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GOTM 200 Spoiler

Discussion in 'Civ2 - Game of the Month' started by Major Advantage, Mar 17, 2018.

  1. grigor

    grigor Chieftain

    Sep 27, 2001
    Republic to Demo
    Disband many warriors. Lux at 40.

    160 four cities celebrate.
    180 Kaifeng (14)

    Status 200AD
    14C, 2 Sett gov: Republic LH, HG, Colossus
    1 Warr, 1 Phalanx, 2 Horse, 1 Chariot, 1 Legion, 1 Dip, 0 Explorer.
    4 Trireme, 8 Van.
    17 tech res Mono
    3 Domestic trade routes.

    Cities: +1
    Tech: +2
    Wonders: +0

    Probably need MPE faster than anything. I have 4 vans in place if the Zulus get close.
    But Mono/MC is crucial too. Since I won the Philosophy race, I don’t need to fear MC, but I need 4 more vans ASAP.
    Definitely need Jungle city. Use hills settler
    Plan for Big Continent:
    Many Cities. Very many cities.
    Ship Chain to South
    Long term tech goal is Demo.
    SSC goals: Harbor, Aqueduct, Library.

    Proximate Goals for 400AD
    Forest City MP, Harbor, get to size 8.
    After Construction; Forest City size 12
    Another trade route.
    Swamp City, 2 more in North
    Maybe 2 more on Forest.
    Meet an AI.

    240 Forest City builds Harbor, now size 8
    260 Mono=> Wheel. Zulu: give Republic, Phil, Seaf for peace, Maps.
    Turn Science down. Deliver vans for MPE.
    280 MPE. Zulus switch to Oracle. English start GL.
    MC: have 5 of 8. Keep tax up.
    MPE: We are Supreme.
    Romans: Desp, 223g3C Const, IW, Mas, Math, WC res CoL
    Zulu: Mon, 419g, 5C WC, Wheel res Pots
    French Desp, 193g, 3C Mas res Mon
    Spanish Desp, 520g 3C WC res IW
    English Desp, 562g8C BB, Const, IW, Mas, Math res Republic
    Mongol Desp, 398g, 4C IW, Mas, WC res Math

    Sadly, Zulus won’t trade for Wheel.
    French and Spanish are not off their islands yet, so no need to help them.
    Romans have lots of things we want, but civs usually don’t like trading IW.
    English dittto
    Mongols have IW.
    There is a lot of money in the AI coffers.

    Contact Romans: trade for Const, IW, Math.
    So now I don’t ever need Mas
    I don’t need WC until Feudalism.
    I do need Wheel for Eng.

    Maybe I can capture a Zulu city or steal tech. Yes.
    Wait for BB until near Demo.

    300* move past Zulu Legion.
    320 Zulus and Mongols declare War. my horse is close to Isandhlwala
    340. Zulus in anarchy. Ask for them to withdraw. Zulu: WAR. Clear defender in Isandhlwana. Bribe Isandhlwana for 37g. Wheel.
    Buy MP in Mountain, Forest City. Still need AQ in Forest City.
    360 Zulu in Republc. We are researching Engineering.
    380* Spanish and English declare war. Mountain Wine to Forest City. (d, 370)
    Tax to 10. Buy many white goods.
    400 Forest City builds AQ.

    Status 400AD
    15C, 2 Sett gov: Republic HG, Colossus, MPE
    1 Warr, 2 Phalanx, 1 Horse, 1 Chariot, 1 Legion, 2 Crook, 0 Dip, 0 Explorer.
    4 Trireme, 8 Van.
    22 tech res Eng
    4 Domestic trade routes.
    SSC size 9

    Cities: +1
    Tech: +5
    Wonders: +1

    Goal Meeting
    MPE √
    MC in 2 turns
    Forest City MP, Harbor, get to size 8. √
    Library in progress
    After Construction; Forest City size 12 - size 9
    Another trade route. √
    Swamp City, 2 more in North - Swamp in place. North waiting for MC
    Maybe 2 more on Forest. One getting close.
    Meet an AI. √

    Very good turnset.
    MC vans are in place for delivery next turn.
    SSC can grow after MC.
    Needs Library
    Lux to 20 after MC?
    North needs to double cities.
    Find Orleans and capture Pyramids.
    Swamp and 2nd Forest settlers are in place.
    Tech: Eng, Bank, (Astro) (Medicine), Inv, Demo.

    Trade possibilities: Dye van from somewhere.
    Hides, Silk, or Salt vans to Forest City
    So after Library, spam vans in Forest City.

    Specific Goals for 600 AD:
    8 more cities in north.
    +6 from Settlers
    +2 from conquest.
    English are 2 West of Zulus.
    Send 4 crooks and 2 dips.
    Keep spamming vans for Copes, Magellan. Maybe Shakes.
    Find the Pyramids and plan to capture them.
    French are East of Zulus. Send a settler on the river.
    Deliver 3 SSC vans for Science.

    440 Bapedi builds Oracle. Mid Hills buils Mike’s. Zulus: offer peace; Senate accepts. East Forest founded.
    460* Canterbury builds GL. Hut: 50g.
    480 Forest City builds Library. Eng=> Astro (Banking not offered) Yangchow.
    500 Mongols: declare WAR.
    520 Swamp tile irrigated. Swamp founded.
    Going to be hard to get +8 cities. Currently +2
    6 Sett in prod.
    Need 1 turn of taxes.
    540* Romans in Republic. Crook kills Zulu Warrior => vet.
    560 Hut: Crook (Swamp). Disband into Swamp.
    580 Hut: Issus. Cunaxa.
    600 Forest City hides to Nunavut (d, 308)

    Status 600AD
    21C, 3 Sett gov: Republic HG, Colossus, MPE, MC
    1 Warr, 3 Phalanx, 1 Horse, 2 Legion, 2 Crook, 1 Dip, 0 Explorer.
    4 Trireme, 6 Van.
    23 tech res Astro (next)
    9 Domestic trade routes.
    SSC size 12

    Cities: +6
    Tech: +1
    Wonders: +1

    A little slow turnset.
    I could use 2 more triremes for a Forest – Nunavut Shipchain.
    Astro next, 4 vans toward Cope’s.
    North: Sending a task force to Mongols (crook, legion, dip.) It will be a while.
    Next goal double cities in North (+ 10)
    Forest City just stopped Hides production.
    Tech: Astro (next), Bank, Inv, Demo.

    620* Astro => Banking. Hut: 9 barbs. Hut: Nomads. Cremona.
    English: WAR. We will be able to bribe Liverpool
    640 Cannae. Barbs take Issus. Sadly, I had rehomed a crook to that city. Wah.
    660 Turin.
    680 Bank => Inv.
    700* Forest City Hides to Nunavut (d, 336). Newcastle emptied and Conquered (Bridges. ) Hut: Nomads on Swamp.
    720 Hut: Nav.Time to spam for Magellans. English: Peace.
    780* Forest City builds Cope’s.
    800 Hut: Inv. Magellan will be in Hills, but Leos should be somewhere else.

    Status 800AD
    26C, 6 Sett gov: Republic HG, Colossus, MPE, MC, Cope’s
    0 Warr, 4 Phalanx, 4 Horse, 2 Legion, 1 Crook, 3 Dip, 2 Explorer.
    4 Trireme, 8 Van.
    28 tech res ?
    10 Domestic trade routes.
    SSC size 12

    Cities: +5
    Tech: +5
    Wonders: +1

    Moderate turnset, luck with Tech. I need to make sure Demo is next on the slate. It is.
    Demo will come in 1 or 2 turns. Revolt in 8
    The big growth doesn’t come until about 35 cities. I should really push for that.
    That would mean +7. And I have 4 coming in the north already.
    There are also 2 English cities ripe for plucking. Needs more Dips.
    Also need more money for defence in the North.

    Goals for 1000:
    Demo, gov: Demo
    Phys, Mag
    Then Univ, Medicine, (San) Guns, Expl.
    Then Steam, RR
    Work towards Leo
    25-40 Cities
    Roll up more English Cities. We have a task force but need dips.
    Cannae Dip will take out Liverpool.

