got dsl, wanna host full game, super map(30000 sq.) everything optimized by expert

Expanded Availability :
(all times, United States Eastern Standard)

Sunday : 5pm-midnight
Monday : 8pm-2am
Tuesday : 8pm-2am
Wednesday : 8pm-2am
Thursday : 8pm-2am
Friday : 8pm-midnight
Saturday : probably anytime (you gotta let me know in advance though so I can schedule my "real life" around this tourny :D )

Like I said, I may have to work some evenings from 4-midnight but I will know about these a few days in advance and can alert everyone.

- Narz :king:
 
You are an admirable one my willowy comrade, cheers for he who knows how to give a little! and clever is he too, for he knows he will get twice back in return!
 
If by Mr/ Walker you are referring to the honorable Trev J, then I have a feeling he may be out because he plays TOT and told me he'd play this game otherwise... I told him about the 'downgrade' patch I use and he may be getting it or he may not... I'll icq him....
 
Trevor Walker. That's the one. But would such a patch on the different game which you own be compatible with gold v1.3? You know, I could just make copys of civ gold and mail them to you (the actual, physical mail) if they are not going to work together. About trevor... why hasn't he written something back, an e-mail or post, to explain himself, I shouldn't be hearing this from you... but since you seem to know him at some amiable level I would courteously ask you to tell him Nicosar wants him.
 
It's just a half-ounce piece of plastic, right?, no moral qualms from the faithful government employee, I hope...
 
ah, the necessary evil of downgrading the finest version of civ ever {TOT} to play all those fumbling MGE players... it most certainly does work, if you would like to confirm for yourself I'll gladly hook up for a warmup... http://www.civfanatics.com/civ2cedric.shtml is the link. And I just did a google search on 'physical' mail, apparently most first world nations still operate such services! Has the PGTP {physical goods transfer protocol} code not escaped our shores yet?
 
Yes i need to arrange access to MGE, my hours may be difficult to work around but i'll give them
Hours of work and unavoidable commitments, most relating to my selection in the state over 40's men tabletennis team
from sun 22nd gmt + 8.5 hours

Sun 9am-7pm Table tennis tournament could finish earlier or later
Mon 5am-4.30pm
Tues2.30am-4.30pm and 6.30pm-11-30pm
wed 2.30am-4.30pm
Thurs2.30am-4.30pm
Fri2.30am-3.00pm
Sat 3.30am-5.30pm
Following week (my shifts alternate)
Sun 9.00am-1.30pm and 6.00pm-9.00pm
Mon 3.30pm-Tues3.15am
Tues3.30pm-Wed3.15am
Wed3.30pm-Thurs3.15am
Thurs3.30pm-Fri3.15am
Fri2.00pm-9.30pm
Sat12.00pm-5.30pm

Remainder of this week will be similar to the 2nd week
These are the hours I cannot play also i do need some sleep so let me know an schedule early enough i can roster that in.

My icq is 168676967
 
what is Test of Time anyway? I know it's a later version of civ 2 and I've seen some of the unit graphics, which besides they're 3-dimensional apperance didn't impress me so much, though I have to admit I stole the elephant (but that was the least 'darkly rendered' piece of the set and I did some touch up work anyway), but my friend cursed that game with all the hatrid of a sith for a jedi and so I trusted him (he's possibly one of the only master players in the world who could could STILL best me in civ). Is it just an upgrade of civ 2 or a different game?...is it copiable?...

