Thalassicus
Bytes and Nibblers
That's an even better explanation.
I usually don't articulate things well, so I just keep trying!

That's an even better explanation.
How can I disable whatever it is that is speeding up the movement animations?
@Brom
In this file:
/CiVUP/Core/CiVUP - General.sql
Search for "MovementRates" and remove this section:
Code:UPDATE MovementRates SET TotalTime = 0.5 * TotalTime, EaseIn = 0.5 * EaseIn, EaseOut = 0.5 * EaseOut, IndividualOffset = 0.5 * IndividualOffset, RowOffset = 0.5 * RowOffset;
How can I disable whatever it is that is speeding up the movement animations?
In this file:
/CiVUP/Core/CiVUP - General.sql
Search for "MovementRates" and remove this section:
...
Brom asked about movement animations. Combat animations are toggled in the options file located in the mod folder.Did this but it's still quick fight.![]()
I think they are aware of what the modders have done, that doesn't mean they are copying.
Being aware doesn't mean they are copying. But duplicating many modders' efforts every single major patch, and now with the upcoming expansion, means exactly that to me.
This is really not a fair assessment of the process.
Has Firaxis taken ideas directly from mods before? Absolutely.
As someone who has contributed to things that have ended up in the core game, it feels great to see my work being enjoyed by many more people. I do not and should not expect some manner of recognition as it is made very clear from the minute you start modding that everything you do is the intellectual property of Firaxis either way.
Thal dropped a hint recently that implied he knew about the expansion, so perhaps he has been contacted by Firaxis for the Frankenstein group or some sort of advisory position.
Let's continue discussion about the expansion in the thread I started for the subject: click here![]()
So, what happened to that thread, anyway?