joke!

There were two markets flying. Suddenly, one fell. Why didn't the other fell?
Spoiler :
Because it was a supermarket


The save is below. Mr Fox, please play out my ending turns. this is emperor, you know, and I don't wanna screw up for missing a trading opportunity.
 

Attachments

I have used this joke before in other forums, so it is considered bad ;)

What does the War Elephant said to the Camel Archer:
Spoiler :
"Why are your breasts on your back instead?"

How does the Camel Archer response?
Spoiler :
"Fu*k off. I don't wanna to talk to someone with his dick on his face."


Well, it doesn't make senses since we neither have access to ivory nor are we Arabic.

Anyway, I settled the Prophet -- we need the hammer, we need the beakers -- the gold is bonus.

fox07-AD0960-prophet.jpg

Then I looked around for trades. Paper being relatively cheap, we can only get HBR or Theology for it. Now HBR is totally useless right now, and far too cheap to waste the WFYABTA limit on, so I only get Theology from the weakess Civ:

fox07-AD0960-trade-washy.jpg

It was however clear later that the AI trade a lot among themselves, as almost every one of them goes to Mercantilism:

fox07-AD1050-mercantilsim.jpg

However, we still got Education first, and on the same turn, an engineer is borned.

fox07-AD1080-edu.jpg

The engineer can rush UoS (quite useless, except for the GScientist points and AI denial), or wait to rush the Oxford (if we are not rushing the UoS, we should switch UoS to University immediately), or settle the engineer for needed the hammers. I am okay with any of the above 3 options, more inclined to settling the engineer.

Tech wise, I think we are pretty save in terms of first to get Liberalism -- so next player may wanna trade philo around for some needed techs (like Guilds and Engineering) in the middle of his turnset. We could also sell Paper to Hatty for he gold. But try not to trade with Brennus and Hannibal ... they are the hated ones.

fox07-AD1080-trade.jpg.jpg

However, the important point to consider is what to grab for Liberalism, whether we need to research some other techs first before completely learning Liberalism.


Roster
-- GreyFox == played camels and phants
>> Imhotep == UP
-- Shyuhe
-- FeedBack
-- r_rolo1
 
My vote for the GE would be Oxford ( not seing usefulness in UoS for us ). Philo trades would be sound too ( Lib sounds save, unless someone starts spending stored GS ( highly unlikely ) )

P.S Nice bad joke :p
 
First of all, the bad joke ( no chicks were harmed or suffered a car acident in this one :p )
Spoiler :
What does a snowman says to another?
Spoiler :
Don't you smell carrots?
This reminds me of the two cannibals that captured a circus clown. They bowled him up and were enjoying the meal when one of them turns to the other and says ...

Spoiler :
... "hey, do you taste something funny?"
 
UoS as denial may be useful since so many of the AIs are religious nuts... The bigger empires may get quite a few beakers out of it. But I also vote for the Oxford as speeding up our own research is paramount.

Have we reached a decision on how we're going to manage the diplomacy in this game? Are we going to try peaceful builder for the whole game? And if so, are we going to switch to a CE after democracy?
 
Nice turns, Mr Fox. And bad joke too!
And sorry for not commenting others' jokes... I was too [pissed] with my ISP...

About the GE, I think Oxford is the way to go. It has the most benefit for us short term and long term, IMO. I know it's only a National Wonder, but it costs too many hammers to be worthy waiting for...

If we needed deficit research, I'd trade around Paper for gold. But as this goes, we cannot deficit research with only one city! :lol:

Liberalism -> Nationalism is always a good slingshot. Now that I look into the trade screen more carefully, Wang and Asoka already have Philo, so we can get techs from Hatty only. Wash is too behind. I'd consider getting Guilds now...

Shyuhe, I'm a completely noob about OCCs, but I think a representation scientist worths more than a full town, as we're running 100% science. I don't know if we're going to US, and we don't need to worry about emancipation anger too... As we don't need SoL (unless for denial, but it's way too expensive for me to think of it for denial only), maybe we could ignore democracy... I don't think we need to get away from Rep/CS until much later when we should need to rush buy space parts (can we?)...

Enough rambling already! :)
 
Ok, Oxford it is then. I am still thinking settling will help us more in the long run, but we must survive the long run :) and I respect the team consensus.

Re: CE, yes, rep-scientist = 6beakers, being non-financial, a full-grown town is like 5commerce (6 on river). The only advantage is that a town still brings in at least one food (and sometimes hammer). The hammer is important is later space race (with US).

So, the advantage of CE vs SE is actually more subtle, even in OCC. which is better: 2 pop each working on a 2F5C town or 1 pop working on 4F farm and 1 pop as scientists?

Re: Gold -- yes, it is unlikely we will need deficit research (unless we grow our army a lot more, which BTW, we should), but money surplus is always good. We can buy techs, upgrade army, etc. And no, you can't rush buy space parts.

