G-Minor 12

:cry:
I was supposed to turn barbs off?

Oh well I got practice fast tracking to great wall.

Any more suggestions ?
I think I will try being Washington too.
Grassland and rivers, that never happens for me.
Thanks guys.
 
:cry:
I was supposed to turn barbs off?

Well, it's optional, really. Should raise your adjusted Qscore by what, 50% to have em on, though?

Not by 50%, but it does increase it. Here's the formulae:

QScore = BaseQScore * (DifficultyAdjustor + BarbAdjustor) * MapSizeAdjustor

Where the BarbAdjustor is:
Raging Barbs 0.1
Normal Barbs 0.05
No Barbs 0.0

One way to look at it is with raging barbs it increases your score as if you had played one difficulty level higher and normal barbs as half a level higher.

In case there's anyone who doesn't know where I'm getting this information, you can find it here.

Edit: I'll probably give this at least one shot, but I'd like to finish my G-Major first.
 
Not by 50%, but it does increase it. Here's the formulae:

QScore = BaseQScore * (DifficultyAdjustor + BarbAdjustor) * MapSizeAdjustor

Where the BarbAdjustor is:
Raging Barbs 0.1
Normal Barbs 0.05
No Barbs 0.0

So, with a DifficultyAdjustor of 0.2 for this game, wouldn't adding 0.1 for raging barbs be a 50% increase in final QScore?
 
This was a tough one to decide which civ to play and whether to play vanilla or warlords. I thought Liz (philosophical and financial) would probably be best but have played her to death. I then decided on Peter in warlords for expansive (useful for half price granaries rather than health benefits) and philosophical (GP production and cut-price unis), the main reason though was the UB of research institute for 2 free scientists. I think the number of future techs will be the score-breaker in this one so every little bit helps right.
 
This was a tough one to decide which civ to play and whether to play vanilla or warlords. I thought Liz (philosophical and financial) would probably be best but have played her to death.

Yep, I went through the same thought process. I've decided to try Mehmed in Warlords. Expansive for the health, organized because I thought large population would drive high civic costs (not sure I have this right, can anyone confirm civic cost increases with pop?). I liked his unique building for the +2 smilies and +2 health. Last reason... never played him before, thought I'd give him a spin.

Decided to try a specialist approach, haven't been building any cottages. However, I'm becoming skeptical that I'll ever tech as fast as a financial civ with a bazillion cottages. I am producing more food, so my pop will be huge. Problem will be keeping them happy, especially if an AI switches to emancipation. Another question for the board... does emancipation unhappiness keep increasing, or does it eventually cap? Anyone know what the cap is?
 
I've decided to try Mehmed in Warlords. Expansive for the health, organized because I thought large population would drive high civic costs (not sure I have this right, can anyone confirm civic cost increases with pop?). I liked his unique building for the +2 smilies and +2 health.

Thought about playing Mehmed as well, that UB is cool, but thought that Washington's traits and UB were stronger for the endgame. Just hit the 1600's, and haven't had any real problems with health/happiness. Would like to know the answer to your question concening civic costs though.

Decided to try a specialist approach, haven't been building any cottages. However, I'm becoming skeptical that I'll ever tech as fast as a financial civ with a bazillion cottages. I am producing more food, so my pop will be huge. Problem will be keeping them happy, especially if an AI switches to emancipation. Another question for the board... does emancipation unhappiness keep increasing, or does it eventually cap? Anyone know what the cap is?

My cities(30+) are huge, with nearly every non-hill square farmed, excepting 2 quasi-commerce centers with maybe 20 cottages between them. I left most grassland hills for Windmills, and converted the few mines I had built, squeezing out every point of food I can. With all the specialists I'm running, research and cash have been no prob, Washington seems little different from Liz in that regard. And as for GPs, I'm literally cranking them out(Pacifism/Caste System), to the point now that except for trying to get an Academy in every city(have 7-8 now) I'm using them as SSs. I shudder to think what a Philo civ would have produced by now. Just started Future Techs, and have half of the pop and 25% of the land.

Haven't switched to Emancipation yet, still running Bureaucracy, while I'm cranking out Settlers from DC to fill in the dead spaces within my borders, as well as the new areas cleared up by mine and Lizzie's rampaging armor. Pretty easy as we're facing Longbows and an occasional Musket.

I pre-built Railroads all across the map prior to going to war, while we still had open borders, and it's really paying off now. Armor and MI are just zipping across the plains.

This is the first game I've ever concentrated on food to this extent, and I must say I'm quite happy with the results.
 
:lol: I just accomplished something I've never done before... beat the AI's to Liberalism, took a Future Tech as my freebie (in 1447 AD).

Wow, 600 turns to go...
 
:lol: I just accomplished something I've never done before... beat the AI's to Liberalism, took a Future Tech as my freebie (in 1447 AD).

Wow, 600 turns to go...

Yeah I took a future tech as my freebie too :lol:. I took future tech 1 when it came up but I'm at 30 or 40 now and no-one else has Liberalism :lol:.

I was going to go Mehmed as well, for the reasons you mentioned, but had just played him in a SG. Also went specialist economy. Was thinking of cottaging and then farming over in the late game but with over 60 cities, it would be a bit tedious.

I believe emancipation hapiness caps at 1 :mad: for every civ that switches, could be wrong though.
 
