Turn 0: (Turn @180, 1200 AD)
Changed Lahore to build Work Boat
Propose Varanasi and Madras be production cities, and only build farms there
Laugh at Gilgamesh's swordsmen fortified on cows under our culture, you keep those cows safe for us now, boys
Philo in in 3 turns, but I don't think we should switch to Pacifism until we have a good GP farm. I will try to get monastaries for all our religions so we can build missionaries for them
Buddhist Monastaries and temples are high priority with hammer and beaker bonus from our wonders
Turn 1: Hatty won't open borders, gifted her MC as it was cheapest tech, theology was the other choice but we may want hagia sophia. Got her to cautious.
Barb razing army lands, Gauth defened by 2 archers
Turn 2: Revolt to Slavery as we're running Caste with no specialists. Whip work boat in Lahore.
Barb razing maceman defeats 1 archer, other one heals
Turn 3: Philosophy in. Set research to Music for GA. See below for why I change this.
Gilgamesh wanted to trade world maps but I declined. I believe we must accept AI demands but can decline AI trade requests right? Apologies if I should have accepted this.
Univ of Sankore completed, starting Great Library in Delhi
Gaul razed, cuts GL from 7 turns to 5
Hatty opens borders, missionary sent to Elephantine, her lowest pop city
Clue in and realize Elizabeth researched Music already, set research to Education for Liberalism. She also founded Taoism. Thought is to take Astronomy off Lib and found colonies faster. And we can get Privateers faster too, which greatly increses our being a jerk capabilities
Madurai founded, there even was a blue dot on the city spot, it's always rare with the AI and I agree on anything
Turn 4: Surya vassalises Hatty, guess she got a bad start
Culture bomb arrives in Bangalore
Zimbir to the south is at 40% indian
Not sure how to increase culture here, an irrigation chain for more artists would steal 2 cottage spots from Pataliputra (it's got no food surplus tiles)
Turn 5: Buddhist Missionary fails to spread Buddhism in Elephantine

All it had was Confucianism (same as rest of her cities)
Turn 7: HBR stolen from Hammurabil;. Then I realised we don't have horses. The urge to be a jerk was unresistable though. Sometimes jerks can't be choosy.
Turn 8: Hatty offers Feudalism and 60 gold for CS. Didn't seem so bad so I accepted.
GL finished in Delhi
44 gold from hut in barb island
Turn 9: Great engineer born in Delhi!
Hostile villagers popped from hut... I just hate waiting for explorers since the AI might pop them. They're all warriors so maceman should clean up on them.
Buddhism spread to Angkor Thom, Surya's smallest city
Turn 10: Missionary loaded onto Caravel. Spy loaded onto Caravel. Maceman kills barb warrior between turns, and another this turn, no health lost. Suggest sending 1 south to pop some more huts.
More spies built to send to foreign lands, and caravels to send them on
Axeman exploring the SW tip of our land beats barb sword and has to heal
Realize I sent caravels home instead of meeting Sitting Bull
Parthenon due in 3 turns in Varanasi
Education due in 1 turn