denyd
Emperor
What is an idea, a very challenging starting positon (solo on an island, bad terrain, nearby agressive neighbors, etc)/ for the mid-month games for those who need/want a bigger challenge. Cracker could give extra benefits to the open / conquest players (like map making & a galley, extra settlers/worker or defensive units) to map the game playable for those who need/want the help. And the rest of us who can barely get the GOTM done, can sit back and see how they climb to the top of K2!!
Moonsinger, I didn't expect to hear from you today, I thought you'd be out buying power ball tickets

Moonsinger, I didn't expect to hear from you today, I thought you'd be out buying power ball tickets


) that the amount of gold the AI offers is directly related to the number of tiles revealed in your map that are not revealed in their map. This means the number of turns elapsed between trades doesn't matter, except that they might "learn" your new tiles themselves or by trading with other AIs.