kochman
Deity
- Joined
- Jun 8, 2009
- Messages
- 10,818
Yes, I am starting to get it...All combat bonuses (except the Combat promotions) are applied to the defender. This means that when this guy attacks a spear, the Spear is 4with a bonus of 70%, defending against a 7
Gothic Lancer.
Sine 70% of 4 is ~3, that comes out to a 7unit against a 7
unit.
Numidian Cavalry are 5against 4
with a 50% bonus against the numid cav.
Which comes to 5against a 6
spear.
Hope thats clearer.![]()
So, the attackers bonus is actually applied to the defender, while defender bonuses stay with the defender. It's weird Firaxis made it that way, but I am sure I am not the first to call shenanigans on such a weird system...
My goal here is that I wanted to make it beat the Praets, per history. However, I don't want it to have no counter!
So, correct me if I am wrong... I can make the bonus versus just swordsman, right?
So, probably I would have it be +50% versus Swordsman, +10% versus melee, and strength goes back to 6.
That would mean, vs Swordsman...
Lancer 6 vs Swordsman 6 - 50% = Lancer 6 vs Swordsman 3
Lancer 6 vs Praet 8 - 50% = Lancer 6 vs Praet 4... that's more like it...
and...
Lancer 6 vs Spearman 4 + 100% - 10% = Lancer 6 versus Spearman 7.2
I think this may be the fix. I want to be as specific as possible, so I only have to change this once.