this epic speed setting somehow disturbed me, normally i play on standard speed.
well, i went an archipelago approach i used in earlier games: great lighthouse + this statue thingy. plunged my first city right where the settler has been, built a worker and connected that corn and rice. focused research on sailing and masonry for the great lighthouse. while putting the farms on the two resources i allowed my city to grow to size 2 then built a settler which i plunged to the south, two tiles west to the sheep to get immediate access to the fish, the city built a working boat first.
next on the list has been building two triremes for exploartion. i discovered the island with gems and gold long before i met any other civ, my third city went directly there. not overlapping with the second city and both gems and gold in the fat cross. meanwhile my capital started working on the great lighthouse, i chopped the two trees on the hills to speed it up a bit. i didn't chopped more since i need this production bonus from trees on an archipelago map.
with bronze working researched i plunged another city to the east to get this copper. i then research IW for two reasons: a) i wanted to get the gems connected, b) just one copper resource isn't reliable
my first city managed to built the great lighthouse and i pushed out some more settlers. plunged cities on all nearby islands to get access to wheat, horses and pigs. income has been very nice thanks to my two world wonders, so i even settled on this tundra island to the SE with silver. my capital then continued to built a forge and the statue (very nice income after this
) and i managed to trade currency from hatti or cyrus, don't remember which one. production in my capitol has been so nice, i decided to reasearch the north path and build the great library, what has been a success. my capitol now has three wonders and is pumping out GPs. got 3 great merchants so far and used them as super specialists in my capital, very nice economy 
by 500 AD i had 9 cities, research at 60% with positive income with access to bronze/iron and cats. (traded construction with another civ). JC eventually declared war and took one of my remote cities i placed in a very poor spot to the east to get wheat, just to find out there's some wheat much nearer. i didn't shed a tear about losing delphi
i'm now at a state where i have the tech and landmass lead, with at least 3 very productive cities and should start to take out my neighbours. seems like domination/conquest should be the easiest way to finish this game as the AI is generally extremely poor on starting counter attacks on archipelago maps.
i didn't bother founding a religion or this "first sailed around the world" bonus. on archipelago maps religion will spread like wildfire, so i'll get any religion sooner or later and the bonus gold for the religious building isn't worth the lost rounds at the start imo. the GL and statue serve a better purpose. i'll switch to the first religion that i'm demanded to switch to
well, i went an archipelago approach i used in earlier games: great lighthouse + this statue thingy. plunged my first city right where the settler has been, built a worker and connected that corn and rice. focused research on sailing and masonry for the great lighthouse. while putting the farms on the two resources i allowed my city to grow to size 2 then built a settler which i plunged to the south, two tiles west to the sheep to get immediate access to the fish, the city built a working boat first.
next on the list has been building two triremes for exploartion. i discovered the island with gems and gold long before i met any other civ, my third city went directly there. not overlapping with the second city and both gems and gold in the fat cross. meanwhile my capital started working on the great lighthouse, i chopped the two trees on the hills to speed it up a bit. i didn't chopped more since i need this production bonus from trees on an archipelago map.
with bronze working researched i plunged another city to the east to get this copper. i then research IW for two reasons: a) i wanted to get the gems connected, b) just one copper resource isn't reliable

my first city managed to built the great lighthouse and i pushed out some more settlers. plunged cities on all nearby islands to get access to wheat, horses and pigs. income has been very nice thanks to my two world wonders, so i even settled on this tundra island to the SE with silver. my capital then continued to built a forge and the statue (very nice income after this


by 500 AD i had 9 cities, research at 60% with positive income with access to bronze/iron and cats. (traded construction with another civ). JC eventually declared war and took one of my remote cities i placed in a very poor spot to the east to get wheat, just to find out there's some wheat much nearer. i didn't shed a tear about losing delphi

i'm now at a state where i have the tech and landmass lead, with at least 3 very productive cities and should start to take out my neighbours. seems like domination/conquest should be the easiest way to finish this game as the AI is generally extremely poor on starting counter attacks on archipelago maps.
i didn't bother founding a religion or this "first sailed around the world" bonus. on archipelago maps religion will spread like wildfire, so i'll get any religion sooner or later and the bonus gold for the religious building isn't worth the lost rounds at the start imo. the GL and statue serve a better purpose. i'll switch to the first religion that i'm demanded to switch to
