G-Minor 74

Could the AI be any more pathetic? I'm shocked that Civ IV is considered such a great achievement in PC gaming. Some day we will all look back and laugh. Civ IV is the "pong" of computer AI.
:mad: /rant.
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Civ more noted for its complexity than necessarily ai strength in my opinion. It only ramps difficulty by making the ai able to build things for cheaper costs. The ai's actual strategies are very weak in most situations which isnt too surprising as the complexity makes it very difficult to reduce options to quantities. Even in a very structured game like chess it took an incredible amount of effort to make a human level ai. Even in that case quite a bit of the power is still brute force calculation.:borg:
 
I expected to win 17xx AD. However, it's now 1700 AD an she has built exactly one temple. Not one temple in each city. One total in the entire empire. No monasteries, no cathedrals. What happened? I've had Hatty work before. Did I PA too soon? She is obviously in culture mode...running 100% and some artist specialists too.

Perhaps forcing the 100% culture somehow over rode an option to build temples for happiness purposes. Seems rather odd but the ai does odd things - perhaps the place to look - is at what is she building instead of temples - the ai probably thinks its optimizing culture output but is failing to evaluate the gains from a string of actions like temple catherdral etc.
 
The problem with a game like Civ is that it cannot learn from game to game - where the human player not only learns from it's mistakes, but from the mistakes and strategies of hundreds of others.

The Civ AI isn't bad - it's just up against an impossible task, which is that it's opponents are constantly learning.
 
This game is turning out to be harder than I thought.Found time to play it twice. First time, Asoka got an AP RV since he was the only one running the religion. The second one, I got a PA with Asoka in 1100AD. In 1933, I had 110k culture in my city. He had his capital at 55K and the third city was at 13k even after I settled 4 GA in it. Then I got to watch Darius' SS win. Not sure if I'm gonna have time for a third loss!
 
After my test game win I had two failures: firstly HC decided on a Space win, so he didn't bomb his third city with the artist I gave him :rolleyes: and, trying another strategy, Ghandi abandoned our early DefPac to capitulate peacefully to Mansa :mad:
 
This game is turning out to be harder than I thought.

Second that! My first game was going really great. I got two DP's circa 700, one with Gandhi who was just killing it with culture, teched to communism circa 1200... only to realize I forgot to turn on PA's. Second game, Ramesses won by AP around the same time. Since then, I've had 5-6 aborted starts... I've got a good start going now, but I don't know if I can continue it 'till the weekend. I need to at least get to the damn PA and see how it even works.
 
Ouch, no time for this, I'll try to get a game going somehow.

Does someone remember the goal date we have to beat? (the winner's date of the same gauntlet played in Vanilla)
 
I got a win on my first attempt, I wouldn't say it was very hard. Getting a good date will be though, considering the IA behaviour.
I did a lot of mistakes, often due to things I didn't know about the mechanism of the PA.
As a result, my date was mediocre (1901) and can easily be improved by 20-30 turns I think. More with luck.

My start was good but not astonishing, I spent two turns to choose my capital location (pig, corn, gems, dye, 7 forests, 15 riversides tiles or so), on inland sea map.
I poped myst and AH from huts. I oracled CS. My first GS was used for an academy, then I got a GP who bulbed theology, and a GS who partly bulbed educ. The rest were only GA (around 15-16 I'd say).
I founded confu, tao and christianism. Hatty didn't found a religion, she converted to Confu and I did the same.
I used lib for MT

