Pre-turn Aztecs 1200ad - Move galleons toward our main continent to pick up cavs being built. Move a cav to Elephantine for MP and move the AC Army to Giza. MM a bit to get another 7gpt without slowing growth, builds or research. Move most of our military in Osaka to just outside the Arab borders of Najran. Hit <enter>
IT - Egypt drops off 1 reg LB at Hattusus. Texcoco cav -> cav, Tlaxcala cav -> cav, Xochicalco cannon -> cav, Nagoya uni -> cannon, Malinalco cav -> cannon.
French and Persians start Bach's.
1. 1210ad - Unload our forces from boat on Egyptian capital island. Notice we have 2 galleons full of cavs sitting in Tlateloco and move them toward other continent (missed this pre-turn). Send 2 new cavs to Tlateloco. Railing. Flawlessly kill the Egyptian LB at Hattusus. Arab military has been moving back toward their main territory during last IT, but ask him to leave or declare anyway...unfortunately, he apologizes. (Our oh-so-wise Foreign Advisor suggests we trade Iron to him.
) So I declare and move our units next to Najran. Attack with A/C army, killing musket and promoting one of our A/C to elite. Use an elite A/C to take the city and
Najran is ours, decide to keep it and move troops in for just this turn so Army can use rax to heal. There are 3 resisters and 1 taxman. Set to build worker.
IT - A HUGE bunch of Arab LB's head for Karhuyuk.
France and Egypt sign a Trade embargo against us. Kyoto cav -> worker, Tenochtitlan cav -> worker, Teotihuacan cav -> worker, Tlateloco cav -> cav, Frankfurt market -> cannon, Tula cannon -> uni. Resistance in Najran ends.
2. 1220ad - Najran hires 3 more taxmen.
Battle for Avaris (Egyptian capital) - Attack with cav who is RL'd and retreats. At least 2 spears in there. Elite MDI takes out reg spear. Elite LB kills yellow-lined vet spear, and
Avaris is ours. Both citizens are unhappy, so we have 2 more taxmen and start a harbor.
Egypt is destroyed.
Battle for Medina - Leave Army in Najran to heal, send rest of troops to Medina. Vet cav kills LB and promotes to elite. Elite AC kills vet spear and another vet cav kills reg spear. Vet cav retreats to defending LB. Vet cav attacks LB and
Medina is ours with 2 resisters. Set to worker and several taxmen. Leave healthy cav outside to protect wounded units with no movement left.
Battle for Thebes - Attack with one cav Army killing mustket then spear, and
Thebes is ours with 1 resister, 2 workers and 1 treb. Set to worker with 3 taxmen. Lob rock at the LB's outside of town taking off 1hp. Finish 2 healthy LB's with other army and injured LB with elite cav...win, but no leader.
At Karhuyuk send cav Army to kill 2 of 9 LB's 2 tiles away, then retreat to defend town. Kill one more LB with an A/C Army, which is still at full health but only 1 movement left and across a river, so fortify. Kill another LB with a vet cav losing to hp's and retreating to rax to heal, leaving 5 reg LB's for next turn.
IT - LB kills one of our cavs outside Medina. Lots of LB movement around other towns.
Resistance ends in Thebes and Medina. Kyoto worker -> cav, Tnochtitlan worker -> cav, Teotihuacan worker -> cav, Calixtlahuaca cav -> worker.
3. 1230ad - 5 reg LB's gathered outside of Thebes. Attack LB's with AC Army killing 2, then kill last 3 LB's with a cav army. Move slightly wounded 13/15 AC army into Thebes to heal. Kill last 2 LB's on mountain with 2 vet cavs, one promoting to elite. Move full-strength cav Amry to Pi-Ramses killing 2 reg spears, and
Pi-Ramses is ours with no resisters, pop 1, and set to build temple. Fortify 12/14 Army to heal.
At Medina attack LB with elite AC, winning but no leader. Kill musket with vcav and win. Move A/C Army and several cavs within 2 tiles of Mecca.
IT - Lotsa Arab LB's and boats move around. Edo cav -> cav, Calixtlahuaca worker -> cav, Atzcapotzalco cav -> cav, Tlalmanalco Aqua -> harbor.
4. 1240ad - Move some vet cavs next to Kufah. 1st cav retreats, 2nd cav kills spear, 3rd cav retreats, 4th cav kills wounded spear and
Kufah is ours with 3 resisters and 2 slaves and a treb. Set to temple with 3 taxmen. Kill one LB with vet cav outside city.
At Medina kill 2 LB's at the city gates with vet cavs, but no promos.
At Mecca kill vet LB in front of city, vet cav kills spear in Mecca and promotes to elite, another vet cav kills yet another spear and promotes, vet cav retreats to reg spear, vet cav kills spear, spear kills our vet cav, vet cav kills another spear, AC Army kills 2 more spears (how many can they have in there anyway???), vet cav kills spear and
Mecca is ours with Magellan's Voyage, The GLight and 3 resisters. Set to worker and 4 taxmen. Kill 2 LB's outside Mecca with one promo to elite...then move all wounded to Mecca to heal.
IT - Get the simultaneous messages that
resistance has ended in Mecca and that they are rioting...wonderful. Mecca now has 3 more taxmen.
Arabs start Bach's.
5. 1250ad - Kill Arab LB outside Mecca with vet cav, getting promo to elite. Move all wounded units into rax, including our A/C Army still healing in Mecca. Move 2 Armies and several cavs nearer to Damascas for possible attack next turn. Also moved some units to the S/E coast to be sure to have enough military in cities if Arabs drop off any units, though I think they're pretty well gassed. Lotsa railing.
After notes: Mecca is at about 1.6% flip risk, but I took the chance of leaving our wounded in there for a 2nd turn. There are 4 healthy cavs outside to retake if necessary.
Empty galleons are sitting in Tlateloco waiting for newly minted cavs as they become available.
Industrialization is due next turn. Specialists are MM'd so that one less scientist would take it to due in 2. Other MMing notes...watch out for towns where I've stopped growth at 6 while waiting for an aqua or harbor to build and turned pop into taxmen. We currently have 529g in the kitty at +112. I usually don't know what to spend gold on, so there's gold available for rushes or upgrades for the next player.
Save attached. Pics to follow.