Trevor!! Good to hear from you! Another ossey, hein, well that's fine...if we can limit the roster of time zones to a max of three it might be possible to play!! Strange times we live in...but how old are you anyway? If you're really over 40 then perhaps you are one of those special individuals whom have summoned enough insight from some store of wisdom to realize that civ is no child's
game...I consider it an advanced form of chess, of course it can be quite silly and if you've ever played computer chess against the AI you could well compare it to a civ game with just you and the comp; but imagine a chess board with, not 64, but 30,000 squares and, not 2, but 7 players and, not 6 (pawn, rook, knight, bishop, queen and king) units but 62 (over ten times the number!) and you would begin to approach the kind of game I like to play. That of course doesn't factor in the multitude of complexities in a full game such as this which chess (a supposedly great sport) can afford. For those of you reading this whom have never played a full game, you have no, none, NO idea what kind of intricacies develop that you, despite possibly years of playing, could never have experienced. Ever have a navy battle between 5 players in a world war (and not some stupid scenario but a game which evolved from the very beginning, a game which you know practically everything about) that ended in 4 of them allying against the most powerful one and then the superpower pulling out cash reserves hed been saving for practically half the game and buying half the enemy fleets to go on an unstoppable military rampage against the entire world, then a secret allied force hiding behind the superpower's rear where he was weak infiltrating right next to the capital city (strategic not only out of threat of splitting up the empire but by threat of aborting a
spaceship nearly arrived) but then the superpower in one final move of pure luck destroying the enemy cities who had supported the threatening troops directly next to his capital so that he could survive for two more turns, his spaceship arriving just before the second wave of enemy troops again approached his capital??!! Noowww...I can imagine what you're thinking; that I may as well be accused of having an over-ripe imagination...but is what I described possible? What if it did actually happen and you have truly NO idea what this little addiction you call civ is REALLY about? This game did happen, and it was the greatest game out of dozens of multiplayers games (alot of those full games) that each of us ever played...and I doubt whether it will ever be repeated...the victor was not me, alas, I wish I could claim such glory, but it was one of my betters,and I was elated simply to have been defeated by him. And such an experience enflamed my mind with the possibilities, so much so that the regular game suddenly became inadequate and when I opened Civ 3 I didn't see a great new game but a flawed commercial attempt with only a few good innovations which came at the cost of all the former gameplay, and compared with the vision in my head of what a civ sequel should be it fell immeasurably short. That's why my version of Civ is THE definitive version of civilization, 2 or 3, (though I have not played Test of Time) and why I will still be playing versions of this game when i'm old and decrepid. I'm a gameplayer, and I could on and on speaking metaphorically about how life is very similar to a game that you merely play, except the board and the units and the rules and the aspects are all infinite, but I will stop here, saying only that one day you may even be playing a game designed by me, for I also have grand ideas, but it would not be titled some snazzy name to attract customers, no, the game I'm thinking of would have an actually scientific name, such as EcoSapien Simulator, or something similar, which should give you an idea about what kind of game I really have in mind.

Now if only Dday, Gojeero, and the elusive Flatlander Fox would show themselves and do as you three ( four including the amiable and honest carreon pigeon) then we could very well play a game near the level which I once played with 7 other true and tried masters.

By the way, Did you guys know that a diplomat or spy can implant himself in an enemies capital city to eavesdrop on all the chat, incoming and outgoing, of that civ until he is found? Of course, the level of expertise (veteran or no) and the type of unit it is will last undetected accordingly, but many an ingenious plan has been laid to waste by even master players forgetting about this trick; counterespionage works for this as well, which is invaluable.

And if any of you see those three saps playing hooky tell them Nicosar wants them.
 
I just reread Mr.Walker's notes and schedule and I realized that he said he ''needs to arrange access to MGE''. My good doctor, is it at all possible that you could instruct him in the arts of upgrading for this particular piece of software so I can remain innocent, or is a minute pirating scam close at hand to hands yet unsoiled. Hohum. (hehehe...or so I wish...as homer simpson would say: I have a file, I HAVE A FIIIIIIIILLE!!!)
 
Although it will suck to help you get the ball rolling and not be able to play in this game of games, I am an honorable "carreon pigeon", and will do my best to let Flatlander Fox know you are looking for him. It would appear that I am left to hope that Trev cannot procure a copy of MGE. Although I wish no ill luck on him. As a matter of fact, if he has a copy of Civilization II, (the original....not ToT), I believe there is a conversion patch in the downloads section of the CFC site. Let it not be said that "carreon pigeons" are not chivilrous!! :lol:
 
the link in my last post contains the files and instructions for upgrading/downgrading to MGE... the topic of ToT vs MGE is discussed in depth elsewhere in this forum, but my quick summary -
graphics are better but irrelevant
allows you to continue playing after the spaceships land {just colonise new world and continue on - if you can survive the aliens}
gives variety with Sci-Fi and Fantasy worlds to play on - across four maps, giving you a new dimensional complexity
essentially the same basic game, with some funky extensions.

As for piracy, they were giving the game away free on a computer mag last year, so I can't see anyone getting too antsy...
 
Hail, from TheFather. Greetings my child.

While the MOTD's and odd contests pitting silly humans against AI do not interest me, your offer does and has even caused me to join these forums. If your "circle" is not complete, please contact me as I would be happy to indulge your attempts to defeat me.