    820 Res Demo.
    840 Legion survives Horse attack. Crete, at elbow. Hut: 50g. Hut: Crook (Cremona)
    860* Demo=> Physics. Revolt. Gov: Monarchy
    Zulus: peace. Get 600g tribute!!
    Everybody else: WAR.
    French: give Trade, Literacy for Peace, Maps.
    Gov: Demo
    Trireme unhappiness in Nunavut, Clacier2, East Hills, and Mountain.
    Tax set to 30 for Forest City

    Hut: Salamis. Hut: Legion (Salamis)
    Bribe Issus from Barbs for 42g. get a horse.
  2. grigor

    grigor Chieftain

    Sep 27, 2001
    Demo => Fundy

    880 English crook razes Crete. English: peace. Give Philosophy and Republic for peace, maps. Forest City Salt to Mid Hills (d, 164)
    900 Romans develop University for us to steal. Hut: 9 Barbs. Hut: Hamburg.
    920 Barbs toast our horse. We have 3 choices for our Hill vans: Magellan, SoL, and Leo. Eventually I want SoL and Fundy or Communism. But I think I need a few more turns in Demo for growth and science. Magellan after Galleons. So it's Leo first.
    Forest City builds Bank.
    940* Barbs take Salamis, with two supported legions, and the city is razed. These barbs seem to be extra strong. Mid hills completes Leo’s. Salzburg. Bergen. Hut: Crook (Anyang)
    980 Magnets=> Univ. Romans: give Nav and Inv and MM for peace, University,, Maps.
    Find Intombe. Needs more loot to bribe.
    Raise taxes.
    Then: Hut: 50g.
    1000 res Medicine.

    Status 1000AD
    33C, 14 Sett gov: Demo HG, Colossus, MPE, MC, Cope’s, Leo
    5 Warr, 6 Phalanx, 5 Horse, 2 Legion, 3 Crook, 5 Dip, 2 Explorer.
    4 Galleon, 8 Van.
    32 tech res Medicine
    10 Domestic trade routes.
    SSC size 12

    Cities: +7
    Tech: +4
    Wonders: +1

    Pretty good set. I want Magellan and SoL. A switch to Communism could be great. The AI has tons of cash.
    Medicine, chem, Guns, Expl first.
    Time to fill in the middle islands.

    Specific Goals for 1200:
    Bribe Aleppo, and Intombe
    SoL. Revolt to Fundy or Communism
    Settle islands north for northern trade. If I can make a shipchain, money problems are gone.
    2 more cities on Forest isle
    Need 50 more cities in North. I have 14 settlers, so I should have plopped more of them down. Spam one round of settlers in north (11 more)
    Goal: + 20 cities
    +3 tech
    +1 Wonder (SoL)

    Set northern cities to Settlers.

    1020* Hut: Legion (Cremona). Aleppo bribed for 85g. Masonry, get 41g.
    1040 Mongols: Senate forces Peace. Romans start Magellan. Mpondo found Hut: Venice.(size 3, MP and Temple!) Milan. Ghent. Pisa
    1060 Medicine=> Chem Dublin. Hut: 50g.Mountain Gold to Forest City (u, 138) Mountain Salt to Forest City (u, 138

    1100* Toronto. Hut: 100g. Buy white goods.
    1120 Mongols offer 300g to attack English. We accept. Forest City builds Magellan. Melbourne.
    1140 Chem=> Guns. Bribe some units. Liverpool emptied. Capture Nishapur. English: senate forces peace. East Fish. Forest City Salt to Mid Hills – recently undemanded (84).
    1160 2Beijing. 2Shanghai. 2Canton
    1180* hut: NONE Crook. Hut: Legion (disband). Hut: 9 barbs. There goes an explorer. Plains founded. Glacier2 Silver to Forest City (u, 86)
    1200 Gunpowder=> Explosives. 2 Xinjian

    Status 1200AD
    47C, 11 Sett gov: Demo HG, Colossus, MPE, MC, Cope’s, Leo, Magellan
    25 Musk, 6 Horse, 2 Elephant, 4 Crook, 6 Dip, 1 Explorer.
    8 Galleon, 11 Van.
    37 tech res Explosives
    10 Domestic trade routes.
    SSC size 12

    Cities: +14
    Tech: +5
    Wonders: +1

    Pretty energetic. We need another such, and with SoL
    Engineers soon. can start Road network
    Trade from north to South will be coming soon. Need a bunch more Galleons.
    After Communism or Fundy, make army of 10 crooks and wipe out English.
    Build Galleon to conquer Orleans and Pyramids.

    1220 English break cease-fire. Kill a musket. Grass Canal founded. Hut: 100g. Canterbury captured (GL) .
    1240 English: peace.
    1260* 2Hangchow. East Desert. Hut: 2Tatung.
    1280 Expl=> Econ
    1300 West Plains. West Fish. Forest City builds SoL
    1320 Econ=> San. 2Shantung. Revolution
  3. grigor

    grigor Chieftain

    Sep 27, 2001
    Fundy to Power Demo

    Using the loot from MC and Fundy, build MP and Temple in every city.
    That will be better than Communism
    1340* Gov: Fundy. Lux 20. Hut: Musket (Bergen)
    1360 Celebrations in some crucial cities. 2Chinan. Square Island. Spanish: get 750g for Peace.
    1380 Univ in Mountain and Forest City.2 Kaifeng. 2 Ningpo. Mpondo emptied and subverted. 2Paoting. English: WAR. Coventry captured. English: 150g for peace.
    1400 English: WAR. Hastings subverted. Oxford subverted.
    South Port Spice to Forest City (u, 266) Tundra Silk to Forest City (u, 70) Chinan Gold to Forest City (u, 265) Macao Silk to Forest City (u, 260)

    Status 1400AD
    68C, 2 Sett, 18 Eng gov: Fundy
    HG, Colossus, MPE, MC, Cope’s, Leo, Magellan,, SoL
    10 Warr, 1 Phalanx, 1 Archer, 36 Musk, 6 Horse,, 9 Crook, 3 Dip, 1 Explorer.
    1 Trireme, 13 Galleon, 14 Van.
    39 tech res Sanitation (next)
    22 Domestic trade routes.
    SSC size 12

    Cities: +21 - that's more like it
    Tech: +2 - this needs addressing.
    Wonders: +2

    Science development is hurting. When to revolt back to Demo? Maybe at Freight?
    INC will help. Certainly need 3 routes in all southern cities.
    Almost have a shipchain to the North. ( 6 of 8). Build two more.
    Building vans and engineers in south.
    War in North.
    Bribe Bapedi and Oracle.
    Make port for conquering Orleans.
    Need 2 ships, and either 3 dips for walls or 6 crooks

    1420 San=> Steam Eng. Cordoba bribed. French Port founded. 2Issus.
    1440 2Cunaxa. 2Cremona. North Forest. Hut: 100g
    1460 Mongol Port. 2Turin. 2Genoa. 2Crete. Cunaxa Spice to Nunavut (d, 714)
    1480 Steam Eng=> ToG. Salzburg Gems to Forest City (u, 249) Kaifeng Coal to Forest City (d, 772)

    Plan for my newfound cash:
    Could buy white goods, engineers, or vans.
    Eng: we have 19, currently 8 in prod
    We want like 50
    Vans: we have 30, producing 39
    Build 20, turn some of the others into Eng.
    Build items demanded in South.
    Buy MP in Tundra, N. Tundra. Stock Exch in Forest City.

    1500 Hut: 100g.
    1510 ToG=> Metallurgy. Forest City Gems to East Fish (d, 699)
    Roman Port. 2Kaifeng Dte to Forest City (d, 458). Hut: 100g. hut: 2Salamis. East Port Silver to Forest City (u, 259). Spanish: 75g
    1520 French start Shake’s. Metallurgy=> RR. 2Lisbon. Spanish: 50g
    1530 Forest City builds INC. Square Lake Coal to Forest City (d, 640). Macao Spice to Nunavut (d, 810). 2Hamburg. Spanish: WAR. Plunder Salamanca.
    RR next. Darwin will be in the Hills.
    French expedition ready next.
    1540 RR=> Ind. Hut: 7 Barb Knights. 2Salzburg. East port Oil to Forest City (u, 186) Wah.
    1550 Deliver vans for Darwin. Set Tax to Max. 2Bergen. Capture Valladolid. Spanish: 50g for Peace.
    Attack Orleans. It is defended only by a Caravan. Capture Orleans (Pyramids)

    Status 1550AD
    87C, 37 Eng gov: Fundy
    LH, HG, Colossus, MPE, GL, MC, Cope’s, Leo, Magellan,, SoL, INC
    5 Warr, 64 Musk, 6 Horse,, 17 Crook, 3 Dip, 1 Explorer.
    24 Galleon, 48 Van.
    44 tech res Ind (coming next with Darwin)
    32 Domestic trade routes.
    SSC size 12

    Cities: +21
    Tech: +5 - this still needs addressing.
    Wonders: +2

    Good Turnset.

    Next set:
    RR all the way to the north?
    Certainly consolidate the southern rim
    Expand into the rest of the interior
    Wipe out Spanish on main continent.
    Keep the shipchain going. Easier after Transports – it might be a double.
    Build Shakes, Adam Smith. Maybe Eiffel in North?
    Prepare for revolt back to Demo after all the wars.
    RR the south. Need 2 more eng.

