A'AbarachAmadan
Deity
Challenger, no HOF mod, 5th attempt for fastest Conquest.
Result: 1106AD Conquest Victory.
Pre-game assumptions: Assume that Ill be able to reach everyone without Astronomy until proven otherwise, which Ive been doing since after my second conquest attempt. By the time I discovered Persia I was getting ready for a complete change to get Astronomy. Assume that I wont be able to trade early, which caused a sub-optimal research start.
City builds: 4000BC Beijing (in place, which I guess wasnt common, but I really wanted the fish and would eventually use them for lots of rushing); 2350 Shanghai (5E,3N); 2110 Guanzhas (4E,1S); 1630 Nanjing (4N); 940 Xian (5W,2S); 820 Chengdu (7E,5S); 545A Hangzhou gateway to Persia
Research: Lots of trades after getting Alphabet. After I could build Cho-Ko-Nu, shut off research and all else was via trades as well as almost everything after Alphabet. 3430 AH, 3160 Fishing, 2530 BW, 2230 The Wheel, 2080 Mysticism, 1780 Writing, 1180 Alphabet, 1150 Masonry/Hunting/Polytheism, 1120 Priesthood/Monotheism/Archery/Meditation/Pottery/Sailing, 970 Metal Casting, 835 Horseback Riding, 775 Drama, 640 Mathematics, 415 Calendar, 295 Machinery, 220 Iron Working, 170A Currency, 245A Literature, 275A Monarchy, 485A Code of Laws/Construction, 500A Compass, 695A Music
City internal construction: In the end I had 18 barracks for experience along with 14 granaries and 19 forges for faster builds/rushing as well as 5 courthouses that I captured in far off cities.
Wonders built: 1540 Stonehenge; 985 Oracle (Metal Casting); 530 Colossus
Offensive military builds: Started with Horse Archers and then switched to Cho-Ko-Nus when they became available.
In the end, built 7 cities, captured 23 cities and razed 30 cities. Economy kept going up and down as the captures and razes occurred. In the end I had enough to plug money into luxuries to reduce war weariness. At some points I was moving as fast as I could so my war machine wouldnt come to a halt due to no cash.
Wars:
3040BC-1600BC Worker War vs Hatshepsut
2410BC-1960BC Worker War vs Asoka
0415BC-0160BC War vs Hatshepsut (assimilated)
0055BC-0170AD War vs Ghengis Khan
0305AD-0485AD War vs Huayna Capac
0515AD-0545AD War vs Ghengis Khan (assimilated)
0590AD-0695AD War vs Asoka
0605AD-0710AD War vs Catherine
0845AD-0890AD War vs Asoka (assimilated)
0815AD-0965AD War vs Huayna Capac (assimilated)
0815AD-1040AD War vs Catherine (assimilated)
0830AD-1100AD War vs Cyrus (assimilated, well, their last city anyway)
Losses: Lots of workers that I used as bait to get units out of cities, 4 Galleys, 22 Horse Archers and 40 Cho-Ko-Nu.
Three significant slowdowns: not going for Alphabet sooner; late build of Persia Gateway; annoying loss at final city that caused a few turn delay until additional units could reach it.
Result: 1106AD Conquest Victory.
Pre-game assumptions: Assume that Ill be able to reach everyone without Astronomy until proven otherwise, which Ive been doing since after my second conquest attempt. By the time I discovered Persia I was getting ready for a complete change to get Astronomy. Assume that I wont be able to trade early, which caused a sub-optimal research start.
City builds: 4000BC Beijing (in place, which I guess wasnt common, but I really wanted the fish and would eventually use them for lots of rushing); 2350 Shanghai (5E,3N); 2110 Guanzhas (4E,1S); 1630 Nanjing (4N); 940 Xian (5W,2S); 820 Chengdu (7E,5S); 545A Hangzhou gateway to Persia
Research: Lots of trades after getting Alphabet. After I could build Cho-Ko-Nu, shut off research and all else was via trades as well as almost everything after Alphabet. 3430 AH, 3160 Fishing, 2530 BW, 2230 The Wheel, 2080 Mysticism, 1780 Writing, 1180 Alphabet, 1150 Masonry/Hunting/Polytheism, 1120 Priesthood/Monotheism/Archery/Meditation/Pottery/Sailing, 970 Metal Casting, 835 Horseback Riding, 775 Drama, 640 Mathematics, 415 Calendar, 295 Machinery, 220 Iron Working, 170A Currency, 245A Literature, 275A Monarchy, 485A Code of Laws/Construction, 500A Compass, 695A Music
City internal construction: In the end I had 18 barracks for experience along with 14 granaries and 19 forges for faster builds/rushing as well as 5 courthouses that I captured in far off cities.
Wonders built: 1540 Stonehenge; 985 Oracle (Metal Casting); 530 Colossus
Offensive military builds: Started with Horse Archers and then switched to Cho-Ko-Nus when they became available.
In the end, built 7 cities, captured 23 cities and razed 30 cities. Economy kept going up and down as the captures and razes occurred. In the end I had enough to plug money into luxuries to reduce war weariness. At some points I was moving as fast as I could so my war machine wouldnt come to a halt due to no cash.
Wars:
3040BC-1600BC Worker War vs Hatshepsut
2410BC-1960BC Worker War vs Asoka
0415BC-0160BC War vs Hatshepsut (assimilated)
0055BC-0170AD War vs Ghengis Khan
0305AD-0485AD War vs Huayna Capac
0515AD-0545AD War vs Ghengis Khan (assimilated)
0590AD-0695AD War vs Asoka
0605AD-0710AD War vs Catherine
0845AD-0890AD War vs Asoka (assimilated)
0815AD-0965AD War vs Huayna Capac (assimilated)
0815AD-1040AD War vs Catherine (assimilated)
0830AD-1100AD War vs Cyrus (assimilated, well, their last city anyway)
Losses: Lots of workers that I used as bait to get units out of cities, 4 Galleys, 22 Horse Archers and 40 Cho-Ko-Nu.
Three significant slowdowns: not going for Alphabet sooner; late build of Persia Gateway; annoying loss at final city that caused a few turn delay until additional units could reach it.