Hi all,
I'm a newbie to the forums and GOTM, so be gentle.
I wasn't going to post my game, thinking I was doing quite badly, but it turns out it's not completely hopeless.
I plaied the Adventure class, as it's the first archipelago map, first epic and only the 2nd monarch class game I've played.
I've plaid civ for a few months now, but have a real problem figuring out strategies and sticking to them, so that's why this game looks like there's no coherent plan. There isn't !!
I also tend to play on instinct, with only minimal city planning. I tend to place cities on the basis of capturing most resources, not planning fully what each city will be for a while. So, I know there are some stupid decisions made.
I started off failing to move the scout to the west then north-west, and instead moved him north-west first. Doh!!
So, I took a gamble, and moved the settler southeast and settled there. On the plus side, this meant there was space for 3 cities on this island. Build order was something like worker, warrior, setler, work boat, work boat, settler. I can't remember exactly, and haven't turned on the detaild logging. (will do that next game).
So, I fairly quickly ended up with 3 cities, a work boat doing good progress getting around the world and no clear plan what to do. I also got a city onto coper island, but missed out getting treasure island to Hatty.
However, my bad planning meant I forgot I needed some culture in the cities to get the resources, so I decided to build Stonehenge in the capitol.
Science I was focusing on alphabet to trade with the AIs as well as basic techs, but I skipped religions completely.
By this time I'd meant all the AIs except JC and had 3 religions in my territory . Hatty asked me to convert to Judaism when I had two cities with it, so I
figured what the hell.
Once I got the GP from Stonehenge, I was figuring out what to do with him. So I figured "why not capture the holy city for Judaism, and setup the shrine". So, since I had the coper and had built up some phalanx I started work on axemen and galleys . By this time I'd got the circumnavigation bonus and figured out it was only Isabella who was stopping me from being last.
I build my army with lots of slavery which wasn't a big problem as I was missing loads of happy resources
So, I landed a fleet off 6 axemen, and two phalanx next to the Jewish holy city, and captured it. Then with more axeman and phanalx I started pillaging all of Hatty's
gold mines and towns. She tried a minor attack back with a swordsman, but failed.
I then moved on one of the other cities on hatty's home island, with an idea of getting a foot hold of 3 cities to be able to push back the culture. So far I've got Memphis and
Thebes but I really want Alexandria too.
I sent a small raiding party trying to get back treasure island, but failed to send enough troops, to retreated to fight another day.
Right now, I've got the problem of having enough troops to hold the taken cities, but not enough to take any more. My is suffering as I've never got a good economy.
(I didn't start building the colossus until too late). At one point while preparing for war I was down to 0%, now I'm back up to 50% or so (due to the war booty paying for
everything right now)
Scores at 455AD are.
JC 576
cyrus 541
saladin 486
Hatty 435
Alex 395
Izzy 363
I've got 7 cities, which is two many. 3 on the home island, 1 on the pig/iron island, 1 on the copper/sheep island, and 2 of hatties.
Two many, but I need at least two more to try to stabalise my situation.
So, I've got a lot of work to do to pull this one out of the fire.