GOTM-02: First Spoiler:

ainwood

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GOTM-02 First Spoiler



To qualify for this spoiler, you must have:

  1. Made contact with all other Civilizations.
  2. Have a map showing at least part of the cultural boundaries of all other civilizations.
  3. Discovered animal husbandry, bronze working & Iron working (ie know the locations of Iron, copper & horses).

It is strongly suggested that you limit your discussions to events up to 500 AD. Because of the late addition of this recommendation, we're not going to be ridiculous about it, but please don't post anything from the end-game (ie post coal / oil etc).

Please DO NOT post screenshots showing the location of coal (or any later) resources.

This game is slightly different to the continents map in that a navy (and transport-carrying ability) is not as important - this, in my opinion, opens up a lot more startegies. What strategies did you use? Did the game play differently to other games you've played?
 
Not sure what to post here. Just a little tired of conquering the world right now. Down to 3 rivals. Busy planning attacking Americans with Calvaries. Researching towards cannons... Aztec has been my partner fighting together with me. Persian is the other one left.

Farm, Animal Husbandry, Wheel, Writing, and Alphabet. Then started trading. Didn't keep a log, so everything else was vague...
 
I was overrun by the treacherous Washington shortly after meeting these criteria, around 1000AD, IIRC.

At largest I had 3 cities. One around cow and wine to west of starting location and one south near gems.

Barbs were less of a problem than I expected, and I built the Great Lighthouse. After that it was downhill, and fast.

It wasn't a particularly enjoyable game for me. But it's about what I expect at these nosebleed levels of difficulty. *grin*
 
Tried to do something other than domination this time around. Tried to spread all sorts of religions everywhere and just kiss everyone's a all the time. This got sort of boring and my cities sort of got stagnant. I tried to switch around and go get the horses from saladin thinking I wouldn't cause too much of a fuss. Wrong.

Got all my army about 6 turns away from monty and isabella who both went to war on me at the same time. They took three cities and I just quit.

This is my first epic game. I couldn't get used to the speed and timing of buildings/units at all.

I might just open this map again for educational purposes when I get some ideas from the posters here.

I couldn't really get enough food to feed great people so the philsophical trait didn't help me too much. In fact, I had alot of trouble getting enough cottages covered inland to get cities to grow to the teens.

Basically I got pwned.
 
culdeus said:
Tried to do something other than domination this time around. Tried to spread all sorts of religions everywhere and just kiss everyone's a all the time. This got sort of boring and my cities sort of got stagnant. I tried to switch around and go get the horses from saladin thinking I wouldn't cause too much of a fuss. Wrong.

Got all my army about 6 turns away from monty and isabella who both went to war on me at the same time. They took three cities and I just quit.

This is my first epic game. I couldn't get used to the speed and timing of buildings/units at all.

I might just open this map again for educational purposes when I get some ideas from the posters here.

I couldn't really get enough food to feed great people so the philsophical trait didn't help me too much. In fact, I had alot of trouble getting enough cottages covered inland to get cities to grow to the teens.

Basically I got pwned.
Got your problem as well. I was attacking mansa to the east (he hated me anyway. i sneaked attack him and stoled his first settler) when isabella stabbed from behind. I was desperate, then I found I was in slavery... rushed build army for the first time (and started loving it) and got some archers to fend off isabella's initial attack. Made peace with mansa quickly. And let monty fighting him for me. Move my swordmen and axemen back and focusing my war on her. When i persuaded Aztec to fight together with me against the evil lady. She was then in turn fighting on two frontlines at the same time. Isabella was detroy in 2 wars. I took a break digist her cities and again allied Aztec.

It was the slavery civic saved me. I was using it simply because that was the only choice and it was cheap. But it turned out priceless.
 
I consider myslef a veteran civ player but am still struggling with Prince in Civ IV 1.52. In Civ 3 I was regular winner on Emperor once I had picked a satisfying start location. Now I normally play Noble Roosevelt, huge maps, continents, 18 players.

