Golden Age Flavor trigger

modmyciv

Warlord
Joined
Oct 5, 2009
Messages
175
Chaps,
I've been play-testing and Golden Age can be triggered just by Flavors you've given a civ: since I've removed all civ traits and just use flavors and it still fires. Traits gave a chance of a Golden Age, but it would appear that using Flavors triggers it every time, or have I just been lucky?
Cheers
 
I'm pretty sure that if a civ has no traits, that building any great wonder (with a trait?) will trigger a golden age.

I've not known of flavours doing this - despite being grouped with traits on the Civilizations tab, the two don't have any relation to one another as far as I'm aware.
 
I'm pretty sure that if a civ has no traits, that building any great wonder (with a trait?) will trigger a golden age.
Sengoku is set up with 100% traitless civs. I don't have the editor on hand to check the files, but all wonders there trigger a golden age.
 
Thanks! Nothing to do with flavors, with no traits the first Wonder you build will fire-up a Golden Age - useful to know as it changes the game a little. The plan I usualy use, of waiting for a gov. that can use the extra coin is much riskier, as you have to hold off building Wonders right at the start. <ponders>
 
If they're location-specific buildings you can make them small wonders or better still improvements because they will still be tied to their specific locations. Of course, that's a big if.
 
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