    1560 Barb kills my exploring horse. Darwin. Industrialization, Conscription. Rifles should make me safe from Barbs. East Forest Silk to East Fish (d, 156). Turin Coal to Foresst City (d, 392) Ghent Copper to Forest City (d, 351) Kaifeng Silk to Forest City (u, 206) Salzburg Gold to Tundra (d, 266). East Fish Hides to Tundra (d, 178)

    1570 I built 50 temples. Bapedi conquered (Oracle) all Tithes are an additional +2 with temples. Grass Canal Silk to Glacier2 (d, 168). Lyons subverted. Nunavut Salt to Yangchow (u, 187)
    1580 Corporation=> Electricity. Everybody upgrades to Fr4ight. Nunavut Wine to Issus (d, 675). North Tundra Wine to Milan (d, 285) Venice Gems to Forest City (d, 906)
    1590 Electricity=> Electronics. West Grass. Hamburg Coal to Forest City (d, 680) Dublin Gems to Forest City (d, 810)
    1600 Electronics=> Steel. Forest City builds Shakespeare. West Port Spice to North Tundra (d, 464) Yangchow Spice to Nunavut (d, 840) Anyang Wine to Mountain (d, 660)

    Status 1600
    93C, 43 Eng
    Pyr, HG, Col, LH, GL, Oracle, MPE, MC, Copes, Mag, Shakes, Leo, INC, Darwin, SoL
    3 Musk, 70 Rifle, 5 Horse, 16 Crook, 2 Cannon, 3 Destroyer, 3 Dip, 1 Exp
    25 Transport, 49 Freight
    Trade Routes: 55 Domestic, 1 Foreign
    49 tech, res Steel

    Seems to be 1 Tech/turn after the deliveries.
    After CfC, Demo should be powerful. But for now, Oracle is helping.
    Demo would eventually be 2 tech/turn until Flight.
    I should conquer Rome (GW) first.
    Initial goal to launch by 1750.
    If I can get 200 cities soon, that will help the launch.
    Another 5 turns should get temples and MP in most cities.
    Side goal of delivering Forest City Salt van to Rome.

    1610 French: get all their gold for peace. Steel =<>Atom Theo. Cannae Gems to Forest City (d, 852) 2Hangchow Dye to Forest City (d, 574) 2Hangchow Coal to Forest City (d, 717). Lisbon Wine to Mountain (d, 602) East Fish Wine to Mountain (d, 520) 2Paiting Dye to Forest City (d, 620Spanish: WAR. Barcelona captured.
    Buy Adam Smith.

    1620 Atom Theo=> Refining. East Fish builds Adam Smith. 2Tatung Coal to Forest City (d, 792) 2Ningpo Dye to Forest City (d, 554) 2Issus Copper to Forest City (d, 498) Square Island Coal to Forest City (d, 767)

    1630 Refining=> Gen Eng. South Port builds Eiffel. Forest City Gems to Square Lake (d, 926) 2Yangchow Copper to Forest City (d, 498) 2Cremona Copper to Forest City (d, 564) Ghent Coal to Forest City (d, 642).

    1640 Gen Eng=> Comb. 2Genoa Dye to Forest City (d, 618) Nishapur Coal to Forest City (d, 1015). Rome captured (Great Wall)

    1650 Comb=> Feud. Macao builds Womes Suffrage. Swamp Spice to Isandhlwana (d, 458) Milan Coal to Forest City (d, 734) Intombe Copper to Forest City (d, 584) Hlobane subverted.
    118 Cities. 57 Eng.

    1660 Feud => Refrig. Forest City Salt to Saragossa (d, 1200) North Forest Spice to Antium (d, 576) Kaifeng Hides to Tundra (d, 384)
    Buy white goods. Only 8 more Temple/MP to buy.
    Time for switch to Demo? 2 techs/turn is possible.
    Build CfC first, finish wars.
    Revolt end of next turn.

    1670 Refrig => Chiv. Yangchow Wine to Mountain (d, 750) Capture Samarkand. Roman Port Copper to Forest City (d, 640) 2 Lisbon Gold to Tundra (d, 420) Venice Gold to Tundra (d, 438). Buy all second rows as Horses expire.
    Revolution. Fix happiness.
    Add some scientists.
    1680 South port builds CfC.

    Gov: Monarchy
    Tribute: Zulus: 150g

    Gov. Demo.
  4. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

    May 29, 2002
    Michigan, USA
    Wow. You managed to get both Hanging Gardens and Colossus after Lighthouse! while reaching the continent in -350.

    What do you mean by "Buy While goods"?
    Last edited: Jul 3, 2018
  5. Jokemaster

    Jokemaster Insert something here

    Nov 15, 2010
    He probably meant "generic trade commodities" to make a generic profit off of. With so many cities, it doesn`t really matter what you build, someone`s gonna have it demanded most of the time anyway.

    Also, holy moly those turnsets. We all just got smoked. Can`t believe you had 1tech per turn in Fundy of all govt`s. It was the shipchain, right? That made the whole difference?
  6. grigor

    grigor Chieftain

    Sep 27, 2001
    Yes, the ship chain meant that deliveries filled the food box every turn even in Fundy.

    White Goods is a term from the early days - I think Scouse Gits invented it, along with Crooks. It refers to the cities building improvements in the City Advisor Window being listed in white.

    I actually thought I played sloppily once I got to the main continent. Only 15 total cities in 400AD is not staying on plan. I guess I was overly worried about defense, and didn't build settlers as fast as I might have. All of my lead comes from the early Monarchy and the early arrival on the main continent. HG and Colossus was not hard with Monarchy in 2050. I did elect to delay MPE until later, because the AI never seems to want it.

    I launched in 1762.

    I should finish this weekend.
  7. haleewud

    haleewud Chieftain

    Feb 16, 2010
    +1800 to +1840

    This was a period of improving my cities and trade.
    On the first turn (1802), I eliminated the Romans, Zulus, French and Spanish. The English still had a number of disconnected cities (Liverpool, the capital was in the middle of nowhere at 62,54,1.
    At the end of 1808, I went to getting all needed beakers from trading (1 or 2 Einstein to make discovery).
    I also began spending a lot on city improvements.
    In +1800 I had 24 MP (mostly captured), 25 Aqueducts and 18 harbors with only a few other improvements.
    By +1840, I had built 50 additional Aqueducts and 28 Harbors. I also built 57 Mass Transit, 69 Factories, 50 Supermarkets, 25 Superhighways, 39 Off-Shore Platforms and 80 Airports.

    +1802 English govt overthrown, Senate signs Zulu CF, Mass P -> Nuclear Fission (3024), Bribe English Cannon 152, REVOLUTION, Break French CF, Zulus, Spanish and English declare war, Kill Musket in Orleans (84), French govt overthrown, Kill French Part, Kill 2 Muskets in Paris (Pyramids+56+MP+GL), French destroyed, Kill 3 Musket+Caravel in Rome (64+Gran+MP+HG), Bribe Veii 610 (92+Gran+MP+CW+Aque+Colo+3 Musket), Romans destroyed, Kill 2 Musket in Zimbabwe (2 Cavalry Die, Copes+390+Gran+MP+Aque+3 Part), Bribe Zulu Part 135, Bribe Intombe 214 (spy captured, 48+MP+Musket), Bribe Ngome 83 (spy captured, 19+Musket) Zulus destroyed, Kill 3 Muskets in Madrid (1 Cavalry dies, 135+MP), Spanish destroyed, bribe English explorer 129, Sell 21 Granary, Deliveries (1 Domestic 235, 2 Foreign 2356), 1234 spent on RBs

