As a relatively new player (again), I'm still trying to find my groove within the game so I can perfect my strategies and such. I've never beaten a "real" prince game before (Quecha rushes for a spot on QM don't count

), so I figured this would be a good drive to get me to complete one. I've tried 2 so far, and while I've done better than I thought I would, I still have a ways to go.
Game 1
My first attempt, I tried with Julius. My initial idea was to smash a neighbor, take their land, and build up from there. The idea could have worked, I think, except my execution was *all* wrong. I built up an army of a dozen Praetorians relatively quick, then went looking for a good fight. Cyrus pretty far behind, a neighbor to me, and is generally obnoxious in every game I play against him in. Sounds like a good target to me! I run over, and smash all three cities in as many turns at it takes my sword-wielding Romanis to scurry over there. Great, so now I have 5 cities, and a little land left over with which to expand if I see fit.
Did I stop fighting, start building, and play it smart? No... I got greedy, and thats what did me in for this one. I decided "Well hey hey hey, I have close to 20 Praetorians, why not take out Elizabeth, too?". And take her out I did, all 6 of her cities. It took me around 1000 years to even come close to "fixing" my economy, but it wasn't enough. Louis DOWed me a couple hundred years later when he noticed I could barely afford to eat, much less make an army.
Lessons learned:
- Don't get greeedy in the beginning. 5-6 cities is all I need before currency and CoL
- Diplomacy is going to be a lot tougher here than I first thought
- Keep a standing army. Always.
- Praetorians are great for an early rush to jumpstart, but read the first lesson again
Game 2
After my crushing defeat, I thought I'd go ahead and give it a shot a couple days later. The deadline was extended, so I saw myself having a real opportunity to get a tick on my Gauntlet slot with this one. I chose Elizabeth as my leader this time, to help round out my nations for QM. My opponents were Gandhi, Cyrus, Asoka, Fredrick, Catherine, Qin Shi Huang. I did a mapfinder til I found what I thought to be a good spot. Grasslands as far as the eye can see, forests abound, a few bonus resources, and rivers flowing every which way. This was off to a good start!
After expanding to about 5 cities, I started building upwards. I was quite disturbed at how hard it was to keep control of my health/happiness, but then again I was pretty bonus-lacking in most of my other cities. It took a *lot* of diplomacy and gifting and such, but I managed to make it through the whole game without getting DOWed. I was quite amazed, seeing as I had a border with just about every civ on the map.
Income was quite good, because for most of the game 5 out of the 7 nations were Hindi. This was quite a good thing for me, since I founded it
In the end, Gandhi won the space race by 20 turns. I just didn't have the pure research and production power he did, partly becuase I only had 5 cities and partly because I didn't have aluminum until about 10 turns before he finished.
Lessons learned:
- 5-6 cities is good before I get a decent economy, but I need more to stay competitive later on
- Health/Happiness resources: don't give them away

- Founding a religion and giving it to everyone on the map is definitely a good thing
- Hereditary rule can be quite handy late-game
The next try....
Does anyone have any tips for my next go at it? I'll take another look through this thread, but I have a feeling applying my lessons won't be enough without a little luck.
Thanks for reading!