Getting the most out of your manna nodes

nope - there is a chance every single turn for every single mine. it doesn't run it when the mine is just built to prevent the possible micromanagement nightmare suggested above.

-Colin
 
Yeah, and this thread really sheds some light on the Aurealis strategy. :)
 
resource chance discovery is (1+earthmana)/50000ish (not exact number, but close enough). This means that getting 1 earth mana doubles your base chances, 2 triples, etc. But it also means that each earth mana makes less and less of a change (subjectively - first one doubles, 2nd increases by 3/2, third by 4/3, fourth by 5/4 etc). Another thing to note is that resource chance discovery is random chance per turn - so every turn a mine will have a 1/50000 chance of discovering a material. Therefore, if you had 50000 mines, you would probably discover a new resource every turn.

-Colin
IIRC, it was 1/75000 something +1/5000 per earth mana (that may have changed) so roughly the first earth mana is the most important, boosting the chances by a factor 3 to 15 (I don't remembeer the exact original chance), effectively transfroming it form "highly unexpected" to "kinda probable".
Then the second mana is alos important as you roughly double your chances/turn of discovering a ressource. Then the other earth mana have a really decreasing effect.
You have to add to that that most ore are tech dependant. So you won't always know you discovered it "by chance" and that it was not already there.
I'm especially thinking about mithril and gunpowder... you may discover some, but discovering the tech really late, you would never know it appeared thanks to the earth mana... (it even works for iron as moslty you have already 1 earth mana, you can discover iron in a mine before revealing iron...)
 
Actually, IIRC, discovering resources is tech dependent. This was gone over in RIFE/LENA, and they were discussing how to have more resources discoverable (farm resources, animal resources, etc.), and it was stated in there that the system is set up such that you only discover resources that you can already see as visible - which means that they didn't have to worry about things like quarry's discovering remnants of patria if they weren't the scions. As far as I am aware, they did not change the actual mechanics of how the resource discovering works, just changed the discovery chance itself and the ability to attach other resources to it.

-Colin
 
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