Flight Check- Military Report: 9 workers(+6 slaves), 6 warriors, 5 archers, 7 spears, 6 swords, & 2 cats. We have a strong military compared to everyone, & they are all in anarchy except Gandhi(Republic).
Diplo Relations: Lizzy is down to 2 cities. Gandhi, Joan, & Cathy are all up 5 techs. Plus the GL is being built by all Civs but Lizzy so getting it without a leader is out of the question.
The temp city is throwing off our RCP & probably adding 2-3 wasted shields to Ivoryopolis, but its worth it to pump out the cheap units for upgrade until we have France under control.
Ill probably burn Lizzy down to her last city, just for the GL chance.
Bad news on the TFF, our diplo advisor points out that our iron isnt available to Joan
. She has horses & iron now. Oh well, operation TFF goes on as scheduled.
IT- Wounded spear fends off attack from Eng archer.
Spot a single F warrior approaching Berling.
1- Elite archer kills spear guarding Rouen. We gain 23 gold.
Sorry guys I broke my own rule, I use a single worker to throw a mine up in our temp city.
IT- El archer defends against a Vet Eng archer
.on a plain
.flawlessly. Hopefully thats an omen.
Berlin: sword>sword
2- Change Coastal City from temple(33) to library(13), cheaper helps with research when we decide to start & I dont think well be having unhappiness issues anytime soon.
So far so good, still no one has currency.
IT- Vet archer defeats barb, flawlessly & promotes. I could get used to this.
Ivoryopolis expands.
Leipzig: worker>cat
3- Vet sword kills Eng warrior, -3hp.
Vet sword kills Eng warrior, -1hp.
England is willing to give away all the techs were down, all their gold, their last city, & their WM for peace. No way, were crazy!
IT- Eng archer kills a spear. I knew the luck wouldnt last.
Doh!! France drags Russia into war against us.
4- Vet sw kills spear defending Chartes.
Elite archer kills spear, -3hp. Marches in & burns Chartres.
Vet archer kills Eng spear defending Nottingham, -3hp.
Vet archer kills spear, -1hp.
Elite archer kills archer, -1hp. Burns Nottingham.
Establish an Embassy with Gandhi.
Delhi: horses, grapes, silks, 7spt, 3fpt, on a river, building Pyramids(38), & defended by 2 spears.
I was hoping I could get India involved against Russia, but they wont be bribed. Hopefully our improved relations will keep him out of the war.
IT- Berlin: sword>sword
Ivoryopolis: barracks>spear
5- France is willing to settle for 1 tech. HA!! After dragging Russia against us, keep dreaming Joan.
IT- Spear beats off barb.
6- Vet sw kills Fr sw, -3hp.
Vet sw kills war.
Gandhi still wont join the war, & doesnt have currency. Joani still only wants to part with 1 tech, & Cathy wont talk to us.
IT- Berlin: sword>sword
7- Elite archer kills wounded archer.
Vet sw kills spear guarding Besancon, -1hp. He takes the city. That was easy!
Archer pillages barb camp on the way back from former England.
Joan is willing to cough up 2 techs now, maybe shell have to lose another city before shes willing to give them all up.
IT- Vet sw kills archer, -2hp & promotes.
El archer killed by sword. :suicide:
We learn currency! Trade currency to Gandhi for MapMaking, Philosophy, Construction, & 2 gold. Not too shabby!

That puts Gandhi in the Middle Ages. Start on Republic(doesnt really matter what we start on, Joan has all 3 techs we need & we cant start on Monarchy unfortunately.
8-
IT- Wounded sw killed by sw, -2hp.
Ivoryopolis: spear>court
Dyeburg: sword>library
9-
IT- Both the English & French come begging us for peace.

Berlin: sword>sword
10- Vet sw kills sw, -1hp.
Elite archer kills a barb horseman to protect our wounded units retreating from England & spots 6 more headed for Ivoryopolis. Unfortunatly that means well lose another El archer.
End o turn report
*Russia is finally willing to talk but they want the world for peace. @#$% them!
*7 swords & 2 cats taking out the French, with a couple more on the way.
*Dyeburg is well defended against a Russian attack & should be able to hold off the first wave.
*Ivoryopolis will have enough units to take out the barbs once the troops from England get back there, and the troops will beat the horses to the city by 1 turn. Theres also a spear 3 tiles away that I was taking to another front that can be brought back.
*Joan is feeling all big & bad now that shes got some armor on, and she doesnt feel like giving us Republic in addition to the other techs. Well well show her.
*I think I accadently took an extra turn, because the numbers are off somehow. Ill take 1 less next round to even them up.
*The next player has the option of fighting Joan until shes willing to cough up the rest of the techs & all her other goodies or until shes beaten back enough for us to get our 5th city down. Your call, but Id go with the second if you can manage it. Its only 3 more cities to take out.
Save!