Hellow! 
Last few months have been insanely busy with finishing school year and all the make up exams. And I graduated from college - finally I'm officially a professor. Of physics, if anyone's dying to ask.
So I had to make a break from gaming and it was a good choice. Anyhow, nice to see veterans still doing great job here and to all new members - welcome! Hope you have fun while learning from this great community that helped lots of rookies improving their game. Like me, iirc I played under 15 games and was kicking ass on Emperor. I even had one try on Immortal, but got busted by hard map (Highlands I think) with swarms of barbs.
I will get back to that map, I promise! But for now, to re-familiarize myself with the game I generated (in few attempts) what seems to be a easy Emperor game. At least judging from the start:
Settings: Emperor, random leader & AI's (standard number of AI's) and the rest forum standard (with solid shoreline):
Got Surya II of Khmer (which I haven't play yet) who is Expansive and Creative. Good combo, no monuments necessary and get cheap workers, granaries, libraries, harbors, colosseums and theaters. Heh, that's half of early buildings in game, few of them essential. Khmer civ starts with Hunting and Mining, which is not that bad but could be better.
UB is Baray, an aqueduct with +1 food and food is always welcome - is just that we rarely really need aqueducts, so I'm kinda undecided on that one. I guess it's map depending or maybe better to build it later on, when is more affordable.
UU is Balista Elephant - war elephant that targets mounted units first outside of cities. Dunno about that either, I love my elepults attacking cities. I guess that's situational as well, but if we have ivory I'll try to make use of them.
As always, feedback is much appreciated, any info & suggestions & ideas are welcome as well as anyone playing & posting their game as long you use SPOILERS! (I play kinda slow, so you'll probably be ahead and finish it before me.) First of all, have fun & I hope we learn from it!
My thoughts on this start: SiP looks good, I'll probably move scout on gold 1S of settler to see if we're missing something in starting BFC. But still, 4 FP's & double gold & extra hammer from the city should be enough for great start!
No changes have been made.
I played some just so I have a head start and...
I hope that this game does not intersect with any plans of the regular forum games.
Starting save file:

Last few months have been insanely busy with finishing school year and all the make up exams. And I graduated from college - finally I'm officially a professor. Of physics, if anyone's dying to ask.

So I had to make a break from gaming and it was a good choice. Anyhow, nice to see veterans still doing great job here and to all new members - welcome! Hope you have fun while learning from this great community that helped lots of rookies improving their game. Like me, iirc I played under 15 games and was kicking ass on Emperor. I even had one try on Immortal, but got busted by hard map (Highlands I think) with swarms of barbs.
I will get back to that map, I promise! But for now, to re-familiarize myself with the game I generated (in few attempts) what seems to be a easy Emperor game. At least judging from the start:
Spoiler Start :

Spoiler Settings :

Got Surya II of Khmer (which I haven't play yet) who is Expansive and Creative. Good combo, no monuments necessary and get cheap workers, granaries, libraries, harbors, colosseums and theaters. Heh, that's half of early buildings in game, few of them essential. Khmer civ starts with Hunting and Mining, which is not that bad but could be better.
UB is Baray, an aqueduct with +1 food and food is always welcome - is just that we rarely really need aqueducts, so I'm kinda undecided on that one. I guess it's map depending or maybe better to build it later on, when is more affordable.
UU is Balista Elephant - war elephant that targets mounted units first outside of cities. Dunno about that either, I love my elepults attacking cities. I guess that's situational as well, but if we have ivory I'll try to make use of them.
As always, feedback is much appreciated, any info & suggestions & ideas are welcome as well as anyone playing & posting their game as long you use SPOILERS! (I play kinda slow, so you'll probably be ahead and finish it before me.) First of all, have fun & I hope we learn from it!
My thoughts on this start: SiP looks good, I'll probably move scout on gold 1S of settler to see if we're missing something in starting BFC. But still, 4 FP's & double gold & extra hammer from the city should be enough for great start!
No changes have been made.
I played some just so I have a head start and...
Spoiler SURROUNDING LAND INFO :
..yes, surrounding land also looks good. And we can have quite enough of it for ourselves. I just wish there are more happy resources and stone or marble closer by. But, you can't have it all!
I hope that this game does not intersect with any plans of the regular forum games.
Starting save file: