killercane
Deity
My last game for this one (unless Tone beats me and I have to try again!).
What a great start! 2 golds and 2 wheat are hard to beat!
Unless you have 3 wheats.
This actually is not the best start that mapfinder found, but 2 sgls in the AA would make it a good one. The first was in 2430 at Philosophy and the second in 1700 (Theology I believe); Invention was my free MA tech. The first was used for the Pyramids and the second for Colossus, which had to be built in a less than useful city to get my golden age on time.
Golden Age was started in 1250 BC with the MoM, and allowed 4 turn research the rest of the way. At 1000 BC I was 2 turns from Chemistry.
Hitting the Industrial Age, I was lucky and garnered Industrialism. Corporation was an easy 4 turn tech, but Electricity was hard; the only solution I could think of was to add in workers to get 4 turn research. So development was a bit delayed but still on track.
I went to the Modern Age in 310 AD with prebuilds ready; unfortunately no AIs got Ecology, and this was a lost 4 turns. There was also another problem:
No aluminum in my territory and the one shown is the closest! This would probably delay spaceship parts dramatically due to no Apollo available. So I began to build cities and roads towards the aluminum.
I was involved in a minor skirmish with the sumerians at the time, and ended up taking one of their last cities hidden in fog. Thought nothing of it but I then received the "Our people want to build the Apollo Program" message, and lo and behold Bad Tibira was built on a much easier to connect aluminum resource.
Everything else went smoothly and the SS was launched in 550 AD.
What a great start! 2 golds and 2 wheat are hard to beat!
Unless you have 3 wheats.
This actually is not the best start that mapfinder found, but 2 sgls in the AA would make it a good one. The first was in 2430 at Philosophy and the second in 1700 (Theology I believe); Invention was my free MA tech. The first was used for the Pyramids and the second for Colossus, which had to be built in a less than useful city to get my golden age on time.
Golden Age was started in 1250 BC with the MoM, and allowed 4 turn research the rest of the way. At 1000 BC I was 2 turns from Chemistry.
Hitting the Industrial Age, I was lucky and garnered Industrialism. Corporation was an easy 4 turn tech, but Electricity was hard; the only solution I could think of was to add in workers to get 4 turn research. So development was a bit delayed but still on track.
I went to the Modern Age in 310 AD with prebuilds ready; unfortunately no AIs got Ecology, and this was a lost 4 turns. There was also another problem:
No aluminum in my territory and the one shown is the closest! This would probably delay spaceship parts dramatically due to no Apollo available. So I began to build cities and roads towards the aluminum.
I was involved in a minor skirmish with the sumerians at the time, and ended up taking one of their last cities hidden in fog. Thought nothing of it but I then received the "Our people want to build the Apollo Program" message, and lo and behold Bad Tibira was built on a much easier to connect aluminum resource.
Everything else went smoothly and the SS was launched in 550 AD.

). What breaks my heart is that when I finally do get an SGL theres something else badly wrong with the map. Once I was offshore, and most recently there were four of the stupid AI within spitting distance of my capital (while they're no threat, that's still my space they're taking up).