    +1804 English change to Republic, steal Mini, Democracy reestablished, CF and Peace with Mongols, Bribe Pamplona 280 (spy captured, 95+Barr(sold)+CW+Musket+Phal), Bribe Carlisle 211 (64+Barr+Gran(Sold)), 428 spent on RBs
    +1806 Nuclear Fission -> Computers (3066), Deliveries (3 Domestic 1792), 998 spent on RBs, sell 1 Barr, 2 CW, 1 Cath
    +1808 Computers -> Rocketry (3108), 12 trucks to Shanghai, Deliveries (4 Domestic 2509, 1 Foreign 222), 3178 spent on RBs, T/L/S = 5/5/0
    +1810 Rocketry -> Nuclear Power (), Shanghai builds Hoover, Bribe English Musket 97, Deliveries (4 Domestic 3558), 4650 spent on RBs
    +1812 Nuclear Power -> Laser (3192), Improvements (6 Aque, 4 Sewer, 6 Fact, 1 OSP), Deliveries (6 Domestic 4273), 6910 spent on RBs
    +1814 Mongols get Magnetism and Writing from English, Laser -> Space Flight (3234), Improvements (10 Aque, 3 Sewer, 5 Fact, 7 OSP, 3 Harb, 1 SM), Hut -> Musket (NON), Deliveries (4 Domestic 3205, 2 Foreign 168), 3615 spent on RBs
    +1816 Space Flight -> Plastics (3276), Improvements (3 Aque, 2 Sewer, 1 Fact, 4 OSP, 4 Harb, 1 SM, 1 MT), bribe English Cannon 144, Deliveries (6 Domestic 5110), Shantung Uranium to Zimbabwe 1309, 6936 spent on RBs
    +1818 Plastics -> Superconductor (3476), Improvements (2 Temple, 3 MP, 9 Aque, 9 Sewer, 2 Fact, 11 Harb, 1 SM, 3 MT), Hut -> 8 Barb Knight, Bribe 4 Barb Knights (82 each), kill 4 barb knights, Deliveries (8 Domestic 6103), 7087 spent on RBs
    +1820 English change to Communism, SuperC -> Fusion Power (3520), Improvements (4 Sewer, 4 Fact, 4 OSP, 7 MT), Deliveries (8 Domestic 6753), 7094 spent on RBs bribe English Settler 312
    +1822 Fusion Power -> Recycling (3564), Improvements (2 Temp, 1 Colo, 3 Aque, 5 Sewer, 3 OSP, 7 Harb, 4 SM, 6 MT), Hut -> 100, Deliveries (5 Domestic 5478), 6604 spent on RBs
    +1824 English start UN, Recycling -> Environmentalism (3690), Improvements (3 Temp, 1 Aque, 6 Sewer, 1 Colo, 1 Fact, 5 MT, 3 OSP, 2 Harb, 3 SH) , Sell 3 Barr + 2 CW, Deliveries (8 Domestic 5248, 1 Foreign 2328), 7875 spent on RBs, T/L/S = 4/6/0
    +1826 Environ -> Guerrilla War (3735), Improvements (1 CH, 2 Aque, 2 Sewer, 2 Fact, 5 MT, 3 OSP, 1 Harb, 3 Colo, 1 SM, 6 Air), Deliveries (4 Domestic 5333), 6254 spent on RBs, Hut -> 7 Barb Knights, Bribe 2 barb Knights 82 each, kill 2 barb Knights
    +1828 Spy foils English Espionage, Barbs kill 1 Knight, GW -> Labor Union (3780), Improvements (5 Sewer, 2 MT, 1 OSP, 1 SM, 14 Air), Bribe English Dip 115, Deliveries (5 Domestic 9878), 9746 spent on RBs, Bribe Barb Knight 82
    +1830 Mongols get ToG and University from English, Labor Union -> FT#1 (3825), Improvements (1 MP, 2 Aque, 2 Sewer, 1 Fact, 3 MT, 2 RC, 1 OSP, 4 SH, 1 Colo, 4 SM, 13 Air), Hut -> 50, Bribe English Musket 117, subvert Leicester 2x339 (105+Barr(sold)+Temp+MP+Musket), Bribe English Musket 108, Bribe Reading 318 (88+CW+Musket), CF with English, Deliveries (5 Domestic 12750), 13509 spent on RBs
    +1832 FT#1 -> Mobile Warfare, Improvements (1 Aque, 2 Sewer, 3 Fact, 1 RC, 2 OSP, 3 SH, 4 Colo, 1 SM, 15 Air), Genoa founded at 38,66,1, Deliveries (7 Domestic 11759), 12849 spent on RBs
    +1834 Mob War -> FT#2, Improvements (3 Lib, 1 Sewer, 1 MT, 1 RC, 1 OSP, 6 SH, 6 SM, 20 Air), Hut -> 50, Hut -> Rifle, Bribe English Crusader 138, Deliveries (6 Domestic 11906), 12799 spent on RBs
    +1836 English Economics, FT#2 -> Robotics, Improvements (1 Aque, 6 Fact, 9 MT, 2 RC, 3 OSP, 5 SH, 6 Air), Bribe English Settler 280, subvert Bristol 2x390 (144+Barr(sold)+Temp+2Musket), Deliveries (5 Domestic 13231), 14001 spent on RBs
    +1838 Robotics -> Combined Arms, Improvements (1 Aque, 2 Sewer, 18 Fact, 4 MT, 1 OSP, 2 SH, 3 Colo, 12 SM, 2 Air), bribe English Dip 94, Dip 106, Hut -> 100, Deliveries (8 Domestic 19599), 20656 spent on RBs
    +1840 Combined Arms -> FT#3, Shanghai builds Apollo, Improvements (2 Temp, 1 CH, 1 Aque, 2 Sewer, 20 Fact, 11 MT, 2 OSP, 1 SH, 2 Colo, 11 SM, 2 Air), Crete founded at 52,36,1, Bribe English Settler 256, Deliveries (3 Domestic 7326), 8237 spent on RBs

    stats at +1840
    Pop.: 126.3M; Cities: 82 Techs: 87+; Gov: Democracy; Gold: 488; Trade Routes: 28Dom/151Conquered/3Foreign; Cost/Turn: 1621;
    Units: 6 settlers, 72 Engineers, 1 Warrior, 8 Musketeers, 2 Partisans, 22 Rifle, 2 Marine, 2 Crusaders, 5 Knights, 1 Dragoons, 8 Cavalry, 3 Cannon, 5 Artillery, 1 Destroyer, 41 Transport, 2 Diplomat, 5 Spy, 61 caravan, 1 Explorer
    Wonders: Pyramids, HG, Colossus, LH, GL, Oracle, GW, SunTzu, KRC, MPE, Mike's, Copernicus, Magellan's, Shake's, Leo's, Bach's, Newton's, Darwin's, SoL, ET, WS, Hoover, Apollo

    Romans - Destroyed
    Zulus - Destroyed
    French - Destroyed
    Spanish - Destroyed
    English - 411 gold, 3 cities, 46 tech (none), Communism
    Mongols - 241 gold, 1 cities, 40 tech (none), Republic

    Goals: Build Spaceship, Launch, Increase population (and number of cities)
  8. Jokemaster

    Jokemaster Insert something here

    Nov 15, 2010
    1851 AD: Mass Production > Computers. ND for 122g. OH YOU Fk. English have built Gloucester on Mongol island, preventing me from doing the farm there. Well, that`s not how things will go. Subvert Gloucester for 240*2g, get 104gback. Pise III coal (d) to naples: 660g. Naples now demands Oil instead of Coal! ND for 264, foreign ND for 240g, ND for 264, 250, 153, 267, 267, 226. D for 128g. Foreign ND for 140g. Chengdu V built. Will need some engi support to get up to size3 timely, it was first city on south pole. Kinda feel like I didn`t build a whole lot this turn…

    Interturn: Zulus develop Explosives.

    1852 AD: Computers > Recycling. Pop exceeds 101 million citizens. Kaifeng spice (d) to Londres: 1656g. Capped. ND to Londres for 252g, does not unblock. Dump other spice vans for 184, 322g. WAIT. Hastings has unrest despite Shakes?? That’s weird! Kaifeng III wine (d) to Zimbabwe: 720g. Salzbourg dye (d) to Ulundi: 528g. 134g. I need to send engineers to Rome to develop around, no roads. 116. Tienstin V built, dye van immediately sent there for 22g. If I skip city names from now on, it`s because the cities being built are future NONE engies. 285g.

    Interturn: French do… something? I refuse to declare war.

    1853 AD: Hangzhou V disbands into an engineer. Recycling > Mobile Warfare. Pop exceeds 107 million citizens. Tatung V built. ND for 375, 358, 280, 226, Xinjian III silk (d) to Kaifeng: 696g. Foreign ND for 106, 146, 146. Venise II silver (d) to Bapedi: 285g. Start building UN in Canton, 298/600. Foreign ND for 294g, ND for 271g, Foreign ND for 210, 104g. Now up to 193 vans. A lot of vans are on transit as I can`t be arsed to move them manually. Foreign ND for 200g. Anyang V built. ND for 258g. Spice won`t unblock in Londres, Kaifeng route too strong. Oh yeah, I was supposed to road up Rome, not disband for a NONE… whoops.

    1854 AD: 2 NONE settlers created. Mobile Warfare > Robotics. Pop exceeds 115 million citizens. NDs for 294, 126, 170, 132. Isandhlwhana hides (d) to Seville: 252g. Well, that lasted long… replaced by Silk. NDs for 162, 156, 108, 160, 208, and 156. 210g. 146g. 424g. ND for 236, 314. Looks like I`ll have to abandon plans of spamming plans for Spice vans to London, things just ain`t resetting like they should even with Kaifeng`s trade minimized. Actually... what am I doing I can just send a spy! I`ll be able to figure out the other routes and minimize that as well. Naples II ND to Paris for 316g. Does unblock spice there! That was far easier. 265g. 280g.