I'm going to try this, just to become Quattromaster.
Any chance of just making a small empire, set everything to wealth/research and enter through the last 2 millenia?
 
Huge Marathon, Time victory. Ugh.
Reminds me of that G-Major a while ago, Emperor Conquest on Huge (Epic IIRC). Isn't this maybe just a bit too demanding on people's system specs? I guess you guys know what you're doing, I'm just surprised...

Strange, I'm gonna end up not playing it cause of the difficulty, not that stuff. :crazyeye:
 
I'm going to try this, just to become Quattromaster.
Any chance of just making a small empire, set everything to wealth/research and enter through the last 2 millenia?

Depends what you mean with "enter through the last two millenia".

At the end of the game you'll need as close to domination landcontroll as possible, as high pop as possible and as many future techs as possible.

Controlling all uranium, aluminium and oil spots will definitely help, as well as nuking everyone else (special those approaching space race victory) to hell.
 
I don't think my computer can handle a huge empire, so I'm thinking of building a relatively small empire, farm everything (high pop), run scientists economy, and I don't think nuking and resources will be that good, it's chieftain, will the AI get to space before 2050? (Vanilla)
 
I was three days into an attempt on this one when Genghis backstabbed me and snagged a dozen of my workers. :mad: :spank: :thumbdown :wow: :wallbash: [pissed] :badcomp: :sniper: :whipped:

I'll have a go at it again in a day or so. My current map is going to get littered with a few too many ICBM's to prove worthwhile to take to 2050ad.
 
I was three days into an attempt on this one when Genghis backstabbed me and snagged a dozen of my workers. :mad: :spank: :thumbdown :wow: :wallbash: [pissed] :badcomp: :sniper: :whipped:

I think he saw a few nukes coming :p

I'm not even going to try this one, it'll take way too much time.
 
<Edit to add @Bastian-Bux> Unless Chieftain is a lot different from my previous Settler games, judicious conventional warfare will prevent the AI even from getting to Chemistry. No need for aluminium, nukes or oil. Trust me :mischief:

I have a question. In my settler time games, I decided (through experimentation) that world projects (eg SDI, Internet) don't boost score. Is that correct? It seems a bit surprising ... :confused:
 
I was three days into an attempt on this one when Genghis backstabbed me and snagged a dozen of my workers. :mad: :spank: :thumbdown :wow: :wallbash: [pissed] :badcomp: :sniper: :whipped:

What do you expect? You've been baiting Mr. Khan in your signature for weeks. He's probably like a bull looking at red by now.

Hmmmm... I just realized something. I've always thought your user title above your avatar ("Khaaaaaaaaaaaaaaaannn!!!!") was quoting Captain Kirk in the second (and best) Star Trek movie. Now I'm not so sure, maybe you aren't a trekkie after all. How far back does your grudge with Genghis go? :lol:

Misotu said:
I have a question. In my settler time games, I decided (through experimentation) that world projects (eg SDI, Internet) don't boost score. Is that correct? It seems a bit surprising ...

I believe you are correct. Projects (including spaceship parts) don't count for anything. Seems like they should though.

Ozbenno said:
I believe emancipation hapiness caps at 1 for every civ that switches, could be wrong though.

Initially, I thought this might be the case as well. However, it appears there is no limit to emancipation unhappiness. I just finished a game, at the end my emancipation unhappiness was something like 14. I think I only started with 11 AI's, by the end, there were only 5-6 left. The good news on this issue... I had totally forgotten that Future Tech's give you a smiley. Emancipation unhappiness is a totally moot point. 14 unhappy faces pale in comparision to a bajillion Future Tech smilies.


/EDIT: Hey superslug... I was thinking about a Vanilla try on this minor. I looked at the starting post just to be safe, glad I did. It says version 1.61.010 is required? I don't think this was ever announced on the forum? Usually there is a new thread that makes it clear a new version is out. Not sure everyone will catch the fact that a higher version is now required?
 
Thanks for the confirmation on the projects, The-Hawk.

superslug, I just wondered whether you might consider a bit of an extension on the deadline for this gauntlet? I know there's a week to go, but I'll struggle to get my current game done in this time and I would have thought others might have trouble too. The later years take so long to play ... Any chance?
 
Hmmmm... I just realized something. I've always thought your user title above your avatar ("Khaaaaaaaaaaaaaaaannn!!!!") was quoting Captain Kirk in the second (and best) Star Trek movie. Now I'm not so sure, maybe you aren't a trekkie after all.
My user title is actually homage to both my feud and ST:II. :)

How far back does your grudge with Genghis go? :lol:
11 years. My first game of Civilization I. I guess I need to tell the story again sometime...

/EDIT: Hey superslug... I was thinking about a Vanilla try on this minor. I looked at the starting post just to be safe, glad I did. It says version 1.61.010 is required? I don't think this was ever announced on the forum? Usually there is a new thread that makes it clear a new version is out. Not sure everyone will catch the fact that a higher version is now required?
I think you're right, we missed the usual forum announcement. It was announced with an update I believe though, and we're not seeing many .009 submissions as of late, so word's gotten around.

If I see any .009 Gauntlet submissions for this one, I'd probably let them in though. .008 is out of the question though.

superslug, I just wondered whether you might consider a bit of an extension on the deadline for this gauntlet?
Not likely I'm afraid. I'm eager to start the new year's Gauntlet cycle.
 
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