Unlike the timid and weak, I am available for marathon sessions in the evenings during the week and all day on weekends. While I have other obligations, I would put them aside for the opportunity to face such spineless ilk. Further, I would expect the same from the remaining members of the circle, ie LONG uninterrupted game sessions lasting hours into the night and resuming regularly.

I am concerned a bit by your changes to the game and am interested to hear more. I see nothing wrong with using the game as is (patched). Furthermore, there is no way for you to not "know" the map if you have created it, unless I am misunderstanding the process you propose - you will merely "DM"?. However, I will entertain you by listening to what you have to say.

I look forward to hearing from you.
 
"I am concerned a bit by your changes to the game and am interested to hear more."

I also would like to hear more about all the changes to the game. All new units, graphic changes (so I know whats what) and all other alterations. Even (I could say especially) the subtle changes, such as how fast one discovers technology, whether all techs available to be researched are always options, any changes in movement ratios, terrain types, wonders, etc.

I am not a fan of scenerios but I do like variety in my games, the only thing I dislike about scenerios in that fact that you don't have the oportunity to build your own Civ from the ground up. But as long as everything is laid on the table and we start at 4000BC with no one having any advantage over another, I will be more than happy to play to the bitter end! I hope all you guys are as strong as you crack yourselves up to be!

BTW, I may be available some weekdays to play before 8pm but I like to keep my days free even if I don't work in case I need to get stuff done. I am a big procrastinator and Civ is one of my main escapes. But if everyone agrees on a time pre-8pm (EST) I will probably be able to play at that time as long as I am not working that day.

I think as long as we can all agree on a time two or three days in advance we should be able to work this out. I look forward to starting as soon as possible!

- Narz :king:
 
He's already said he'd provide unit/tech change sheets... come on, cough them up to quiet the rebellion and so my ministers can start working on policy documents to deal with this NWO. I also look forward to marathon sessions, 2 hour sessions just ruin the whole flow.
And I just been playing with the general, he puts up a decent fight and has shown more interest then these mysterious others... give the man a seat!
 
Find Gojeero, bring him here.

Get Dday, see that he is told.

Seek the Flatlander, tell him Nicosar wants him.

Then the game can begin...

If they do not show soon, Corporal Pigeon, you AND the Father may get a chance, for it has been three days now since I mailed them notices to meet here... and they have not written since the very beginning.

So, I am declaring now, they have twice the amount of time that has already passed, three days, to respond. If by that time their absence is still felt then the two alternates (do not worry my humbled pigeon, you are still first alternate, AND first in line for the next game, though if you succeed in entering this one and do horribly then the second offer will become...questionable) That would leave us with only 6 players, but alas, so is life. Who knows, the pope could show...it seems we have already been blessed with a holy one when least expected.

Since it has just dawned on me that this forum might as well be a plaza in the middle of a busy town I will describe some game concepts to those...passerbys, since I will mail all the official players (apologies, but my scanner is a stubborn one) all the details.

The map you see, has ocean squares, and it has land squares. A careful mixture of the two will result in continents. I did not draw the outline of these continents, though, I had them quickly scribbled by another (he just scribbled three unformly landmasses and a few smaller sub-continents here and there) and then I took his design and imitated it onto the map from the farthest zoom possible until many continents and islands were formed. This was one of the only instances I saw the map in full from such an altitude or even anywhere close to it. I then went in close and drew first mountain ranges, then hills, then deserts, jungles, swamps, plains, then added more grassland where too much was taken (the base filler was grass), forests and finally rivers. As for the tiny map in the corner, I hid it under the main screen. the final step, putting players on the map was irrelevant and I put them all in one corner to be dealt with later.

The barbarian territories was the other instance in which I revived the relief map in the corner, though still plotting their cities on the map from a relatively close zoom, using it to make sure they were placed more or less evenly throughout the continents. I then looked a the entire map once more and quickly put down all seven settler groups throughout the world trying to give them as much space as possible in between the barbs.

Of course, I have a picture fresh in my head of the general shape of the landmasses but do you think i have any more specific knowledge? Do you really think, if you even believe my methods, that I will begin the game and know just where I am and the best place to go? No, of course NOT. All the terrain was done upclose, so as to disorient me, and you might think that having the continents predrawn by someone else wouldn't make a difference but it matters tremendously; when you draw something yourself and then do it again it becomes engrained in your head multiply more.