    1855 AD; Robotics > Nuclear Fission. Would have been unavailable next turn otherwise, forcing me into useless offpath or Flight. (Won`t mind getting Labour Union if it comes to it.) Pop exceeds 122 million citizens. 200, 158. Kill Zulu Frigate. 243g, Tatung III wine (d) to Lyons: 490g. ND for 254g. Capoue II silk (d) to Kaifeng: 674g, ND for 160, 234g. 168g. 260g. 188g. 212g. Need to send a roading engineer to Spain to improve there as well. 240g. 211 vans available… next turn I have UN. This number should go down by a lot. GOTM score seems to be increasing at a faster clip. I am attempting to get irrigation to the Plains cities, but it will take a while. An increasing amount of mainland cities are size12+ as well.

    1856 AD: 2 NONE engies created. Nuclear Fission > Nuclear Energy. CANTON UN. Starts SETI bc why not. (Even if it`s not part of my strategy.) Pop exceeds 130 million citizens. Peace with everyone. Canton IV coal (d) to Kaifeng: 752g. Gets rid of Silk demand, replaces it with Oil and Uranium. 130g. 144g. Lots of foreign ND vans from the mainland will become unviable when Flight is researched. 234g. 379g. The GOTO function is very funky when crossing the dateline. Prague III coal (d) to Zimbabwe: 800g. ND for 477g. Ravenne coal (d) to Kaifeng: 955g. ND for 236g. Tsingtao II coal (d) To Orléans: 820g. 180g. 106g. 378g. Cannae III wine (d) to Lyons: 500g. Crète III coal (d) to Kaifeng: 692g. ND for 460g. ND for 403. The global-warming sun is getting bigger and bigger, I only have 2 Pollution squares however. I don`t know whether they get worse over time. Back when science was seen as uncontroversial… sigh.

    Interturn;l French develop Feudalism.

    1857 AD: 1 NONE engi built. Roughly 7 cities pump out an uranium van, one turn after discovering Fission. Nuclear Energy > Labour Union. Pop exceeds 139 million citizens. ND for 286g. 182g. Cremona III coal (d) to Veies: 375g. Can no longer see amount of vans active: must be because it’s over 255… 243g. 146g. 261g. 252g. 156g. 342, 277. 363, 252, 492. 261g. 390g. 471g.

    1858 AD: 1 NONE engi built. Labour Union > Laser. Pop exceeds 148 million citizens. ND for 120g. 477g. 242g. 138g. 252g, 238g. 360g. 295, 313, 499. 228g. Oxford copper (d) to Kaifeng: 678g, ND for 252. 345. A LOT of ND vans to my two STCs. 333, 228. 268. 326, 226. 254, 168. 326g. 270g. Demanded for 588g. 7767/2925 beakers… 244 vans.

    Interturn: English develop Metallurgy.

    1859 AD: 1 NONE engi built. Will discontinue, changed my mind. Laser > Flight. Pop exceeds 157 million citizens. Need to deliver a LOT of vans this turn, in order to have enough cash to rush the Airports needed for post-Flight trade. Pop exceeds 157 million citizens. Need to get some food vans from Marsh island to Hill isnald to ensure all squares worked. ND for 117g. ND for 240, 186, 274. Cremona II spice (d) to Paris: 1092g. ND for 236g. 290g. Top 3 trade routes for London are… Macao II, PiseRomain and Chengdu III? No Kaifeng? Weird. ND to Londres for 272g, still does not work! Oh. IT`s CHENGDU III that has the spice route block. ND to Londres for 284g. SUCCESS!! Spice finally unblocked. Hut: Fanatics. Issos V built. Cunaxa V built. Cremona V built. Peace score climbing slowly. Won`t be very high by the end of the game. Cannae V built. Turin beads ND to Paris for 480g, unblocks Spice. ND for 264g. Getting a lot of Dye/Uranium supply vans for w/e reason. Melbourne ND to Orléans for 286g, unblocks Coal. Salzbourg ND to Véies for 236g, unblocks Coal. 214, Tatung IV copper (d) to KaifengEMain: 756g. 1307g, after austerity. Tsingtao IV silver (d) to Bapedi: 300g. NaplesWMain silver (d) to bapedi: 1976g. Lyons size14 and celebrating. Venise II nd to Bapedi 136g, unblocks Silver. Canton IV silver (d) to Bapedi: 300g. ND to Bapedi for 314g, unblocks Silver. ND to KaifengEMain for 384g. T3L3S4 to guarantee Radio researched next turn. 54, Yangchow III silk (d) to Séville: 468g. Naples IV silk (d) to Séville: 402g. 154g. 224g. 292g. 280g. 297g. 504g. 264g. Ningpo III dye (d) to Orléans: 512g. Actually kinda running low on vans (so many Oil/Dye/Uranium vans waiting to be activated!) so will stop now. Have 7944g in reserve. Hopefully I don`t run out very soon. Spoiler alert: I will.

    Interturn: Spanish develop Seafaring.

    1860 AD: Flight > Radio > Advanced Flight.. Probably should have rushed SETI 2 turns ago, forgot I`d have to use science to research Radio! Pop exceeds 167 million citizens. 212g, feeling the Flight paycheque cut. Milan ND to Karakorum for 179g. Cunaxa II wine (d) to Antium: 460g. ND to Nottingham for 124g. Cambridge coal (d) to KaifengEMain: 627g. CannaeIV ND for 198g, unblock coal. PiseRomain coal (d) to KaifengEMain: 580g. Cordoue ND to KaifengEMain for 279g. Unblocks coal. 335g. 182g. T7L3S0. Still managed to fill the box. Lots of Airports rushed, not very many superhighways. Will most likely not start seeing BIG van cash-ins until 1862. When I will be researching… Space Flight.

    Interturn: Zulu develop Leadership. English develop Democracy.

    1861 AD: Advanced Flight > Amphibious Warfare. CANTON SETI. Pop exceeds 178 million citizens. ND for 126g. 204g. 136g. 167, 231g. 191g. 171g. 202g. 288g. 160g. First evacuations being made, but need to build Superhighways in the relevant cities first. Venise III wine (d) to Lyons: 330g. Melbourne II dye (d) to Orléans: 406g. Canton II dye (d) to Orléans: 446g. 143g. Barely fill box. All my money is going on SHs/Airports right now: but soon I will have plenty excess cash to spend on engineers for scorepadding. Will soon start building for spaceship, but that ain`t a big rush. I am drifting towards blue star, especially if Grigor goes for green.

    Interturn: Romans develop Democracy.

    1862 AD: Amphibious Warfare > Rocketry. Pop exceeds 186 million citizens. Size2 Jerusalem copper (d) to Paoting17: 955g in first cross-map trade. Chengdu II gold (d) to Shanghai: 711g. NOTE TO SELF: Shanghai is a gold wildcard, so try to get a repeater going there. Lots of trash vans there. Kinda sad tundra isn`t a trade square when roaded. Turin II spice (d) to Londres: 624g. ND to Londres for 154g, spice unblocked. ND to Orléans for 318g, Milan III dye (d) to Orléans: 358g. ND for 203g. Box Full.

    Interturn: Romans get Explosives, Leadership from Zulus. Zulus get Demo from Romans. Spanish get SteamEngine from English. Spanish steal Automobile from us, we pass. Would rather wait until I have my favourite toys… stealth fighters.

    1863 AD: Rocketry > Space Flight. Pop exceeds 195 million citizens. 2 vans in Marsh island, FOOD VANS, to build the hills cities`pop further.

    (…) LOST SOME PROGRESS TO THE -NIL- BUG. Not sure what caused it. Restarting turn.

    ShantungIV wine (d) to Lyons: 220g. Melbourne II hides (d) to Orléans: 406g. KAifengIV wine (d) to Lyons: 400g. Sydney II copper (d) to Lyons: 376g. Capoue V built. Xinjian21 wine (d) to MongolCoventry: 1632g. Shantung17 oil (d) to MongolCoventry: 2268g. Yep, it did get rid of my Coal supply. Well, I know better but to do that next time. ND for 119g. 258g. 266g. Oxford coal (d) to KaifengEMain: 608g. ND for 235g, unblocks Coal. Paoting II uranium (d) to Ningpo13: 1371g. Xinjian IV coal (d) to Toronto15: 962g. 254g. Hambourg III spice (d) to Hlobane: 276g. ND to Zimbabwe for 192g, unblocks Wine. Shantung II spice (d) to Londres: 1512g. Only 26 Factories, I am not industrialized in the slightest. Also need to invest more engineers into mountain cities. And cities straight-up. I am mostly doing irrigation work right now…

    Interturn: English acquire Automobile from Spanish. Ty-pi-cal. Spanish get Banking from English.

