I was really hoping G&K would fix this, but it seems it has not. We still have stupidly large gaps in tech between units, at least as far as the info we have goes.
Crossbow men - Gatling gun.. really? What is this, Civ Rev? Can they really not stick say, light cannons in there for a 1 range bombard unit in between? This one really hurts the game for me, correct me if I am wrong but Cross Bows came approx 800 AD, and the Gatling's first appearance and use as during the civil war? 1000~ year difference.
Its still just musket men - rifle men. I dont expect every single evolution of gunpowder based weaponry like Rise of Mankind mod for Civ 4 had, but can we at least have maybe matchlock/flintlock/civil war era rifle?
I hope there is an early cannon but I fear there is not... its still going to be trebs supporting musket men which makes no sense, cannons came before muskets.
I'm glad they added WW1 era units but I fear we will still have a lack of more modern units. I'd really like to see a heavy jet bomber such as the B 52, rather then go strait from a B17-a stealth. Would also leave a nice option, cheaper harder hitting bomber with no evade vs very expensive high evade bomber for heavy AA enemies. I'd like to see 1960ish era tanks betwewn WW2 era and modern but I wont hold my breath.
I hope we see a ship in between ironclads and modern destroyers but again I don't expect it. Id also like to see WW2 era air craft carriers and a modern version (huge difference)
Assuming the ultra units for the new civs count toward the 27 new units and the Victorian steam punk scenario has a few unique units, about how many units could there be that we don't know about yet? After a weak AI, civ 5's lack of units/techs was a big drawback to me, and as far as I have seen it has not received any mods on the level of Rise of Mankind for civ 4, so I'm not holding out hope some master modder will fix it anytime soon.
Crossbow men - Gatling gun.. really? What is this, Civ Rev? Can they really not stick say, light cannons in there for a 1 range bombard unit in between? This one really hurts the game for me, correct me if I am wrong but Cross Bows came approx 800 AD, and the Gatling's first appearance and use as during the civil war? 1000~ year difference.
Its still just musket men - rifle men. I dont expect every single evolution of gunpowder based weaponry like Rise of Mankind mod for Civ 4 had, but can we at least have maybe matchlock/flintlock/civil war era rifle?
I hope there is an early cannon but I fear there is not... its still going to be trebs supporting musket men which makes no sense, cannons came before muskets.
I'm glad they added WW1 era units but I fear we will still have a lack of more modern units. I'd really like to see a heavy jet bomber such as the B 52, rather then go strait from a B17-a stealth. Would also leave a nice option, cheaper harder hitting bomber with no evade vs very expensive high evade bomber for heavy AA enemies. I'd like to see 1960ish era tanks betwewn WW2 era and modern but I wont hold my breath.
I hope we see a ship in between ironclads and modern destroyers but again I don't expect it. Id also like to see WW2 era air craft carriers and a modern version (huge difference)
Assuming the ultra units for the new civs count toward the 27 new units and the Victorian steam punk scenario has a few unique units, about how many units could there be that we don't know about yet? After a weak AI, civ 5's lack of units/techs was a big drawback to me, and as far as I have seen it has not received any mods on the level of Rise of Mankind for civ 4, so I'm not holding out hope some master modder will fix it anytime soon.