G-Minor 18

Me. I am at 1900 AD and STILL have no horses or iron. Catapults and Jaguars are still out on the field. Amazing what you can do with superior numbers versus superior units.
 
does this happen to anyone, I am not getting bronze, horse or iron anywhere close to my starting place.

There will never be horses in the south. Strategic resources like Iron are in the desert in the middle. Copper should be everywhere. But who cares? Jags don't need those resources.
 
Well, I executed the "standard" fast domination plan. Tech only to IronW. Conquer just enough AI's to have the land to win. Crank out settlers, plant them all in 1 turn and go negative cash flow and wait for border to pop. Almost everything went smoothly. I had just a couple extra population points and only 1 land tile extra. So why then did it take me until 1000 AD to finish?

I'm no stranger to this style of play. My Diety Domintion HOF entries were the same strategy, just on a smaller scale. So either this map / speed are just that hard, or I did something fundamentally wrong...like maybe Jags are too slow.
 
How do you guys win these games so quickly? There is so much land on this map. I am at 1900 AD and only about half way to the domination percentages. The Koreans have just offered to become my vassals. Is there any point in having them as vassals?
 
I accepted the Mongols as vassals and then gifted them 5 settlers so that they would help me toward the domination limit without me having to pay for the cities...we get credit for half a vassals' land and pop.
 
You don't need bronze or iron for jaguars. Just spam them from a barracks with CR1 until you get a win agains an archer, hide them in the forest with a warrior and wait for it to heal, you get CR2 jags then. Once you take the nearest capital move north to get horses conquering on the way.

This is a fun challenge, still haven't won yet but I am 1 turn away from cavalry and another 1 after that from grenadiers since I lightbulbed chemistry, plus I traded for replaceable parts so only a few turns away from rifles after that. I have so many cities and used universal suffrage (from capturing pyramids) to buy banks in all my commerce cities so I am making a profit at 60% research now, shouldn't be long now but still very slow compared to other people I expect.
 
You pay extra maintenance if you have a vassal, but get +1 happiness in your cities ("we influence other civs!"). However, you do get unhappiness from "we yearn to rejoin our motherland". If you are ahead in tech, it is better to finish them off. I vassalized Cyrus in my game with 1 puny city surrounded by my land and kept turning down his offer for open borders so he couldn't escape, that's because he said I was a nasty little civilisation when he asked at first.
 
In my game, Korea love us, and have about 10 cities so are a reasonable force. It would take ages to conquer them while I am busy dealing with Genghis, Hannibal, and Shaka and while Mansa is teching away like Albert Einstein in the background. Taking Korea as a vassal seemed like a reasonably good idea. It doesn't seem to have harmed our economy too much so far.
 
My economy was OK at 30% for most of the game, then I switched to universal suffrage thanks to captured pyramids and did the 0% science, rush buy markets, grocers and banks thing so now I'm making 100 gpt at 60% science rate. It's easy to keep a tech lead at Noble level I find. I got liberalism first in 1620 or so! Very late for me. There's lots of cottageable land near the rivers and you can have a great GP farm there too.
 
I had a big setback when one of my big Jaguar stacks just failed to take a city. This meant another 50 years or so to rebuild the stack, meanwhile the enemy city went from archers to longbows........
 
I tried an interesting combination to offset the weakness of the Jaguar. I had ivory so I researched construction and added War Elephants and a few catapults to the mix. Ultimately, getting macemen asap seems the best policy.

I also found that scouting your first opponent(s) is important. Having axemen show up or trying to take a hill top city full of archers before you get a couple promotions can ruin your initial offensive.
 
i just dont like normal speed. My closest rival was louis, so with about 6 jags, and 6 axes i took him out. by the time i moved to him. I had cats. Than i moved on after him and i had maces. After i killed my next rival i had grenadier.

These guy vassal really quickly. Once i vassal someone i give them all my tech and any nice resources like iron, copper, etc. Than they help me kill the next one. All you really have to do is take a major city and they give up quickly.

if u wanna look at my game its here. http://hof.civfanatics.net/civ4/game_info.php?show=general&entryID=7267
 
How do the domination percentages work? I keep getting messages that I am about to reach the target and then the targets keep increasing. Isn't the target supposed to be 75%? If so, why do I get alerts at 44.9% saying I have almost reached the required 45%?

It is 1940 AD and I am on 45% and 48%. I might win slowest domination at this rate - assuming Mansa doesn't launch his space ship first. Actually, Mansa is my vassal, Can he still launch a space ship as my vassal?
 
Does it depend upon how many civs are left? My game it's still 64%. I'm working my way up there, 51% odd at the moment and the Aztec capital is about to fall. I'll have to revise my win date to 1850 ish though I reckon. The Aztecs got rifles just as I parked my huge stack of Cavalry and elephants next to one of his border cities, and then he vassalized to Brennus. I have so many cities and nationhood so am checking them all at the end of every turn for drafting etc. It's taking a long time to get this game finished.
 
Back
Top Bottom