    1864 AD: Space Flight > Plastics. Food van in Chinan18. OH, it didn`t give me a +1 -1 in food, because… it didn`t replace anything for trade routes?? Weird. (Also, why did I not go for Environmentalism if I was going to max the hill islands`s shield output?) ND for 131, 265g. Dublin III coal (d) to York: 354g. 175g, 146g. Spamming NDs now on STCs. 299, Ningpo IV copper (d) to NaplesWMainL: 408g. ND for 215g, unblock. ZUluGênesIV copper (d) to NaplesWMAin: 574g. ND to NaplesWMain for 263g. BergenIV copper (d) to KaifengEMain: 510g. 177g. 190, 219, 267g. GOTM score slowing down again. Now up to 63 Airports and 36 Superhighways.

    Interturn: Mongols develop Metallurgy. French develop Conscription. (Dammit…)

    1865 AD: Plastics > Combined Arms (Environmentalism not available) Typical. Pop increases to 210 million citizens. ND to Shanghai21 for 415g, GOLD DEMAND GONE. Damn. I need to start clearing out jungles and swamps full-time now. MongolLiverpool spice (d) to Xinjian21: 1052g. EnglishHastings gems (d) to Hangzhou17: 2324g (capped). Box already full with these 2 deliveries alone. ND for 247g. Xinjian19 V copper (d) to Warwick: 984g. Turin V built. Rush Apollo in Anyang21 for 2300g, since I have way too much of it right now. (I mean, 11k to spend and I only delivered 3 times…) Artaxata uranium (d) to Paoting17: 1624g. EnglishValence dye (d) to Tatung17: 1352g. Chinan II uranium (d) to Shantung17: 2324g. Cannae coal (d) to Shantung17: 2014g, unblocks Uranium. Cremona II uranium (d) to Melbourne16: 1360g. Cumes oil (d) to Canton18: 2324g. Issos IV wine (d) to Lyons: 220g. Sydney II dye (d) to Lyons: 404g. Venise dye (d) to Orléans: 1036g. Artaxta dye (d) to Lyons: 334g. ND to Lyons for 164g, unblocks Dye. Venise III dye (d) to Lyons, 323g, blocked. NDs for 194, 201, Gênes V built. ND for 445g. 19345 beakers delivered this turn… need to be careful to not overflow!

    1866 AD: Combined Arms > Environmentalism. ANYANG21 APOLLO. Chinan95 up to 95 shields per turn. Pop exceeds 219 million citizens. Chinan IV coal (d) to NaplesWMain: 497g. Unblocked for 186g. 188, 177, 210. ZuluGênesIV silk (d) to KaifengEMain: 818g. CunaxaIV coal (d) to KaifengEMain: 482g. ND for 174g, unblocks Coal. 264, 162, 194. 209, 177, 235g, 167g. Sydney II uranium (d) to Cremona12: 1080g. ND for 730, 192, 186. Amount of engineers is now above counting capacity on F2, but still too low for my tastes. Paoting II copper (d) to Cumes: 2352g. Bribe threatening Zulu engi for 600g. Bribe Mongol catapult for 1200g to force Karakorum to celebrate due to unit unhappiness. I have more cash than I know what to do with… I`ll start dry-rushing engies. Crète V built. Vérone V built as city near Beijing. Kaifeng II uranium (d) to Toronto16 III: 2352g. 299g. 229g. TatungIV silver (d) to Capoue12: 910g. MacaoIV coal (d) to Capoue12: 637g. Gems to Douvres for 2353g. Engineer amount was slowing down because my newer cities were in need of entertainers to celebrate, and building some would cut it off. Trade routes/banks were not being built fast enough with PRB instead of dry rush. (But seriously, this much uranium? It`s uncommon. Oil I`m used to, but this…) FrenchSalamisIV gems (d) to Anyang21: 878g. KaifengIV dye (d) to Shanghai21: 1018g. Tsingtao19 V oil (d) to Cumes: 1668g. Salamis V built. Véies costs 825*2g to subvert, still inexpensive as f. Doesn`t the spaceship cost in total around 30-40000 gold? I could rush that in a few turns if I cared to…

    1867 AD: NOTE TO SELF: Send a spy to France and bribe a few engies for NONEs. NOTE TO SELF; Build once into Hispalis. Environmentalism > Superconductor. 1-0-0-0-0-0. 249, Ningpo IV oil (d) to Shantung17: 1519g. LisbonneIV uranium (d) to Cremona12: 1592g. Lisbonne II spice (d) to Paris: 1512g. French tell me to be glad I have the UN. Usually they would declare war straight-up, but since I have the UN… I might have to bribe/subvert a few cities to force a peace treaty expiral. NDs for 159, 203, 214, 210, 178, 162 and 189. Another batch for 206, 151, 570, 165, 214 and 176. Lisbonne V built. Byzance uranium (d) to Anyang15 II: 2256g. Jungle island almost fully cleared by now. Working on terraforming desert and tundra islands, although the latter probably won`t be done before the end of the game. Canton II uranium (d) to Tsingtao18: 1528g. YangchowII oil (d) to Xinjian21: 2380g. Xinjian21 wine (d) to MongolCoventry: 2380g. 2 Airports, 1 SH, one tundra city, cross-map. Chinan III uranium (d) to Melbourne16 III: 2380g. Rush a bunch of parachutists to garrison the size1 mountain cities. Shantung III uranium (d) to Nankin16 III: 1595g. Need to repeat the Cumes oil demand more often. KaifengEMain gold (d) to Shanghai21: 2380g. Nvm, this takes priority. Shanghai21 oil (d) to Cumes: 2380g. Bribe 2 French Engineers for 812 and 948g, get 2 NONES. ND to Lyons for 223g, changes around the DEMAND list. Now it`s Gems who are blocked, but I don`t see a match in my log? Another ND for 132g. WEIRD. Anyways, it will probably be solved once I get a Coal/Wine van over there soon. ND to Orléans for 296g, creates a Hides demand, will be gone after 1 supply. ND to Londres for 494g, unblocks Spice.

    Interturn: Zulus develop Metallurgy. Romans acquire Metallurgy from Zulus. French develop Chivalry.

    1868 AD: Forgot to add workers in Venise, 1 engi disbanded. Superconductor > Fundamentalism (only choice) 2-0-0-0-0-0. Bribe English engineer for 1084g. HAmbourg V built. Ningpo13 oil (d) to Cumes: 2408g. Oil demand replaced by Spice and Silk. Do I have any… Chinan IV silver (d) to Prague13: 852g. Swazi silk (d) to KaifengEMain: 674g. ND for 171, 231, 258, 132, 206, 212, 252g. Chengdu18 silk (d) to Cumes: 2408g, Seems like my Oil demand on the mainland really is gone. Wait nvm, Chinan III demands as well. Prague V built. Canton IV gems (d) to Chinan18: 1224g. Cannae III hides (d) to Orléans: 448g. ND for 478, 168, 234, 205, 292, 191. Norwich coal (d) to KaifengEMain: 547g. 286g. 221g. 292g. 510g. Richmond coal (d) to KaifengEMain: 640g. ND for 178g. Kaifeng II spice (d) to Londres: 1098g. Starting to get a higher treasury reserve for the next few turns (stealth fighters!), but I will start rushing some SS Modules every now and then. ND to London for 198g, unblocks Spice. I still have more space for deliveries without overflowing. Salamis II uranium (d) to Chengdu18: 2408g. ND to MongolCoventry for 798g, does not unblock Oil. ND again for 474g, does unblock Oil this time. Chengdu22 V oil (d) to MongolCoventry: 2018g. Issos II dye (d) to Samarkand: 772g. Yangchow II uranium (d) to Ningpo13: 2408g. ND to Canton18 for 523g, unblocks Oil. T5L3S2, for 2 techs a turn. Hopefully not premature. Planning on building a ton of Stealth Fighters next turn, get wars going, and invade remaining AI islands in 2 turns.

    Interturn: Spanish develop Literacy. French swap to Democracy, can no longer bribe their engineers.

