GeneralAchilles
Chieftain
- Joined
- Feb 12, 2018
- Messages
- 59
The mixing oft scientist farms with aqueduct may not be the best idea. If you invest many shields into a city you might as well do it full scale with courthouse, police station, hospital and university. Corruption will be 70% at most.
Also keep in mind that you need at least 4 cities per army
Indeed I haven't taken into account the obvious corruption issue medling with my commence.
I donnot believe you should do the later. By the time you can afford to have a meaningful navy you can afford to have a meaningful army by means of regular production. No need to waste valueable cash.
I do them only in cases of need like they have a strategic resource and I need to connect it to my core (harbor) or if the enemy has many units coming for me I need some units if the town isn't properly protected.
If they have more than 1 resource left they will trade, the last one they will never trade away. At least not peacefully.![]()
It's their last one guess I will go to the original plan then.
That formulation is a tad to strong. It only can be almost ignored with courthouse and police station. Also it does not matter in communism, but that is a different story.
I see. I have an idea of how corruption works on communism (equal distribution among cities).
rank does primarily depend on distance to your one capital. The amount of cities further away from capital does not matter, just the amount of cities closer to the one capital does matter. So no need for genocide here.
You can have 35 or 38 metropolises with proper buildings, further away there is the place for the scienctist farms.
Okay got it!
Also I have a problem now and can't quote your last statement, I'll just reply like this. I have submarines like scouts for seeing what is in front of me and to track other submarines but I guess destroyers can also track submarines so I will just focus on them and battleships for protection.