Bede said:
before I committed my howlers.
I've never heard that expression before, but I find it very funny.

Please take your time on your turns: your set is by far the most complex round we have had this game. Your turns are off to a great start: I am thrilled we were able to get Currency and Construction without giving up much of anything in return!

And we have our Shrine to boot!
DJMGator13 said:
I just finished Monotheism, but since there are 2 other civs on my continent is it better to pursue the faster path to optics, to find more civs, or should I be concentrating on taking out my neighbors?
Wow, that is a sweet island you have there: lots of gold, fish, silver, cows, rivers. Nice. With a start like that one (a long river with 3FPs, gold and wheat), you could even make the CS jump on Emperor level!
I only took a quick peak, but here is what I would do:
I am sure you have already chosen a victory condition since that is the most important step to having a great game, of course.

I will assume you are going for domination since you are Washington--he's my favorite leader for domination games (Organized and Financial is Woo Hoo powerful).
With dom in mind, you will have to research at least to Astronomy, so research is going to be very important. That would be my #1 concern. I would try to establish a core of 8-10 great cities (every one of those cities should have at least one food bonus or lots of river grass tiles plus either excellent commerce or production potential).
Unfortunately, one or both of those AIs are going to crowd you and keep you from that perfect core, so at least one will have to go before Astronomy. I would plan to research or trade for Swords and Catapults before Astronomy in order to take one of them out, if not both of them. But you should try to do it without hurting your research too much.
In other words, establishing 1-2 high production cities and building your military is a priority, but getting an Academy in your capitol and founding a city around those three gold tiles (hopefully also claiming a food bonus) should come first. Ideally, you will be able to kill one AI while turning the other into a solid trading partner and ally--until you are ready to assimilate him too.
While you are taking out one or both of the AIs on your continent, I would pick a point in the tech tree at which I wanted to attack the other continent. As an example, I might pick knights in your game if I wanted to really go for an early date. I would pick Grenadiers if I wanted to play it safe. Before you reach your tech goal, most of your decisions (where to found cities, what to research, what improvements to build) should be made with commerce/research in mind. Once you get close to your goal, switch everything to full production mode and kill, kill, kill.
Edit: One thing has not changed from Civ3 to Civ4: workers rule...and I am wondering where yours are.
