1. It's more recognizable -- nobody besides us history nerds knows where the Majapahit ruled.
And people who play EU3...![]()
I would leave out Dutch/Portugal all together until we get a comprehensive colonization scenario that includes those two as playable civs for that scenario ONLY (unavailable to play in regular single/multiplayer games). Make the colonization scenario should be a comprehensive 10$ DLC (in the vein of Civ IV Colonization) that is separate from Civ V. Otherwise there will be too much European bias.
Nice list... I do think however that its a bit biased, some countries there I do not quite agree with... First: no Mayans in your list... Poland was an important part of history... Austria? How could you exclude Austria? Seriously. I do not think its right for them to be under Bismark, he was never their king...
You could add Moors, Vandals, Sumeria, Macedonia (while representing the greek city states as city states, which is very historical, Sparta - military, Athens - cultural, etc
If adding Latin American nations, I`d prefer Bolivia, Peru or Chile, as they are much more colorful than Brazil or Argentina (they lack the football skills though). Adding Brazil or Argentina would be the lucrative choice though. Mexico - I completely agree.
With most of your other nations I agree with (especially Norse, Zulu, Carthage, Eastern Roman Empire - not Byzantium, Gaul, Celts, Cambodia, Bulgaria).
well it isn't his fault that for 500+ years europe dominated the planet. and i disagree that it would be european bias to have portugal and dutch included because they were both major powers at their height and what about a scandinavian civ?? you got the vikings and swedes represented there (which need to be represented) and they need to bring back the celts or just make a british civ to replace the english one we have now to give something to the celts again. europe has a lot of representation because they had several very powerful and influential nations often at the same time as each other. not to mention that no nation has been able to conquer all of europe throughout all of human history and considering that it is only larger than australia and antarctica (by a tiny bit) thats saying a lot.
Take out Hungary and the robot one at the end, and combine it into the Robo-Hungarian Empire
You, my friend, are a genius.
Do you mind a critique?
I appreciate that you included the Assyrians but I think you can make them a tad stronger than that. Give them the Battering Ram as an Ancient Era siege weapon (available with The Wheel) and make their UA 'Deportation' (no resistance in conquered cities due to scattering native populations throughout the rest of the Assyrian Empire).
That would make them a very rush-oriented civ with priority on Ancient Era warfare. Which would be art imitating reality.
i disagree with making the turtle ship have 5 extra damage compared to the frigate (which would make it better than the english ship of the line and very unaccurate historically) and with having gaels and celts seperate. otherwise from what i read i agree with you on a lot of this stuff.
ITS A JOKE TO EVEN SUGGEST ZULUS HAS A 'CIVILIZATION' - bush people with sticks is better description- and they still are.
When the Vulcans make first contact (Star Trek canon says we've only got a few decades to go) we'll all just be people with sticks, friend. Everything is relative. That said, the Zulu are most definitely are a human society with highly developed material and spiritual resources and a complex cultural, political, and legal organization - a definitive civilization.
And their pointed sticks took down a few thousand Redcoats hailing from a land of Shakespeare, classical music, and expensive teas. Don't be too quick to judge.
The "Zulus" wasn't a single "civilization", it is a collective name of (I don't know how) many tribes in South Africa...
And what is 'Iroquois', please ?
Not at all, critique away, good sir.
I like the idea of an rush-oriented ancient era civ like this. I do think, however, that the Heavy Chariot needs to be part of the Assyrian arsenal, as it was basically the tool that allowed their armies to wash over the Ancient Middle Eastern world like a tsunami. Maybe a Battering Ram alongside it, and no unique building? Also, that unique ability really does work historically. It's similar to some of the unique abilities I have for other civs, but hey, everything can be changed so gameplay balances out (as long as it stays true to history).