Giant Earth Map - Version 4

I am, like the others, having a leader selection error. I think I have tried past maps of yours and they worked. This is the BTS one. I am on Win XP and I'm not sure what patch I have for BTS, if any.

The folder was moved into mods, the mod was loaded, and after selecting the map, right before the leaders would normally appear I get a runtime error.

Again, if its simple, then I think there must be a problem with the file, or perhaps somethings not on our computer (runtime?).

What did you do for the new civs' artwork and leaderheads? Because I don't see any artfiles.

UPDATE: I looked at the map file, and the new civs aren't in there! I put the map in publicmaps (I checked that it didn't restrict itself to your mod) knowing that it didn't require data for the new civs (cuz there arent any), so this time I load without the mod using the one in publicmaps and it says cannot read map at the same spot. It should be able to be read without any new civs or mod associations.

Any idea?
 
I am, like the others, having a leader selection error. I think I have tried past maps of yours and they worked. This is the BTS one. I am on Win XP and I'm not sure what patch I have for BTS, if any.

The folder was moved into mods, the mod was loaded, and after selecting the map, right before the leaders would normally appear I get a runtime error.

Again, if its simple, then I think there must be a problem with the file, or perhaps somethings not on our computer (runtime?).

What did you do for the new civs' artwork and leaderheads? Because I don't see any artfiles.

UPDATE: I looked at the map file, and the new civs aren't in there! I put the map in publicmaps (I checked that it didn't restrict itself to your mod) knowing that it didn't require data for the new civs (cuz there arent any), so this time I load without the mod using the one in publicmaps and it says cannot read map at the same spot. It should be able to be read without any new civs or mod associations.

Any idea?


Firstly, you might need to find out whether you are patched with 3.13. I think that makes a difference.

GEM doesn't do anything to the artwork and leaderheads. The most important mod is the use of the CvGameCoreDLL.dll file to allow having 40 civs on the map. You won't be able to read the map without loading GEM.

The rest of the mod are just XML modifications which shouldn't cause problems.
 
Actually you can use the map with other mods that have the 40 civs dll. ;) Though other things in those mods might prevent that.
 
A correction on my previous statement... There are a full 36 civs, however, none of them are the new ones ie Israel, Brazil, etc., theyre the ones supplied with vanilla, warlords and bts.

Is this right?
 
A correction on my previous statement... There are a full 36 civs, however, none of them are the new ones ie Israel, Brazil, etc., theyre the ones supplied with vanilla, warlords and bts.

Is this right?

Yes. It is correct. I wasn't intended to add any new civs. I needed to change some of the starting location of the original civs as they were too crowded, hence the rename to Brazil, Israel etc.
 
Is there a way for users to switch out leaders?
Like in my case, I prefer playing as Lincoln. (Washington's trait combo... is very weak.)
 
This is the best map ever...... but I have a question.

Why is it when I select Giant earth map 40 set civs and select the Byzantines my capital is Budapest? I know I can edit the name but i'm just wondering. Can you play online with this map?

Again thanks for this great map....
 
Because Genghis has adapted several Civs to the places they have to go due to strategic reasons. So frex the Byzantines could surely have gone to Byzanz ... but its strategically more sensible to change them into the "Hungarian kingdom". Same goes about HRE, which effectively was changed into the "Polish (Lithuanian) kingdom". And so on. Try playing Portugal (now better described as Brazilian Empire).

Genghis made some concessions to strategy.

America
Arabia
Aztec
Babylon
Hungary -> Byzanz
Carthage
Australia -> Celts
China
Yue -> China 2
Egypt
England
Ethiopia
France
Germany
Greece
Poland -> HRE
Inca
India
Mughal -> India 2
Japan
Khmer
Korea
Mali
Maya
Mongolia
Native America
Netherlands
Turks
Persia
Brazil -> Portugal
Rome
Russia
Spain
Israel -> Sumer
Scandinavia -> Wiking
Zululand
 
Because Genghis has adapted several Civs to the places they have to go due to strategic reasons. So frex the Byzantines could surely have gone to Byzanz ... but its strategically more sensible to change them into the "Hungarian kingdom". Same goes about HRE, which effectively was changed into the "Polish (Lithuanian) kingdom". And so on. Try playing Portugal (now better described as Brazilian Empire).

Genghis made some concessions to strategy.

