Haven't checked it again yet - been sick and getting the mega pack ready has taken all my time this week. But I intend to check it out soon.Zappara, are you still working on 31 preset GEM?
I confirm along with others and you that the map crash after the first click of "End Turn" button.
Which GEM map? If I recall RoM has several GEM maps included... these maps should also now work with v2.81 patch.I tried to play the GEM with 2.8 and the altered civs were back to their originals, Australia was back to being Celts etc.. Is there anyway to fix this? GEM worked fine with 2.71...
This map is too large. 8g ram, although during the Middle Ages, the turn until the end of Waiting for 3 minutes.
Which GEM map? If I recall RoM has several GEM maps included... these maps should also now work with v2.81 patch.
Don't complain until you had tried out Afforess' A New Dawn modmodpack. Just download and run the installer, uncheck all the uncheckable boxes and install. It will have speed optimizations. Play (not save compatible). Then report back with your complaint, if you have any now .
Something new, he removed all the python callbaks, dont ask me what they are because i dont know but they are something in the code that isnt needed and slow the game down. some people are reporting up to 50% speed increases.
That one requires RoM 2.8Mega version since those extra civs aren't included in the basic modpack.2. the GEM map with 36 preset civs (including Israel, Australia, etc..) loaded, by did not work correctly. I chose a "non original" civ, australia, but they were the Celts (the civ that Australia originally was, before it was modded) when the game loaded.
That one requires RoM 2.8Mega version since those extra civs aren't included in the basic modpack.
Don't complain until you had tried out Afforess' A New Dawn modmodpack. Just download and run the installer, uncheck all the uncheckable boxes and install. It will have speed optimizations. Play (not save compatible). Then report back with your complaint, if you have any now .