Ok - my biggest mistake was that I expanded too fast with London as a settler factory. By about 6 cities I was broke and losing units to desertion. With no science I was losing ground fast on the tech front. I founded budhism, Saladin converted. I didn't have any techs that would allow specialists. No more buildings to build, no ability to trade techs. My only way out of debt was to give a city away and slowly creep back. I was competitive for a while but was sneek attacked by Washington after I agreed to join him against Monty. My plan was to pick up crumbs, maybe a city or two. I diverted too many troops. Washington took my third culture city and piXXed me off.

Saladin is on his way to a space victory and I am lagging in 5th place. Very sad.

Learned to chop and chop on the tropical map - don't improve all those tiles though - you want to cultivate forest growth - got to leave em room to grow.

Anyway - a challenging map, especially without horses - I usually run a cavalry rush, bulk up til then.

Never really played epic much, I like it. Still need to get used to managing my timing.

Lets hear some success stories - especially detailed early game choices that shifted the tide.

BuDFoX
 
Barely Got to the posting requirements, got owned soon after.

Is there a way to generate a bitmap of the world? I don't mean a screen shot.


Better luck to everyone else.
 
I moved my warrior one sw, displaying the biggest eye candy (to me) I could ever see, a hills/plains with stone. In multiplayer, building a city directly on this is probably one of the biggest boosts towards victory you could ever hope for, and so I decided that, despite the desert, I would make a go of it, and simply build a fast settler to take advantage of the original position, which is clearly amazing for great people. Having access to stone allowed me to rush the pyramids with some clearcut chopping, and stonehenge soon after. I tried to limit my expansion as much as possible and focus on pumping up the tech tree and massing as many wonders in the original location's city position. The iron and hill quickly dispels the pregame rumors of a lack of resources for the area, and I am finding it to have many more hammers than either of my other 2 cities. Seems to be going pretty well, but I am just past 1 AD and still debating whether I should do a complete conversion to military to attempt an early conquest or domination, switch to an attempt at a cultural victory, or just keep pumping up the tech tree towards a diplomatic/space race. I have decided to play some other test games with similar settings in the mean time to help me decide on what would be the best.
 
I'm gonna give this another go. I really worried about settling the second city on the stone. So much desert that that city would struggle to get + and wouldn't give much besides pyramids. Thought about building it and then giving it away later.

Slavery is the must have civic for this map. I hardly ever finished a building. Just pop rushed everything. I don't know if that was the right thing to do. I'd basically let a city get up to either health or happy (usually happy) and then knock it back down 2 or 3 and build back up.
 
Rather embarassingly I have to put my hand up here and admit that I failed miserably with this game! :blush:

I seriously underestimated the barbarians - I founded my second city and was happily minding my own business when the barbs swooped in from the jungle and attacked. They outnumbered my forces two to one - they had archers and I just had warriors, I had no chance. Both cities fell in quick succession, game over: 540BC. How humiliating is that? I was gutted. :sad:

I don't think I can even submit this game as there was no "just one more turn"-then-save opportunity. My final score was a miserable 117, I was hoping I might qualify for some sort of booby prize for the lowest score. :p
 
Well, this was my first venure onto Prince difficulty and it didn't go so well. Due to my inexpirience (as well as lack of skill), I lingered on in last place for a good while. I was able to found both confucianism and christianity but had trouble spreading it around. I was able to finally form a strong ally in Mansa Musa (through Christianity) and by trading with him, reached second in tech(behind him). My relations with the other civs were not nearly as good. Most were cautious but spiritual Isabella was furious with me. Washington dragged me into a war with Monty and he was severly inhibited though not destroyed. Following this war, Isabella finally declared war on me though her attack was repelled. Unfortunately Washington then attacked me from the Northwest after my war with Isabella. Mansa Musa despite being +12 relations would not help my cause. I held him off for a good while but then Isabella joined the war and 3 of my eight cities were taken. I finally quit that game in disgust, knowing I was likely out of the running for a victory.
 