--
 
Well, I was up in LK 133 too and ran out of time for this one. I'll play & report tomorrow evening. Promised ! :)
 
My bad joke:

What would a loudmouth say if he really wanted to boast ?

Spoiler :
However, the important point to consider is what to grab for Liberalism, whether we need to research some other techs first before completely learning Liberalism.



Well, first of all I got into the mall and made a big shopping tour. Even picked up some goodies.

40192172po7.jpg


We now have horseys, courtesy of Asoka. Thanks buddy !

These will be quite handy along with Guilds...

89303007bo1.jpg


Brennus stopped by twice, but couldn't persuade me...

61912333ln4.jpg


44200462ml9.jpg


I hate financial Civs with stored Great Scientists.

91112538xs9.jpg


And these were my ten. We lost the Liberalism race by one lousy turn, I'm almost feeling like I was pholk... but yay, we'll get the University of Sankore. Great deal. :mad: I sent our 8 XP Axe East, there may be some unexplored land with barbs. Or there may not. I usually wanted to play 12 to bring us to a round number again, but I'm too sad now we've lost the race...

Enjoy.

Imhotep

P.S.: Next player should revolt to Free Religion on turn 2, there may be some trades with Education in the bag.

Spoiler AutoLog :

Logging by Ruff's Cobbled Mod Pack v2.0.4 (Warlords v2.08) - New Log Entries
----------------------------------------------------------------------------
Turn 168/460 (1080 AD) [20-Sep-2007 21:10:15]
Tech learned: Guilds
Tech learned: Engineering
Tech learned: Horseback Riding

IBT:

Turn 169/460 (1090 AD) [20-Sep-2007 21:16:03]
A Plantation was built near Elephantine

IBT:
Civics Change: Washington(America) from 'Vassalage' to 'Bureaucracy'

Turn 170/460 (1100 AD) [20-Sep-2007 21:16:36]

IBT:
Attitude Change: Washington(America) towards Asoka(India), from 'Cautious' to 'Pleased'

Turn 171/460 (1110 AD) [20-Sep-2007 21:16:49]

IBT:
Attitude Change: Wang Kon(Korea) towards Hatshepsut(Egypt), from 'Pleased' to 'Cautious'
Attitude Change: Washington(America) towards Asoka(India), from 'Pleased' to 'Cautious'

Turn 172/460 (1120 AD) [20-Sep-2007 21:17:22]
Moscow grows: 17

IBT:
Attitude Change: Wang Kon(Korea) towards Hatshepsut(Egypt), from 'Cautious' to 'Pleased'

Turn 173/460 (1130 AD) [20-Sep-2007 21:17:48]

IBT:
Taoism has spread: Verlamion (Celtic Empire)
Attitude Change: Washington(America) towards Asoka(India), from 'Cautious' to 'Pleased'

Turn 174/460 (1140 AD) [20-Sep-2007 21:18:31]

IBT:

Turn 175/460 (1150 AD) [20-Sep-2007 21:18:47]
A Mine was built near Moscow

IBT:
Attitude Change: Hatshepsut(Egypt) towards Hannibal(Carthage), from 'Cautious' to 'Annoyed'

Turn 176/460 (1160 AD) [20-Sep-2007 21:19:02]
Research begun: Liberalism (2 Turns)

IBT:
Attitude Change: Hatshepsut(Egypt) towards Hannibal(Carthage), from 'Annoyed' to 'Cautious'
Civics Change: Brennus(Celtia) from 'Decentralization' to 'Mercantilism'

Turn 177/460 (1170 AD) [20-Sep-2007 21:19:39]
Tech learned: Liberalism

IBT:
State Religion Change: Asoka(India) from 'Buddhism' to 'no State Religion'
Attitude Change: Hatshepsut(Egypt) towards Hannibal(Carthage), from 'Cautious' to 'Annoyed'
Attitude Change: Washington(America) towards Brennus(Celtia), from 'Pleased' to 'Cautious'
Attitude Change: Asoka(India) towards Hannibal(Carthage), from 'Annoyed' to 'Cautious'
Civics Change: Asoka(India) from 'Organized Religion' to 'Free Religion'

Turn 178/460 (1180 AD) [20-Sep-2007 21:20:55]
Research begun: Gunpowder (7 Turns)
 
Damn Wang Kon! :gripe:
Well, we cannot win them all.

Now, I have just one thing to ask: WHERE'S YOUR JOKE???? :crazyeye:
 
( Lib sounds save, unless someone starts spending stored GS ( highly unlikely ) )

I should keep my mouth shut in the future :p

On other note: with the end of the Lib race, new short/medium range objectives?

P.S Really bad joke.... ;)
 
Sad but true... :sad:
Well, gotta take a look at the save for additional thoughts... But now the space race experts should come in and say what to aim for! At this point, I only want to get steel for cannons, but it isn't useful in this scenario! :mischief:
 
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