    1869 AD: Fundamentalism > Stealth > Fusion Power. 3-1-1-1-0-0. It is getting increasingly difficult to maintain my GOTM score. Chengdu IV wine (d) to Lyons: 307g. Ghent III gems (d) to Lyons: 552g. I can`t get the dye demand back… ND for 788g. Nope, not happening. ND for 292g. 512g to Orléans. Nope, entirely devoid of dye demand. Well that sucks. NDs for 244, 215, 280, 518, 304. Issos IV copper (d) to Tatung17: 718g. Canton II silver (d) to Bapedi: 414g. NaplesWMain silver (d) to Bapedi: 1460g. Tienstin17 coal (d) to Douvres: 2581g. TienstinV15 uranium (d) to Canterbury: 1776g. VéroneII14 oil (d) to MongolCoventry: 1620g. Tientsin V15 dye (d) to Warwick: 998g. NDs for 244, 189g, 309g. Tatung II oil (d) to Canton18: 2581g. ND for 715g to Canton18, oil unblocked. Canterbury uranium (d) to Tatung17: 2581g. Dublin II coal (d) to Tientsin17: 1608g. Tienstin IV uranium (d) to Beijing20: 2027g. Weird, spice has really rare supply/high demand even tho I discovered Refrigeration… T7L3S0. ND for 174g, 211g.

    Interturn: Romans develop The Corporation. French develop ToG.

    1870 AD: Fusion Power > FT1. Forgot to put Hangzhou`s workers back on, lose 4 engineers and 1 Transport to lack of support shields. 6-1-1-1-1-0. Ok, let`s do this now. Subvert Nottingham for 632g*2, get 336 back+6c+1improv. English: WAR. Kill unit in York: Spanish declare war on me. Kill 2 more units. In York: York conquered for 195g. Oh wait, partisans? Not what I expected. Do dispatch one and drop paras in for the defence. London will only be conquered next turn, hopefully they don`t force peace on me. I did kill another unit, oh wait, Emissary`s Ploy. How does it work again? It does. Bribe Seville for 1627g, get 311 back. Kill Spanish cannon, lands in Seville. ND for 111, 203g. Turin II gems (d) to Lyons: 756g. NDs for 252g, 246, 430, 270, 162, 534, 486, 398, 230, 230, 248, 211, 255g. Yangchow III dye (d) to Véies: 331g. Subvert Véies for 871g*2 get Cope`s. Game does not recognize my peace treaty, they offer again. Not working as intended. Same deal with Mongols, cannot get war with them. Same deal with literally every other civ as well. Next turn, if the same scenario happens, I will have to rely on the Senate hawks and take the rep hit. Salzbourg V built. ND for 244g, Chinan II dye (d) to Antium: 688g. ND for 390g. ND for 274g. Naples ND to Shanghai21 for 1480g, gold demand no more. Nd to Ningpo13 for 448g, unblocks Uranium. MongolCoventry oil (d) to Ningpo13: 2610g. Leeds gems (d) to Chinan18: 1404g. EnglishValence silver (d) to Toronto15: 1745g. Tsingtao19 V copper (d) to ZulusPompei: 1202g. EnglishHastings uranium (d) to Tientsin16 II: 2610g. Nankin16 II to Warwick: 2610g. Beijing9 III silver (d) to Prague13: 1806g. Sydney uranium (d) to Prague13: 2610g. Kaifeng II dye (d) to Tsingtao18: 2096g. Jerusalem wine (d) to Lyons: 277g. Tatung III dye (d) to Ulundi: 339g. ND to Zimbabwe for 339g.

    Interturn: Romans acquire Automobile from English. English acquire Leadership from Romans. Romans get ToG, Mongols get Automobile. Spanish get Leadership from English.

    1871 AD: FT1 > FT2. 9-1-1-3-3-2. Gained a grand total of 12 GOTM points off this turn… Kill 2 defenders of Londres. Wait a bit., Romans: WAR. Zulus declare war through alliance. All enemy civs declare war. Antium conquered for 114g+6c after clearing out defenders, Rome for 74g+7c. ROMAN CIV DESTROYED BY CHINESE. Drop in Londres, city conquered for Suffrage+Newton+674g. ENGLISH CIV DESTROYED BY CHINESE. Strongest two enemy civs downed. Kill defenders of Madrid, conquer city for 7c+750g. SPANISH CIV DESTROYED BY CHINESE. Kill defenders of Zimbabwe, paradrop in for 667g+10c+KRC. Gov`t escapes to Ulundi, suboptimal (except nobody cares for gold at this point) Bergen V built near Lyons. Empty Ulundi of defenders. Ulundi conquered for 56c+4c. Hlobane emptied of defenders, conquered for 4c+46g. Bapedi emptied, conquered for 48g+5c. ZULU CIV DESTROYED BY CHINESE.

    Continue tomorrow. Leave 1 Mongol city alive (Aleppo) Kill 4 defenders of Lyons at the cost of 1 Stealth Fighter. Conquer Lyons for 931g+18c. Empty Orléans of troops, conquer city for 11c+336g+Oracle+HG. Empty Paris, conquer it for 11c+248g. FRENCH CIV DESTROYED BY CHINESE. Venise V built. Empty Aleppo of defenders, will leave it as pet city. Bribe Bokahra for 1767g, get 700ish back+7c. Empty Samarkand, same thing (7c). Kill 3 defenders of Karakorum, stealth fighter runs out of fuel. Conquer Karakorum for 2c+72g. Coal for 202g. Milan V built. Now, the pop-inflating part of the game truly begins. Prague II uranium (d) to Canton18: 2640g. Swazi copper (d) to Anyang21: 600g. Pise III dye (d) to Macao21: 868g. Nankin21 oil (d) to Chinan III: 2640g. 5 SS Modules rushed. Yangchow II dye (d) to Tatung17: 2176g. Jerusalem silk (d) to NaplesWMain: 687g. TOO MANY CITIES?!?!? But I though that FoxAhead`s patcher would have gotten rid of that!! It doesn`t. Well, that was poorly planned… some cities will need to be disbanded for efficiency`s sake. I can only see one obvious disbandable city… 2 if you disband Swazi. Capoue12 dye (d) to MongolLiverpool: 2128g. 3 cities will be disbanded.

    Need 13 more SS Components. Various NDs to KaifengEMain and NaplesWMain, treasury up to 5500g. 2/13. Anyang21 oil (d) to MongolCoventry: 2640g. Issos II silver (d) to Prague13: 1824g. Vérone III uranium (d) to Prague13: 1227g. Ow, that`s bad. Cannae IV silver (d) to prague13: 967g. Macao II uranium (d) to Yangchow17: 2640g. ND for 312g. Should have all required SS Components as well now. Swazi coal (d) to KaifengEMain: 562g. Issos V oil (d) to KaifengEMain: 826g.

    1872 AD: Two cities disbanded. 6 SS Structural rushed. Rearrange Issos III`s workers. Pop exceeds 268 million citizens. 11-8-8-4-4-4. Mongols: Peace. Give 2 techs to bump up to Worshipful. Crète gems (d) to Chinan18: 2669g. ND to Chinan18 for 818g, unblocks OIL supply. Holding off on the 2nd Gems van for obvious reasons.

    25/28. Various NDs to my two STCs. 29/28 just to be safe. Ghent V13 built. Canterbury oil (d) to Prague13: 2669g. Melbourne II uranium (d) to Nankin21: 2669g. Tatung17 wine (d) to MongolCoventry: 2669g. Shanghai21 silk (d) to Brighton: 2669g. Macao21 copper (d) to Brighton: 2656g, unblocks silk demand and Gems/Dye supply. Tsingtao18 coal (d) to Lugdunum: 2669g. 190g. Beijing II oil (d) to Shantung17: 2669g.

    1873 AD: Future Tech 3 > Future Tech 4. Funny thing, the riot factor is so big I have all happy citizens even without Courthouses. Don’t see that every day. 39-8-8-4-4-4 ship. LAUNCH. 1884 AD landing. 10 turns left to process.

    Should now make a spreadsheet list of which cities have how many engineers, so I can figure out where I need to disband/building. Also which cities need irrigation to grow extra working citizens (a.k.a. not Elvises) Caopue V uranium (d) to KaifengEMain: 514g. Swazi oil (d) to KaifengEMain: 744g. Cannae V oil (d) to KaifengEMain: 840g. Cremona V coal (d) to KaifengEMain: 620g. NDs for 247, 246, 245g. Cumes uranium (d) to Tientsin17: 2698g. VéroneII 14 coal (d) to MongolLiverpool: 2580g. Xinjian19 V gems (d) to Douvres: 1898g. Chinan III dye (d) to Tatung17: 2075g. NP for 295g. Anyang IV oil (d) to NaplesWMain: 714g. ND for 264g. Canton18 silk (d) to ZulusPompei: 2698g. Gênes V copper (d) to Tsingtao18: 496g. Pise V built. Cunaxa II wine (d) to Dublin12: 1350g. NaplesWMain silver (d) To Prague13; 1844G.