Well, I had a pathetic showing. Didn't know the barbarians would be so prevalent. I expanded too quickly, got killed in maintenance fees, and ignored military techs at first... Another screw-up was founding a city 2 spots away from copper, expecting to expand into it, but then neglecting to research the science that gets you oblisks. So, I only had warriors for a while to defend my cities. Isabelle declared war on me - eventually got peace, then somebody else declared war on me shortly thereafter.... Lost by conquest in 520AD. Ouch! I submitted it anyway - figured what the hell. I'm playing it over again just to see if I can do a little better (just for fun - won't be submitting this one, of course!), and so far I'm doing MUCH better. Was definitely a learning experience, though. Quite a shame to finish your GOTM on the very night that you download the save file, but such is life, I suppose....

I was a little unsure of how to submit my game from losing by conquest. I didn't really know my end was imminent, so I didn't have a save game from right before I got killed off. After losing, I realized my error, so I loaded up the last auto-save, played a turn, saved it on the next, and was killed the following turn. So, I submitted that turn that I managed to go back & save after reloading to my autosave. Wasn't sure if that was right, but I'm sure it doesn't matter with such a crappy showing...

Velvet-Glove - I'm amazed to hear somebody got killed off before me! Though I believe my score was much lower than yours - only 220, I think....
 
Velvet-Glove said:
I don't think I can even submit this game as there was no "just one more turn"-then-save opportunity. I think my score was about 711, I was hoping I might qualify for some sort of booby prize for the lowest score. :p
Check out the options on the submission page. There's a pop-up where you tell us when you saved the file, with three choices:

The turn after my victory or defeat. That's the most common submission. Play through the award ceremony and then save and submit.

The turn when I was conquered. If you are conquered you obviouly can't play one more turn because you are no longer on the map. This is the option that applies to you. Submit your last save. There are booby prizes for highest and lowest scoring defeats, so it can be worth while. Also, any score is better than no score to add into your Global Rankings records.

When I retired. This option is usually taken when players run out of time at the end of the month. It allows them to get a score on the table, but they are not eligible for any awards or booby prizes. Some players also choose this option when it's too painful to watch their empire being taken to pieces by the AI.
 
Velvet-Glove said:
Rather embarassingly I have to put my hand up here and admit that I failed miserably with this game! :blush:

I seriously underestimated the barbarians - I founded my second city and was happily minding my own business when the barbs swooped in from the jungle and attacked. They outnumbered my forces two to one - they had archers and I just had warriors, I had no chance. Both cities fell in quick succession, game over: 540BC. How humiliating is that? I was gutted. :sad:

I don't think I can even submit this game as there was no "just one more turn"-then-save opportunity. I think my score was about 711, I was hoping I might qualify for some sort of booby prize for the lowest score. :p

Yup, this pretty much sums me up, too! Prior to this GOTM I had played only Normal, non-lake maps, and won on up to Chieftain. (I have since won on Warlord, after completing GOTM). I founded 3 total cities--all were beauties...but one got overrun by barbs, then barbs further weakened me (slowly...but faster than I could build), and finally I was wiped out by the bloody Aztecs. I have some things to learn :) It took me about 1 - 2 hours all the day it was released for me to meet my demise.

Hate to break it to ya, Velvet-Glove, but I think I will likely get the booby prize, with a score of 167 if I remember correctly (something in the 100s I recall)...though I did last longer than 540 BC, to AD 760 (but the barbs made pretty much all of the ADs crappy, and parts of the BCs). I think they captured my first city ~160 BC and from then on they tortured me until the Aztecs and I went to war. Actually, Washington asked me to help with a war v. Aztecs, and I accepted, as he already had some troops over there and I didn't want to make him mad by declining--I thought Washington was stronger militarily...then the VERY next turn Washington declares peace--so much for the troops he had between Aztecs and I insulating us while I rebuilt! Of course the 'tecs refused to talk to me for the rest of the game!