" 'But I must admit,' he added with a queer laugh, 'that I hoped you would take to me for my own sake. A hunted man sometimes wearies of distrust and longs for friendship. But there, I believe my looks are against me.' "
Of Aragorn, from the Lord of The Rings
 
If there are others who wish to play, let them take my spot.

I'm in too many games as it is, and don't want to hold up someone else's fun! :)

However, if anyone wishes to play with me sometime, just give me a holler over ICQ and I will oblige you.
 
Do not worry Newbyman, you are still first alternate and first for the next game (though if you land a place on this game and prove a shabby player then I will have to question my second offer).

If those three miscriants would come, there would be no more waiting...

Since they give no word for a lenghty while and all are anxious to play and we now have two alternates, I will give them (GoJeero, DDay and the Flatlander) three more days to comply, which is twice the amount since I mailed them notices of urgency concerning the gamestart. This might mean that we only play with 6, but that is an acceptable number and anyway, only one of them needs to show to fill the player's table.

As for the map, it was outlined (the continents) by someone else. Those were just shapeless scribbles meant to resemble landmasses which I then took and outlined in the mapeditor as best I could, trying not to be creative with this aspect (this part of the process making the biggest difference of all) and then drew all the terrain from a zoomed up view where the specific locations of things in relation to everything else became disoriented, especially since I hid the corner map. The Barbarian territories in the scenario editor were done much the same way, and the final step, placing the players down, was the second instance in which i saw the map in full, putting the where there was least barbarian danger all across the globe. Considering the size of the map (32,696 to be exact) and the extent and variety of the different terrain I would say I would almost be in the same complete loss as you will be upon starting. Before we start, I will give you the list of nations and one of you will pick one for me. Of course, i might've given one person a huge advantage hoping you'd pick them for me, but then if you didn't someone else would unknowingly get the best land in the game and win because of it and I would have to admit defeat lest I should confess to cheating, so banish the thought, it doesn't work.

As for my DM-ing, it will be quite limited. I've added a new aspect to the game which is most interesting...leaders. Now these are not the leaders (I should say generals) from civ 3. (If they were really leaders you'd have to worry about insurgencies and mutiny when giving them an army and tons of other forces, but you don't, which sucks, and even many a roman general became emperor anyway) but more like...rulers.

(As copied from the players pamphlet I prepared)
You start out with 4 units, 2 settlers and 2 warriors, all NONE's, one of each set a veteran. The veteran status of the one settler has only slight and negligible strategic value but the veteran status of the one veteran warrior is immense. He is you. Of course, you may need to use him very early on if you are immediately threatened, but rulers used to also be warriors way back when, so it works. The other warrior, though, if you do not lose him, is the only other NONE unit you'll ever have besides the veteran warrior, and one of the settlers if you choose to keep him and not build with it, and he too has a leader role. He is completely innefective, UNLESS, you should make him a veteran. If you do you then have two rulers and one being taken will not affect you at all. Beware though, for if you lose him in the attempt you will lose him forever and then you will only have one ruler!

This is how it works. Firstly, I would say that there is no bribing of a city that holds an enemy ruler, for that would be most lame, but that is your capital!, and if you are so brave as to keep yourself anywhere else then you deserve such a lame end...but it is not the end of your kingdom. If you have one veteran NONE warrior and the other NONE (though not veteran) warrior still left, then only a third of your kingdom is parted in the struggle for power if the veteran is taken, but if you only have one veteran ruler left and he is taken then half your empire is wrested from you in the struggle for power. Here's the deal; if your ruler gets taken but you still have another non-veteran NONE warrior then you must draw a line across your empire (zoom out and use a straight edge) that has to touch your capital but cordons off a third of your empire, you can choose which third, and you will then disband all the units in those cities immediately your turn next comes up after losing your ruler (if your ruler was in your capital then you use your new capital for orientation), and you will give me the DM, all the coordinates of all the cities in the one third of your land that was taken (simply right click on them and it should give you the coord's at the top of the unit viewing screen on the right) and the game will then be saved, I will enter the game and place 3 barbarian units (equivalent to your average infantry at the time (no elite units) ) directly next to each revolting city so that they may be taken. This will be done in the darkness, of course, unless I have already discovered your territory and the cities of which you speak, in which case I will tell you so and things may be made easier (though I still want the coordinates and nothing else, since you might give away a city recently built that I haven't seen). this will be done at the very beginning of a player's turn, without the exception of even a single move made, and the game will thus be reloaded so that the unfortunate player may have a full turn to begin to deal with the situation. He will also give me the coords of his capital, wherever it might now be, so that in the off time I may also place a new veteran NONE warrior in his new palace. If only a third of your empire gets taken and you have a regular warrior still left, then wherever he is you will disband him, first taking him out any city so as not to gain any shields, and I will replace him with a Veteran copy in your capital. If a city gets sacked in which both rulers are residing, if you have two, then...alas, my friend, you should've had more foresight; your empire gets divided in half. Note that this is THE ONLY exception to not moving anything before all this happens; when you have an alternate non-veteran warrior and you must move him out of a city and disband him, if that's where he is.

