Did i start a new thread?? No. I was suggesting that if this discussion was to go somewhere it might need its own thread. Do we have a limited amount of threads? Is everything going to explode if we start another thread? Sorry I suggested starting a thread in a forum. "More is more" right??
You just said "Can we maybe get a serious constructive thread going". That sounds like your asking for a new thread to be made. And no we do not have a limited amount of threads but its much easier to find things if topics of the same idea or theme are in the same thread (ex. We don't need 5 topics on steampunk.) And even with my 'more is more' mantra I try to not repeat anything (with the exception of RoM/AND's Farmscraper I, II and III).
Yes I apologize if that might have worked you up. I agree with this. I was just referring to the crime and religion thread that got out of hand. What I meant was the mod team listening to feedback from players instead of going blah blah, my mod, blah blah.
Dude! Specifically with Joe's thread and Joe in general I have the up most respect for him and his ideas. he has been on the forum a very long time and I very much value his discussion about things. If not for him then gold would be a lot tighter than it is now. As for religion and his views, I think they are very personal to him, however this is a game and I do not see a Revivalist Church building being anything but a civic building for the Intolerant tech. Aside from the crime I added (which was only +5 per turn) the rest of the stats were as Generalstaff made them. I liked his work and feel like the stats should remain for that. However I have redone soem of his buildings, such in the case of the Manor to Grand Manor, Estate to Grand Estate, etc. Only because they shared the same names as my Housing buildings.
I understand that you have done a lot of hard work with the buildings. I really do. I am just stating the C2C gets bigger by the day and it might be good to go over them and see if all of them are needed/unique enough.
How many times must one go over buildings? No offense but after a while I get tired of re-working the same buildings over and over just because some new person shows up and says "why did you not do it this way?" Some top buildings that have been redone many times; Bandits Hideout, Market, Bazaar, all the Housing and Huts, etc. I honestly don't mind reviewing newer buildings but the older one that have been redone over and over drive me nuts.
I appreciate you bringing that up and honestly I'm kinda a warmonger. I hadn't thought of it in that regard. Thank you.
We have many types of players but C2C has a good following of builders so I wanted to make sure they were not left out. Note we have a TON of warmonger features too.
Good point and I understand that. I am glad you adjusted the stone tool maker also. I have no problem at all with the types of buildings you listed here. I totally agree and I love having unique buildings like that. I'm just not a fan of the repetitive ones.
The Tool Makers Workshop took me extra time to consider. Players get impatient and want things done NOW! I have been accused on a number of occasions of being to compulsive so I have been trying in recent months to slow down and reconsider things before changing things. I am not sure if that's a good thing or not.
I am sorry if I pissed you off with my blanket statement. I did not mean to offend any one and I can totally understand why you would be defensive of your work. I would be too. Yes you guys do it for fun but you also post on a civ forum and put up a download link. If you didn't want feedback then why post it. Just keep it to yourself. You need to understand that you are going to get positive and negative feedback on your creations. Not everyone is the same. I wasn't trying to insult you or put down your work, I was just stating my opinions on it. I'm sorry if that offended you to the point where you got that mad. You want more people to play this mod don't you? Why else would you post it on a forum? More players means more feedback, AI logs, and more modders (sometimes). I'm sorry for pointing out an opinion that I have heard/read from a lot of people who have tried this mod.
We do want feedback, but please educate yourself first!!

Both the forum and civpedia can answer main of the complaints, ideas or worries you may have on a subject. In general it comes down to this ...
1. Its already in the mod, but you just have not found it yet. (Check Civpedia)
2. Its already in the works but has not been applied yet. (Check Forum)
3. It was already considered and was either tweaked or rejected. (Check Forum)
If they don't fall under one of those 3 categories then by all means post your ideas! Try to be specific a possible too. Don't say "the game has too many buildings", we are not going to listen to that. Ideas like "could you add a Gym to the game" is a perfectly good suggestion/idea. Even better would be adding specific stats about the Gym.
Existing buildings can be done this way too such as "I think Cave Paintings should require Caves terrain feature". Its specific and involves a few feature that was just added so the existing building could be changed to incorporate the new feature.
As for more people playing, that's a hard one. Actually I don't really mod to be popular I do it because I want to add stuff I would want to play the game with. If others like it fine, but I would be perfectly happy making it for myself (which is what I did in the beginning). The upside to sharing is that I can combine efforts with other modders. Which is the main reason for not just making a personal mod.
So yeah its great to get nice comments, especially when its in the form of "Let's Plays" and stuff, but that's not why I mod.