I think I may finally play the first GOTM (except on 1.52 instead of course, and not for submission obviously) as a Noble game...I just finished up a Space Race victory on Warlord :) I just hope the next GOTM will be Noble or Prince--give us mercy! This game is still very new... ;)

Sam

PS: If you saved the turn BEFORE you were taken over...or the game autosaved on that turn...you can submit that...that's how I got submitted this time around...I could see my impending doom when there were 3 horse archers at my doorstep and barbs + 'tecs had me reduced to 1 defender (a warrior I think). In the future, when you get close to impending doom (ie, one city and enemy units in sight), save every turn or every other turn if you want to still submit. It's still good IMHO.
 
Well I am not sure how far to go as the gap between coal and iron working is kinda large....

Point one: 260 BC
I Have 4 cities, my score breakdown is listed
1.Capital founded in place my GP factory
2.York Second becomming my militray production city
3.Nottingham where conficutionism was founded (oracle)is my money city and if not producing money making items was making missionaries,
4.Jute was captured from barbarians turns out to be versatile

At this point all techs except metal casting (it was a toss up between this and mathmatics but since I am going to war right away :mischief:) edit I did this in the game too stupid stupid stupid, for some reason I though math gave you catapults....I'm dumb, anyways got hanging garderns out of it in the future and horseback riding (no horses) from the ancient age.
Note I was happy with getting sailing early..for the lighthouse in London well worth it :)
For anyone interested I did use the chop/switch technique to produce early workers and settlers, but I don't know how much of an effect it had
for more details please see (discussed to death :lol:)
http://forums.civfanatics.com/showthread.php?t=143828

There are four pics attached
1.An ariel (you can't see the full sentry net of archers set up in either hills or forests to kill barbs approaching, this was crucial to get out around ~ 1500 B.C. as they were getting bad.
2.Inside London founded on spot production was worker, chop switch worker/warrior stonehenge, chop switch settler
3. York production was chop switch worker/warrior
4. Demographics...to me the only important one at this point is population if I am the biggest I can win.

Installement two is coming the turn before I declare war on Isabella
 
OK, my story on this game is much more mundane. basically, i got crushed by a mix of barbarians, spanish, and aztecs before i even got off the ground.

i had been playing a lot of quick MP games prior to this one, and although i have had success on the prince level (in addition to limited success on monarch) in epic games before, and the epic speed completely caught me off guard.

i ended up missing all the early wonders i usually try to get, which netted me a lot of free gold but prevented me from getting very powerful or expanding very fast. i also managed to miss all of the early religions, even though they hadnt been founded until very late; i had already committed myself to ignoring that path and was worried of wasting time to research one and then just missing it. both of these factors really cost me, and by the classical era i was way behind in techs. i also had trouble hooking up the copper in the immediate vicinity, as the barbs had built a city around the one to the SE of london in the jungle and i had nothing with which to depose them effectively. i had not yet discovered iron, so i was pretty much without any formidable units when (big surprise) the aztecs declared war on me. well, they captured two barb cities that i had been preparing to annihilate, and managed to take out London in a very close battle. obviously, from that point i was pretty much cooked. oh, and the spanish also declared war on me to boot at the end, after i was clearly dead.
 
OK, this is my first epic game, so it's a bit of a learning curve. I have no feel for how I'm doing based on the date, how long a building/unit should take, etc. It's a learning experience in that respect.

I sent my warrior NW onto the hill first to see if I saw anything enlightening, but I didn't. I decided to found London in place. I just couldn't see anything that convinced me I *should* move the settler, so when in doubt, I settle. I sent my warrior exploring West a ways, then looped him back around in a wide arc sweeping south of London. He never found a single goody hut. He went on to 'circumnavigate' the map in 640 BC. 8P.

I decided to build a worker first because, with unimproved tiles, London wouldn't be growing very quickly anyway. After the worker completed (3240 BC) I built a warrior, then 3 more warriors, then a settler (1800 BC.) I didn't make bronze working a high priority, and even once I had it and knew where the copper was, I had to chop an obelisk and wait 15 turns until I could connect it. In the interim, I built a lot of warriors (9) in my first 2 cities for defense. Along the way, I met my neighbors.