Some things I learned :
- You can't culture bomb your PA cities; when I began, I thought you could and my strategy was based on that. Sometimes Hatty wouldn't even accept the gift of the GA (icon greyed).
- Wonders built before the PA will benefit both partners after that. As a result, I should have built Sistine. I gifted music to Hatty as soon as I got it, but she didn't build the wonder.
- Hatty was running the slider at 70/80 culture for some time, and then after I got a certain tech, she switched back to running high science. I think it was because a cultural tech (maybe radio) became available, After that, she went back to running culture. So in order to avoid that your PA partner invest in research, you should make sure that the cultural techs don't become available. Maybe if you force your partner to research a not-so-cultural tech like steel, he will switch back to culture too (seemed to work once, but I didn't experiment enough to be sure)
- Culture in your capital is not high priority. I finished with around 120k, so it was a lot of waste! IMO You must focus on specialists, so at some point towns can be turn to farms/windmills safely. All the cathedrals and hermitage are probably overkill too. I had GT / NE / NP / Oxford / Hermitage. The first 3 are mandatory, and though Oxford pollutes your GP pool, I guess you need it to reach Sci Meth / MT / Communisn.
- Gifting gpt to your partner might help to keep his culture slider higher
- Using lib for MT was probably a bad move. Biology should be the best choice. Then you get MT and communism and you don't need to research after that. If you have enough culture, building gold and setting your slider at 100% gold might be useful to gift the gpt to your partner.

The idea of settling your 4-5 early GA in your partner capital, and gifting all the others in one go at the end should work the best. The IA seems to bomb the 3rd city when it's running culture.

Questions about PA for the specialists :
- Are golden ages shared between PA partners? How many GP do you need, is it based on the number of GA you had, or both you and your partner?
- When you're in a PA, can your partner trade techs / declare war on his own?
- how does it work to generate great people when you're in a PA? Is it the same amount for both, and based on the total number of GP already generated?
 
Don't you need to run tons of scientists for that strategy? That doesn't seem like a wise choice since you want to be producing great artists.

Caste allows unlimited artists to be ran...
 
Got an 1874 win partnering with Ramesses, and selecting no AIs with Mysticism. Tried to generate some engineers to help his early game wonderspam, and it worked ok (Sistene, Apo Palace). He stalled expansion right at the start to get a Bud-Jew capital, and didn't really expand properly until the mid-game, which presumably helped him decide on culture. He built so many wonders in Thebes that it was way ahead of his other cities by the time we PA'd (1645) that I decide to only bomb his 3rd city. Had some very late GP-spam: 2 GS, 1GE, which delayed the win date by thirty turns, but them's the breaks ;)
 
Yea, but my point was: don't you have to run scientists instead of artists in order to tech all the way to communism and beyond?

if you're running rep you can get a fair amount of beakers off each artist. 4bpt as opposed to 6 from a scientist, I think this is probably a better bet as researching.
 
You can also potentially get a multiple gems start, that should keep you from generating too many scientists while still having a decent tech rate until you hit communism / biology where you can spam out artists.
 
Well...I gave this one a try. Hatty was my PA and she had the top culture cities after mine. My Capital was about to go legenday in 1840 AD and Hatty's cities were at about 30K each making 600+ per turn when Asoka (my Vassal) won a Diplo VC. What a sham.

I may try it again before the update if I have time. Work and school have both kept me busy the past few weeks, and have no sign of letting up.
 
...But the crazy b(*&h won't build anything helpful. I expected to win 17xx AD. However, it's now 1700 AD an she has built exactly one temple. Not one temple in each city. One total in the entire empire. No monasteries, no cathedrals. What happened? I've had Hatty work before. Did I PA too soon? She is obviously in culture mode...running 100% and some artist specialists too.

Have you figured out a solution to this? I'm finding the same thing, also with Hatty. She's built 5-6 temples in one city, and none elsewhere - so no cathedrals. I'm also finding that besides the capital she has not 2, but about 6 cities producing roughly equivalent amounts of culture. How stupid is that?

The other thing is that after going 80% culture for a while, she will still switch to 90% science once she really wants a tech (seems to be military techs primarily), and then back when I trade for that tech with someone else (I got ripped off in those deals). Anyway, you gotta keep an eye out for this.
 
I'm wondering if Hatty has to be #1 in culture or she won't go for it. Is there some other AI with higher culture in your game?(check victory screen: F8)
 
Maybe you're right, given what Mesix said... In my 3 attempts so far, Gandhi and Musa seem to be consistently ahead of the others (I'm playing with Liz, Asoka, S. Bull and Hatty, as well). Also, and this makes sense, they are ahead in culture when they get boxed in early with just a few cities (Musa in this game, Gandhi in the last two).
 
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