Compromise
Emperor
- Joined
- Apr 17, 2006
- Messages
- 1,601
You can demand money or techs of civs who are Pleased or Friendly with you. (You can do this with civs that are Cautious or worse, but you get a negative diplo modifier for your demand.)
There seems to be a hidden amount that the civ is willing to give you. For instance, if a civ has 200g available and you ask for it all, you might get denied. But if you had asked for 100g, the civ would have given it to you. But now that you've asked for 200g and been denied, it won't give you the 100g that it otherwise would have. (This can be confirmed by reloading and asking again at a lower level.) In fact, it seems like once you ask for something, you can't get anything at all from that civ for a while.
It seems like there must either be some turn counter that tracks how long it's been since your last request, or there's some ever-increasing amount that a civ is willing to give you...if only you ask for just the right amount.
I've searched through the threads to see if anyone has talked about this before, but I can't find anything. So, I have two questions:
1) Does anyone know more about this than what I've posted above?
2) Is the answer to this buried in the SDK somewhere? (Any hints welcome.)
Thanks.
There seems to be a hidden amount that the civ is willing to give you. For instance, if a civ has 200g available and you ask for it all, you might get denied. But if you had asked for 100g, the civ would have given it to you. But now that you've asked for 200g and been denied, it won't give you the 100g that it otherwise would have. (This can be confirmed by reloading and asking again at a lower level.) In fact, it seems like once you ask for something, you can't get anything at all from that civ for a while.
It seems like there must either be some turn counter that tracks how long it's been since your last request, or there's some ever-increasing amount that a civ is willing to give you...if only you ask for just the right amount.
I've searched through the threads to see if anyone has talked about this before, but I can't find anything. So, I have two questions:
1) Does anyone know more about this than what I've posted above?
2) Is the answer to this buried in the SDK somewhere? (Any hints welcome.)
Thanks.