VirusMonster
Quechua General
I also believe the "traderoute profits/total expenses", "resourcetrading profits/total expenses", and "
generated at zero research slider rate" (ie. specialist economy contribution to total research) are important information to measure the success of an economy... so it would be nice if future posts also include such details...
To measure traderoute profits looking at the import/export data at the info screen might not be enough, because internal traderoutes might not be included. Best is to find the average traderoute profit and multiply by the number of cities and traderoute number per city.
edit: my game was played on Pangea, and I knew all AIs by 1AD. Eliminated 2 of them, so 15 were left.

To measure traderoute profits looking at the import/export data at the info screen might not be enough, because internal traderoutes might not be included. Best is to find the average traderoute profit and multiply by the number of cities and traderoute number per city.
edit: my game was played on Pangea, and I knew all AIs by 1AD. Eliminated 2 of them, so 15 were left.