Turn 0: Decide to keep galley on its course though I would've gone the other way.
There's a barb warrior inside Calcutta's border but an axeman just got there so should be np
Set research to Alphabet
Turn 1: We're #2 in civ size, Gilgamesh is #4
Our axe takes the barb warrior w/o loss, moves on to the rude squatters on the hut S of Calcutta
Turn 2: Settler started in Bombay
Turn 3: Our axe liberates the tribal village. The ungrateful villagers are hostile. Fish found off the coast, might make an OK city site.
Can't work the fish and the plains hills though.
Turn 4: The villagers won't attack the axe cause they're yella. Move axe back toward Calcutta.
Collossus built in far away land
Turn 5: One barb warrior gets the courage to attack axe. It wasn't a good idea.
Axe needs more blood and takes out the 2nd warrior.
Turn 6: Jungle grows near New Delhi
Turn 9: Great Lighthouse completed!
My experiment in Calcutta to build a lighthouse so that New Delhi doesn't have to, proves a failure. I thought it would give +1 food to the clam tile but it doesn't since New Delhi's working it. Lighthouse started in New Delhi.
Alphabet in, researching Monarchy for more
Turn 10: Islands discovered SW of Cows, right where LastOne said there might be some. Glad I kept the galley going the way it did.
Whipped library in Delhi to get rid of
Great Prophet in 2 turns. Settler due next turn.
It looks like we have a lot of land to race Gilgamesh for, there's some good city sites S of the chokepoint.