All of this procedure is only valid if you have more than 10 cities, otherwise the kingdom is too small to be broken apart and your heir automatically reclaims the throne in its entirity. If your empire is so big that the computer automatically splits it up then I will do not do anything further to it except replace your lost rulers, which you should still tell me about whether your empire qualifies as being either too small or too big.

The third and half fractions will be decided by counting your cities (actual cities, naval stations, army bases, fort cities, anything and everything) and applying the appropriate division, but counting UP if there is a remainder. For example: 7 is a third of 21, but if you have 23 cities then 8 cities will be seized, given the first scenario, and 12 in the second scenario since 11 is only half of 22.

It becomes very interesting, since you can choose to be on the safe side and not attempt battle to veteranize your second warrior, but then your empire is still threatened by the chance of your ruler getting taken, but if you risk it you could lose him and be stuck with an ever bigger threat. Also, if you have two warriors, it would be wise to place them in separate positions, but one of those positions may not always be as safe as the first, for instance, the capital, but if you place them both in one safehaven disaster could follow.

All this is entirely based on honor, hence an 'honor code' (in which more rules besides this one find their home), and I am assuming that if you are one of my players that you have come this far with pure heart and no intent to cheat. If you are just strolling along and happen to read this and are saying to yourself how ridiculous it all is, and how easy it would be to fool everyone into thinking nothing happened, then I wish to have a sixth sense fine enough to detect such a treadherous spirit and ban you form my games, which are, as shall soon be proven, the best of the best.
 
MY APOLOGIES! Hahahahah, I have repetead myself horribly! but it is not my fault I swear! I wrote the message about the map and then upon sending it in the comp told me that the server was full or some bullshet and that it didn't go through, so then I typed up a shorter version of the map explanation and some extra material as well...I know you dreaded at the length of both posts combined but, please, forgive one abused by the treachery of the computer!
 
Hail from TheFather, greetings my child.

Nicosar, I understand your words to mean that you have seen the map but only from xx zoom, or yy zoom, and do not remember it. Would you not prefer to play on a totally random map? Would you not prefer to be surprised as the rest of us would be to discover resources or rivers near your humble starting city?

As for all of the players, would you all not prefer to play on a huge random landmass/islands full of barbarians? Is our desire to compete with one another such that we need 6 continents which are exactly alike so as not to provide an advantage to anyone? Are we not coming together for the challenge of a game we all love and enjoy? Is not part of the charm of Civ II the randomness of the barbarians, the need to ally and assist one another, venturing out into the unknown, seeking resources, estalishing boundaries? Instead Nicosar would have us preparing our cities on our private islands long enough to mount an attack against our enemies.

Please note, this is not the last game of civ II we will ever play. Perhaps Nicosar has brought us together, and for this we should thank him, and there will be many games to look forward to. Winning isnt everything, and yes, even I fail to lead my civ to victory at times. But isnt that the beauty?

I myself when solo play 7 civs, huge map, everything random. Is there any other way to play? For the weak of mind and shallow of spirit, yes there is the modern world, or the smaller size maps, or the determining of certain aspects of the world. But what fun is Civ II when you begin knowing it is a bunch of islands on a lush young green world?

While I am confident in my ability, I am more interested in a FUN and interesting game, not one where my opponents are in 5 preset locations on 5 islands surrounding the milky way that is home to the AI player. I would welcome the opportunity to play with the rest of this self-proclaimed circle of "masters", indeed, in any form you request. I offer these remarks as suggestions, nothing more.

I will wait to hear further word of my potential participation.
 
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