GenMarshall
High Elven ISB Capt & Ghost Agent
Count me in too 

Originally posted by joespaniel
Chieftess -
Do I understand this correctly, several players each have their own civ but co-operate with each other as a "confederacy"?
Against another confederacy?
Originally posted by Chieftess
Yes, here's an example: (say, after everyone meets each other, and creates confederations)
Confederation 1: CFC Hawks
Teams: (team leader)
joespaniel: England
Civanator: France
Toasty: Aztecs
Confederation 2: Nordic Allience
Teams: (team leader)
Grey Fox: Scandanavians
SilverBlade: Germans
Confederation 3: Gem Traders
Teams: (team leader)
Trip: Mongols
Warpstorm: Spanish
WildFire444: Zulus
And it's even possible to break away from your allience, and join another. BTW, if Firaxis ever increases that limit (say, for turnbased/PBEM), you'd have even more! (though, it would go slowly).
Originally posted by Chieftess
Well, I never really heard of 'confederacy' used before..I'm not a political science major, so I don't know all the government types.
(nor did my schooling ever teach about different government types...)
How could we know who are better? By checking who can win on the hardest levels? Even that might be poor check on who is best in MP. As the SP game is much about knowing the AI weaknesses and behavior. Those won't be as easy in MP, each Human player will act slictly differently then the next, and each will use tactics you maybe didn't expect. Without playing some games before starting this, that is somewhat impossible.Originally posted by Civanator
@joespaniel- maybe have 1 team with 2 very strong people and 2 teams of 3 moderate people.
Originally posted by Octavian X
This all sounds fascinating... Perhaps we should get Shaitan in here and tell him to write up a few pages of rules![]()