I decided to go for worker techs first and postpone bronze working, since there wasn't a whole lot to chop around London. I researched Agriculture first (so I could farm the wheat once my worker finished), followed by Animal Husbandry (so I could pasture the sheep.) After that, I went for The Wheel (roads), and finally Bronze Working (defense.)

I timed my first settler to pop at the same time as I discovered Bronze Working (actually 1 turn after) so that I could found my 2nd city near copper. I saw 3 spots to choose from, but the one south of London looked most appealing. In 1750 BC, I founded York so that it woul pick up both gem tiles (for future happiness) and the copper and be on the river. I started researching Mysticism after BW so I could build an obelisk in York. In the meantime, I started building a warrior, chopped the obelisk once BW was in, then completed the warrior. York, unlike London, had the potential for lots of hammers, so I decided to make it my military production stronghold. I produced several warriors there, an axe, then a barracks (chopped), and then more axes.

I built my 3rd city (Nottingham) SW of London in 1325 BC to pick up the stone, pigs, rice, and gold. The gold especially was important because it would give me +1 happiness in all my cities *and* bring in a lot of commerce. I built a worker there, chopped an obelisk, then a granary.

About the same time I founded Nottingham, I discovered the barbs had built a city west of London. When I sent my fog-busting/barbarian-bait warriors over to investigate, I saw that, wonder-of-wonders, the barbarians had chosen an awesome spot to build a city. It had cows, corn, silk, and 2 wine tiles in its fat cross. I wanted it. Unfortunately Isabella had other ideas. When I saw her 2 unpromoted warriors headed towards the city, I laughed. Actually, I had an axe a turn behind them, so I figured the could at least kill one of the barb warriors inside for me. Unfortunately, I forgot how stupid the AI can be sometimes. Instead of defending in the city, one of the barb warriors came out and suicided against my warrior nearby. One of Izzy's warriors survived and managed to capture Hun.

The beautiful barbarian city of Hun:

Grogs-GOTM2-Hun.jpg


Arrgh! Well, I couldn't let that stand. That city was too good with Isabella. So in 800 BC, I declared war on her. At that time, I had 2 axes and 10 warriors. Since Hun was size 1, I thought it would autoraze. Much to my surprise, it didn't, and I captured the city in 780 BC. I also sent an invasion force after Izzy. It consisted of 2 axes and a warrior. I planned to just pillage a few tiles and sign peace, but I saw that the city of Cordoba had only 1 archer and no defenses. My 2 axes were able to raze it. After that, I had no desire to continue the war, so I signed a peace agreement in 600 BC. I made Isabella convert back to Paganism in the process. :D

After the Spanish war, I began consolidating. I built several workers, for a total of 8, and started a massive wave of cottage/road building and forest chopping. After Iron Working (and being quite happy I had iron around London.) I researched polytheism->priesthood so I could build the Oracle. I built the Oracle in Nottingham in 40 BC, took code of laws, and founded Confucianism. At the same time, since I had stone, I built the Pyramids in Hun in 60 BC. I switched to Representation/Caste System in 40 BC. Both wonders were heavily chopped. I also have a settler standing by in the jungles south of York to build a 5th city, but I'm trying to hold off a bit so it won't slow research too much (it's heavily jungled and I'm trying to clear some of it first.) London is also 7 turns from producing my first GP (G. Scientist) and I plan to have him build an academy there.

Here are my SSC (Slow Start Challenge) stats:

4 cities
18 population
387 score (108-108-106-65)
2 barracks
1 library
2 granaries
3 obelisks
The Pyramids
The Oracle
1 settler
8 workers
1 Missionary
8 warriors
11 axemen

Financials:
@50% science: 33bpt, 25 gpt, unit cost: 8gpt, unit supply: 3 gpt; city maintenance: 10 gpt; civics: 3 gpt; total expenses: 24 gpt; net +1 gpt, 2g in the treasury.

