Well.. I'm back from my Three Day All Expenses paid Vacation to Bannerville courtisy of Chieftess. You know they have this awesome little shrip place there that makes the best cocktail sauce. The best, man. Anyway, Now to answer Questions!
WizzBang- MAke sure you are using the Mod Tech Tree v1.1 Biq
Law Freak- Sure, but if it was my idea, I want credit
Fireblade- I have no friggin clue.
Jason- This is for C3C only, sorry.
Tarjan said:
tried to play a hotseat w/my bro... and i can't seem to save!?
Darn, and just when Cuba was the dominant power on earth.... oh well
Anyone else had this problem, or is it just me?
I Can Save when I play hotseat.
Tarjan said:
-I noticed some of the civilopedia links don't work, adn some descs are missing, although the units do.
And I noticed you spelt 'and' wrong.

I'm working on the pedia. But sometimes the link don't want to work even when they're correct! ???
Tarjan said:
-Soldato is Mexican, not Aztec; similarly Italian Inf. is Italian, not Roman Empire (a good replacement would be kinboat's industrial legion) - I can understand what you did, but it just feels wierd.
Get over it
Trajan.. again said:
-Consider changing the Agricultural trait of America to Militaristic, or at least expansionist, as although the "heartland" is a virtual cornicopia, the U.S. currently spends 47% of the world's defense spending, and was (and still is) willing and able to use violence to expand terretorially and economically. between the Indian wars, Jackson in florida, the Mex-Am war, the Spain-Am war etc. etc. we more than qualify as a militaristic culture. but enough ranting.
No. Too many militaristic cultures already.
Still Trajan said:
-tech tree arrows not there
Yeah, the Ancient, Middle, and Industrial Ages should have arrows in 1.3 or 1.4. Modern era needs work
Friggin Guess said:
-Consider dividing Monarchy into Absolute Mon. and Constitutional Mon. It just seems there is a light-years of diff between a monarch with divine right and all that jazz, and one who operates under law.
That is going to happen soon enough. Probably in 1.2
Thanks for all the Praise!
So Far, here is what is coming in 1.2---
New Graphics for the Bomber and Carrier
A new Combat Transport Helicopter, The Gunship... A Land unit with all terrain as road and a bombbard attack, as well as the ability to carry a soilder.
New Anti Submarine Warfare Helicopter, the Sea Gaurd! The ASW Heli techinque was pioneered by ME.
Ancient, Middle, and Industrial Tech trees are cleaned up some, but sill no arrows
Modern tech Tree is.. .better...ish...