1889
Mayor of H-Marker Lake
I think we should change research to Currency (the extra trade route in each city will bring in about 8 gold per turn) then Code of Law so we can get courthouses and lay down some ancient style justice in Calcuta and Bombay where maintenace is already 3 each.
For next city I was thinking of the gold/rice location. Rice kinda sucks, but gold on a river will give us 8 commerce!
Other than that a couple more workers and axemen so we can expand beyond the choke point or into those islands.
For next city I was thinking of the gold/rice location. Rice kinda sucks, but gold on a river will give us 8 commerce!
Other than that a couple more workers and axemen so we can expand beyond the choke point or into those islands.
I decide to scout Hammurabi's island a bit with our budhist missionary. Trade meditation to Gilga for all of his gold, Trade Hammy Alphabet for Monarchy, Adopt Heridatory rule, Trade Hammy Cow for Wine. Did some MM to gain 1 gold per turn, and grow one turn faster in new delhi for the cost of losing a turn of production in New Delhi. (we need to grow that city)
Too bad it wasn't silver or gems, I always seem to discover a happy resource that I already have.
I lost the exploring missionary to a barb
but later I stole a barb worker
I never did before