America
Arabia
Aztec
Babylon
Hungary -> Byzanz
Carthage
Australia -> Celts
China
Yue -> China 2
Egypt
England
Ethiopia
France
Germany
Greece
Poland -> HRE
Inca
India
Mughal -> India 2
Japan
Khmer
Korea
Mali
Maya
Mongolia
Native America
Netherlands
Turks
Persia
Brazil -> Portugal
Rome
Russia
Spain
Israel -> Sumer
Scandinavia -> Wiking
Zululand

Thanks for the explanation :goodjob:
 
I am having trouble getting GEM to work.

I put the file into the Mod folder as specified but in 'Play a Scenario' the map doesn't appear! I tried copying the private map into the public map folder but then it just fails to read the map.

Has anyone else had this happen or am I doing something wrong. I'm patched to 3.13 using BTS.
 
I downloaded within hours of you posting v4.0 (I got first post :D). I opened the WB file with a text editor and noticed MaxTurns = 500.

Thats probably why. I think I fixed that within the first few hours.
 
I am having trouble getting GEM to work.

I put the file into the Mod folder as specified but in 'Play a Scenario' the map doesn't appear! I tried copying the private map into the public map folder but then it just fails to read the map.

Has anyone else had this happen or am I doing something wrong. I'm patched to 3.13 using BTS.

Have you tried both paths that I specified?
 
Yes Genghis. The problem is that the map itself is not appearing in the scenario list.

The only way I've managed to open it thus far is by manually putting it in the Public Maps folder and loading the 40Civs mod.

For some reason, GEM itself brings up an error when I try to open the map that way.

What is the map actually called in the scenario list? When I add it manually it's called "Giant Earth Mapv4.1" (or whatever) is that what it is meant to come up as?

I'd prefer to play the mod as it was intended rather than through the 40Civ work-around.

Looks awesome. I just went France to take a look around Europe - the attention to detail is astonishing - hats off to you there mate!
 
Hi Ghengis,

someone at the "World of Civ" Mod told me you have a compatible map for their project. Any chance that I could download it ? I am connected with SVN Update, but your Map didn't show up !

Thank you for your great map ... by the way, last game I played with your mod, suddenly a Computer player won, with a cultural victory, even he was double behind me, compared with "cultural score" ? Anything related to your mod or a civ problem ? Even I loaded a save game, where I had 10 turns left, before he is declared winner, I nuked him to death and killed most of his cities ... he still declared as winner ?
Anyway ... was an intresting game with a strange end
and thank you for your WORK
Thanks
 
Hi Ghengis,

someone at the "World of Civ" Mod told me you have a compatible map for their project. Any chance that I could download it ? I am connected with SVN Update, but your Map didn't show up !

Thank you for your great map ... by the way, last game I played with your mod, suddenly a Computer player won, with a cultural victory, even he was double behind me, compared with "cultural score" ? Anything related to your mod or a civ problem ? Even I loaded a save game, where I had 10 turns left, before he is declared winner, I nuked him to death and killed most of his cities ... he still declared as winner ?
Anyway ... was an intresting game with a strange end
and thank you for your WORK
Thanks

I heard of "World of Civ" but know nothing about it.

The computer won by cultural victory sounds strange. I don't think it is related to my mod thought.
 
Yes Genghis. The problem is that the map itself is not appearing in the scenario list.

The only way I've managed to open it thus far is by manually putting it in the Public Maps folder and loading the 40Civs mod.

For some reason, GEM itself brings up an error when I try to open the map that way.

What is the map actually called in the scenario list? When I add it manually it's called "Giant Earth Mapv4.1" (or whatever) is that what it is meant to come up as?

I'd prefer to play the mod as it was intended rather than through the 40Civ work-around.

Looks awesome. I just went France to take a look around Europe - the attention to detail is astonishing - hats off to you there mate!

You will need to open the map file in GEM mod as the map file uses a new map type called "Giant".

Have you double the folder structure? Whether the map file (yes, is called Giant Earth Map v4.1) is in the public map folder of GEM?
 
That's the problem Ghengis - it's just not there. And when I try to open it through GEM it just gives a 'failed to read' message. Not sure what the problem is - seems to be to do with the changes the mod makes rather than the map itself.

I'm playing through as the English using the 40Civ mod (plus additions from other mods), no problems thus far, just reached the Medieval Era.

I will say this though - England has great resources. Using slavery, with a population of 9 or 10, London can build stuff and then grow back to 9 or 10 in a couple of turns. Crazy.
 
I like the map, my only issue is that it seems to have all the problems that Bhruics patch adresses. The problem is, when I try a DLL transplant, the mod doesn't work anymore. Any advice or are you planning on making one with a newer DLL?

I know this thread must be drowning you with complaints and suggestions, but it's all out of love :)
 
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