Kwik E Mart
Chieftain
- Joined
- Jan 26, 2010
- Messages
- 50
I never seem to build them...anyone build them consistently? If so, how do you employ them effectively?
1. You have workers with nothing to do, and you don't want to delete them because you're researching railroad, and you detest units standing idle.
2. Build it on a resource hex into which an AI city is about to expand. Often they'll leave the fort rather than tear it down and build the appropriate improvement.
3. Empty forts can act like a magnet, pull the AI out of position by building a fort in a useless place.
4. They actually can be useful in key locations where you don't want to build cities, and there's no better defensive terrain (forests/hills). Like in the Arctic or the middle of the desert.
5. You want to write the word ASS in the desert or Arctic in big, bold letters.
6. There are specific locations where Barbarians spawn repeatedly. I don't think they can pop up on a fort. This is especially true on one-hex islands.
7. In long drawn-out campaigns sometimes there is a key location that is a clear hex where you often have units healing, that's a good spot for a fort.