Tech Summary:

3520 BC: Agriculture
2800 BC: Animal Husbandry
2320 BC: The Wheel
1850 BC: Bronze Working
1675 BC: Mysticism
1450 BC: Pottery
1125 BC: Writing
940 BC: Masonry
480 BC: Iron Working
340 BC: Polytheism
260 BC: Priesthood
40 BC: Code of Laws (The Oracle)
Alphabet due in 7 turns

The English empire in 1 AD:

Grogs-GOTM2-1AD.jpg
 
Well im glad to see some other people got owned as well as me! I just wasnt used to Epic and screwed up the start completly. And I have a new found dislike of Philosophical. I got loads of great people, but im not skilled enough to leverage them well enough to make it count :(

Oh and did anyone else debate for ages on wether they should settle 3S near the plains/hills but give up the sheep? Then discover another sheep in range anyway. I nearly screamed :D
 
Point 2: the turn after I declare my first war: 420 A.D.

I had decided to attack Isabella for a couple of reasons
1. Montezuma was at war with her so she was weakened / focusing on him
2. Religion is big for her, her and I didn't get along
3. She was the weaakest, closest and in the jungle (i.e. for her cities to get good I would need them early, so I could build them my way)
4. Washington sucks and never goes to war (left my west border lightly defended, we also shared religion)
5. saladin same as Washington


At this point I started to suck up to mansa musa cause he was on my east border

My attack plan was undecided after Isabella at this point but either Montezuma or Saladin (prolly Montezuma...which is what I ended up doing because Saladin and I shaered religion and Montezuma was just in a war with Izzy)


techs: note I still don't have horse back riding cause I don't have horses :( But As observed I'm going for Liturature (Heroic epic, GL and National Epic) and then to music for a cultural bomb mid war.
Other techs include:
Code of laws (had it in last post via oracle)
Math
Alphabet
Monarchy
Edit: sorry forgot Currency VERY IMPORTANT

Funnily enough I wasn't too concerned with Civil Service since capital was GP farm, I hate jumping my palace (prolly should have to nottingham or york), and as of right now izzy is no where near any good defensize unit, finally York can make 2 turn axes and swords but not 2 turn mace.

From the screen shots

Ariel: fit in my entire empire sorry its small
New Cities:
Hastings was founded to cut of Izzy
Canterbury I honestly have no idea ....It is still as useless city
And gepid I scored from some barbarians
*all these cities were in place before I build/chopped hanging gardens

Screen shots of My top three cities:
London Either heavy GP's to stunt growth as I approached happyness gap, or grow quickly when new cap was set

Now from this point on with the exception of the heroic epic
York will only make militray units 2 turn swordsman/axe=>cats=>crossbows and eventually 3 turn knights.

Nottingham, missionarys mainly

Jute with its forests will be used to chop rush some wonders :)

Demographics: don't fear my military is on it's way as you'll see in part 3: Izzy Captured now what? :confused:
Other notes, this is the highest my tech will ever be from this point forward ( I am the tech leader as of now)
And at some points was running Deep in the Red, :cry: but capturing cities, and some well timed lost wonder races
(i.e. Washington had pyramids and was only get great engineers so I knew I would lose some but it was the $ I was after) :crazyeye:
At some points my tech was down to low :sad:
Conclusion research wierd techs and trade :goodjob:

Edit: Man I guess I should do my status at 1 AD :S
Edit: Removed Specific Numbers Pertaining to after 500 AD
 
I decided to go for domination this game, if possible, since I'd never gone for it before and at epic all those units are much more useful, apparently.

I didn't get any particular problems with barbarians - indeed they supplied me with my fourth city. There were lots of them about, but I had axemen to their warriors so they were pretty easy to deal with. There was a short period where the barbs had axemen too, but soon after that the nations of the world had decent visibility and the time of barbs was over.

