New SimCity user reviews are way in the red... not going to touch that game.
The idea of Always-On DRM is atrocious. It's one thing in a game where a lot of multi-player is expected, but SimCity? At least in Diablo 3, there was always going to be a reasonable amount of multi-player.
There is a bigger issue, though: when even IGN and reputable magazines and reviewers are giving 80's and 90's to Diablo 3 and SimCity, while the fanbase is recording sub-50 scores on Metacritic, it really makes me start to doubt. Neither game is worthy of above even a 75, DRM aside:
* Diablo 3's levels are almost all re-hashs of Diablo 2 and it's expansions (Act 1: Forests, Act 2: Combo of d2's acts 2 and 3, going from desert to jungle, and Act3: basically a combo of acts 4 and 5 from d2 and the expansion). Diablo 3 also had no PvP at launch, and the money houses didn't start until later, and Inferno difficulty is a mess, and on and on. That, and worst of all, the gothic style gave way to pastel, cartoonish WoW-like animation, sprites, and backgrounds.
* SimCity, not having played it, aside from the DRM looks like a reasonable attempt to change some stuff, from what I see in vids. But at the same time, non-connected cities that look to be on the smallish side? Maybe SimCity, like D3, will get more stuff many months after release to eventually flesh out, but, I don't know. It's early yet, so things may improve for SimCity, but I'm not going to take that risk.
Ultimately, I usually now go to forums and check Metacritic user scores for games. Sure, there's a lot of false reviews (from the game's creators, or rival companies, or trolls or whatever) and there's often enough stupid reviews (giving a '0' for a game where you knew there'd be DRM is different than docking a few points and giving the game a 3 or 4, down from the 6 or 7 it deserved minus the DRM), but I've lost a great deal of faith in the endless parade of magazines giving great scores to mediocre games. Best example: Dishonored. Is it a great design? Well, yeah. But let's say I make the best design ever, and you only get 9 missions, and around .333% of those missions can be beaten stealthly, the harder way, in 30 or 40 minutes or less. Well, that's not getting a 90%. Especially not when the pricetag is 59.99 USD (unless you got it on the Steam sale like me, at 45 or whatever it was dropped to). I mean, come on, even though the levels are well-designed, they aren't going to make up for the fact that I can beat the find-which-lady-is-the-target-at-a-gala-event mission in 15 minutes.
The last true 90 or better game I played was Fallout: New Vegas. And even there, I had to forgive the occasional CTD or random immersion-breaking bug, which I only did because of the vast scope of the game. I'd personally give CiV vanilla a high 70's-ish, while CiV w/ G&K and all DLC (CiV Gold Edition) a mid-to-high 80's score (I like CiV's more-unique-feeling civ choices as opposed to the old everyone-gets-two-each-of-Spiritual-Industrious-etc.-and-one-UU, as well as liking 1UPT).
Today, I'd rather sift through the garbage user reviews and find the ones that sound legitimate that come from a user who has a string of scores/reviews and has scores similar to those I gave on games we've both already played.