Monsterzuma
the sly one
- Joined
- Jun 1, 2008
- Messages
- 2,984
In a lot of discussion in this sub-forum, I notice that people neglect to mention on what exact game settings they play.
This seems unfortunate, because I'm pretty sure that many game settings have a huge impact on how difficult this game is.
I haven't tried playing on different game speeds in Civ 6, but I remember that in Civ 4, slower game speeds made military conquests extremely easy and as a result made the whole game a cinch to beat.
I notice some players playing on Pangaea maps, which obviously makes them discover much more city states, thus accelerating the progress of their games. This is to an extent a "sauce for the goose" situation, with all civs benefiting equally, but: we know the AI is stupid sometimes so might not use its envoys effectively and: this does reduce victory times.
What can you guys think of in terms of what impact game settings have on difficulty and/or victory times?
I personally always play on standard settings with two alterations:
- standard map size instead of small
- disaster intensity on 1 instead of 2, because on 2 or higher disasters actually seem to help players overly much by providing ridiculous tile yields (I could start a whole nother topic on this)
This seems unfortunate, because I'm pretty sure that many game settings have a huge impact on how difficult this game is.
I haven't tried playing on different game speeds in Civ 6, but I remember that in Civ 4, slower game speeds made military conquests extremely easy and as a result made the whole game a cinch to beat.
I notice some players playing on Pangaea maps, which obviously makes them discover much more city states, thus accelerating the progress of their games. This is to an extent a "sauce for the goose" situation, with all civs benefiting equally, but: we know the AI is stupid sometimes so might not use its envoys effectively and: this does reduce victory times.
What can you guys think of in terms of what impact game settings have on difficulty and/or victory times?
I personally always play on standard settings with two alterations:
- standard map size instead of small
- disaster intensity on 1 instead of 2, because on 2 or higher disasters actually seem to help players overly much by providing ridiculous tile yields (I could start a whole nother topic on this)