Anyway, here's a timeline of the interesting events from the earliest part of my game.
4000BC: Settled on the spot. Just too good a spot, and I regretted moving last GOTM so here it was. Decided to take someone's advice from the pre-game discussion thread and go for writing early to get libraries [and hopefully to pick up someone else's religion].
Picked Agriculture as first tech to research.
Warrior went W to investigate the second blue circle that the settler had been offered on the first move, then SW (to circle back to the E and explore the better looking lands). Found stone, went to it and found some wine. I decided the wine would be nice because the happiness limit is low.

3760BC: Warror, circling to E, finds gems south of London. This will be city number 2, the amazing science centre.

3520BC: Buddhism founded in a distant land.
3480BC: Discover Agriculture, Wheel next (I like roads for defening against barbs)
3200BC: My first worker is built.
3120BC: Met Isabella
3040BC: Discover The Wheel, Bronze Working next (want to know where copper is, and chop some out-of-city forests for settler)
2800BC: Met Washington
2520BC: Hinduism is founded in a distant land
2360BC: Start my first settler
2320BC: Met Mansa Musa
2280BC: Discover Bronze Working, delay revolution a while to finish the settler build. Pottery next.
2000BC: Settler built, went to build among copper and gems. Revolted. Met Cyrus
1975BC: England has slaves
1925BC: Discover Pottery. Mysticism next for Obelisk (need culture expansion to get the copper and the gems) Met Saladin.
1750BC: Discover Mysticism
1650BC: Met Montezuma
1050BC: Judaism founded in a distant land.

From here on, I stopped taking copious notes. Nottingham was founded to the W of the gems/copper, and the barbarians nicely founded a city right near the wine I wanted. This was captured soon after the discovery of Iron Working.

I found after a while that I was getting behind on expansion, and the AI teams had more cities than me, which prompted me to go on a bit of a settler splurge, and in turn took my science rate down around 50% for a while to cope with the maintenance. Nonetheless, the great scientists produced by London (giving me academies quickly), together with the masses of trade from the gems in York helped me to keep up in tech. I was the first to get Alphabet, and was able to trade myself close to the lead, and then never looked back.

I got Confucianism, and was able to spread it to the Americans and Mali, and seed it in enough Spanish cities that although Isabella wouldn't convert, I had a good early warning system for impending invasions. I later got Islam too, but didn't do much with it.

Spain and the Aztecs had an early war (declared by the Aztecs making them unpopular), as did America and Mali. This meant that most nations kept fairly large armies, which was worrying. I kept my head in until Redcoats, and then conveniently Spain went to war with the Aztecs again (who were the most backward). I sent an army of Redcoats on their way, waiting for Spain's inevitable call for assistence. Sure enough, when they were about halfway there, Isabella asked for a hand. Unfortunately she also asked America for help, so the spoils were split three ways - but I got Tenochtitlan with its Buddhist shrine intact, and Texcoco (the second city). Montezuma was wiped out.

By the time that war was over, I was wondering who to take out with my Redcoats. I eventually plumbed for Mali because they were the second strongest nation, and being also financial were also the most advanced in tech (apart from me). They also had just attacked Arabia and taken a city close to my border with a big mean looking stack including Musketmen. So, being a devious person I first asked the Americans to attack them, thinking that in a turn or two the Americans would then ask me to join in. Eight turns later, Washington still hadn't called for help. Half the mean looking stack had headed towards America, though, so my hordes of Redcoats that had been gathering on the border started the march into Mali anyway.

As it happens, I got to Infantry quite quickly, so the Redcoats only took two or three Mali cities. Towards the end of that war, I miscalculated - I had stopped producing fresh Infantry because I thought I had enough to clear out Mali, and wanted to consolidate and improve a little in my homeland. But I didn't have quite enough to wipe out Mali and defend each city thoroughly in case of backstabbings from Saladin, so Mansa Musa was left with Philadelphia that he had taken from the Americans.

From there I paused and consolidated, building myself an enormous tech lead and deciding to wait a while for the next war - I wanted railroads to make supplying the front line easier, and tanks for quicker movement through enemy territory.

But I'd best not say much more until Spoiler Thread 2

to be continued... :king:
 
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