    1874 AD: FT4 > FT5. NIL DIFFICULTY. Thankfully I had made a save right before the end of the previous turn, so I don`t lose anything. Paoting17 gems (d) to Sydney III: 2728g. Bergen dye (d) to Shanghai21: 1755g. Can no longer terraform tundra into plains in time, will have to use plain tundra for those squares that haven`t been started on yet. Venise III oil (d) to Nankin21: 2728g. PiseRomain oil (d) to Shanghai21: 2728g. Hambourg III spice (d) to Beijing20: 2728g. Macao III gems (d) to Chinan18: 2010g. Milan gems (d) to Chinan18: 2676g. MongolLiverpool wine (d) to Nankin16 II: 2728g. NDs for 450, 268g, 367g. Shantung17 oil (d) to Canterbury: 2728g. Xinjian II oil (d) to Shanghai21: 2728g. ND to Shanghai21 for 509g, unblocks Oil. EngilshHastings oil (d) to Dublin12: 2728g. T5L3S2.

    1875 AD: FT5 > FT6 > FT7. Capoue V disbands. 1884 landing. Pop exceeds 308 million citizens. Canterbury dye (d) to Anyang15 II: 2850g. Douvres copper (d) to Tatung17: 2850g. Tatung17 wine (d) to Mongol Coventry: 2850g. EnglishValence gems (d) to Anyang21: 2850g. Chinan III uranium (d) to Anyang21: 2850g. Salamis II dye (d) to Macao21: 1707g. Ghent III spice (d) to Xinjian21: 2524g. Tatung II dye (d) to Chengdu III: 1763g. ZulusPompei oil (d) to Canton18: 2850g. Viroconium uranium (d) to Chinan18: 2850g, unblocks Gems. Naples gems (d) to Chinan18: 2850g, gems blocked again. Brighton wine (d) to Tsingtao19 V: 2850g. 32763 beakers… holy moly I was careless. That was way too close! (For reference: if you go over 32766 beakers it overflows and goes into negative territory, at -32765 beakers. Yeah.) Dublin V built.

    STATUS AT 1875AD: (End of 276th turn). Landing on 1884 AD.

    Population: 308.470.000 Cities: MAX (254) Government: Democracy Total advances: ALL+FT6

    Gold: 92 T5L3S2 Income/Cost per turn: 15609 income, 4479 cost. Production: 5054 MT Trade: 34323 arrows

    Units: 378 Engineers, 1 Musketeers, 6 Riflemen, 2 Paratroopers, 22 Transports, 4 Spies, 291 Freight.

    Wonders: Everything short of Manhattan.

    GOALS: Finish game. Don`t need courthouses, riot factor is high enough to get full happiness without them. Focus on irrigation+supermarkets to get new working citizens, and disband engineers as necessary to get new Elvises in time for landing. (One turn before!)

    Have enough vans to last me until the end of the game, I think. Need to be careful to not overflow the beakers.
    Last edited: Jul 10, 2018
  9. Major Advantage

    Major Advantage Chieftain

    Mar 21, 2011
    So, back home earlier than expected. It was a great journey through Russia, I think I got to see most of the interesting cities, the matches were kind of disappointing. On the bright side, FIFA will have to transfer a lot of money back to me for missed tickets.

    @grigor: Wow, really impressive that you have managed to reach the continent in 350 BC! However, after that I would have gone for heavy expansion (how I did in my game, centuries later). Forget about SSC, do not care about republic, build cities, then expand, then build more cities while you keep on expanding. Pyramids would have been a great help, but when the AI builds it in 525 BC there is not much you can do about it. This is also a nice idea that had not occured to me: Being Fundy, build or capture Oracle and then rush temples. I usually aim for Theo+Bach instead (so that Michelangelo gives 4 instead of 3 gold per city, + 2 for Bach). Not sure wether it is worth to rush temples, there should be more than enough gold in fundy anyway.

    Log until 1850, nothing spectacular, we were running 40% Lux for celebrations and 60% science, money came in from trades, expansion was mainly vertical:

    1832 Refr.->Adv. Flight->Rockets; 834, 720, 1116, 782, 414, 1030, 1796, 1796, 1376, 1796, 1197, 967, 540, 1096, 680, 692, 640; Can get 1 tech with 30% Science, so set to 60
    1834 Rockets->Space->Environment->Amph.; 1567, 1728, 336, 1920, 1920, 536, 515, 1920, 546, 564, 344, 1920, 1100, 410, 624
    1836 Amph->Plastics->Supercond.->Fundy; Apollo built; 1675, 2047, 1715, 2047, 800, 422, 870; Want to bribe a roman cannon for 164, but oviously can't, is it because there are 39k gold in the vault? Waste some on rbs, now below 30k, and we can!; 496, 803, 1160, 749, 1420
    (French steal Plastics, we don't care)
    1838 Fund->Fusion->FT1->Mob. Warf.; 2139, 1490, 464, 1298, 1179, 968, 1338, 2236, 1083, 1315, 660, 816, 1168
    1840 Mob.->FT2->FT3->Comb. Weapons; 1547, 910, 1264, 664, 1680, 2373, 978, 722, 402, 252, 535, 378, 335, 370, 1368, 564, 1043, 859, 1226, 2373
    (French dip destroys sanitation in building...but still now, they are more useful as trading partner...)
    1842 Combined->FT4->FT5->Robotics; Bribe english phalanx that is blocking our railroad; 1484, 264, 1017, 1043, 840, 456, 1176, 523, 1152, 1328, 1030, 360, 480, 1083, 1555
    (Spanish sneak attack with chariot against alpine...;))
    1844 Rob.->FT6->FT7->Stealth; 1416, 1036, 1068, 1095, 1732, 586, 1139, 1622, 1396, 1520, 1606, 1296, 1818, 1520, 1230, 1048, 1050, 2072, 1102
    (AIs steal some techs, spanish sink our transport in their ocean)
    1846 Stealth->FT8->FT9->FT10; 1611, 1234, 894, 1512, 1686, 1357, 925, 2176, 1254, 320, 474, 554, 2124, 588, 1232, 1456
    (French dip destroy temple in Paris, we choose not to care)
    1848 FT10->FT11->FT12->FT13(about 80% done, so we need even more libs+unis); Subvert Zulu Tugela; 1958, 754, 756, 1480, 647, 795, 1811, 1016, 1139, 810, 778, 1247, 2468, 1102
    1850 FT13->FT14->FT15->FT16(Missed by inches...); 1920, 356, 1779, 996, 456, 962, 1755, 1344, 1499, 1394, 720, 2176, 818, 546, 2490; Capture Sevilla+Toledo on Spanish homeland, sign peace

    Stats at 1850AD:
    pop.: 213.46M; Cities: 185; techs: All+FT15; gold: 29694; Gov.: Demo; Cost per turn: 1338; wonders: Pyr, LH, GW, Marco's, Michelangelo, Magellan, Leo, Bach, Adam Smith, Darwin, SoL, WS, Hoover, UN, Apollo, SETI, Cure; TR: ?D/?F
    units: 227 eng, 69 def., 25 off., 3 paras, 1 stealth, 7 dip, 5 spy, 81 van, 30 boat
    Goals: Develop terrain, grow, expand, spaceship, take over rivals' homelands
  10. grigor

    grigor Chieftain

    Sep 27, 2001
    Major - Yes, you are right that I was absolutely too slow in early expansion. I was so excited to get there BC that I slowed down.
    I did, however, prioritize getting to the AI end of the continent to conquer Pyramids. I just need way fewer settlers to do that.
    An appropriate strategy would have been doubling on the north continent every 13 turns,
  11. grigor

    grigor Chieftain

    Sep 27, 2001
    Jokemaster - 378 Engineers !!! That sounds like fun!
  12. Major Advantage

    Major Advantage Chieftain

    Mar 21, 2011
    I did not have that many of them, but still, moving and assigning the engineers was indeed the fun part, the annoying part was to move the vans around and organize the ship-chain...:crazyeye::crazyeye::crazyeye:
  13. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

    May 29, 2002
    Michigan, USA
    +1830 to end

    This was not just a period of space ship building but one of conquest. Left Mongols alone because they were my key civ. Also left French alone because they were isolationist, never left their island, and had been in peace with me for a very long period.

    +1832 Zulu ship kills a settler. Future Tech 18 -> 19 -> 20. 14s6c3m. 3 Zulu ships sunk by freshly produced stealth fighter. Spanish dragoon killed. Spanish Salamanca bribed for 560g. Spy lost. Got 99g, 3 riflemen, 2 settlers, and 2 structures. Senate hands peace to Spanish. Bam, Halab, Beirut founded. Dye from city on mountain island to size 3 English Brighton for 1524! Spice from forest island to size 8 Spanish city for 1240. Domestic deliveries for 42, 58, 1270, 1694.

    +1834 Future Tech 20 -> 21 -> 22. 21s8c3m. English diplomat and Zulu Frigate killed. Spice and Silk to Spanish Cordoba for 34, 16. Domestic deliveries for 25, 40, 370, 1267, 1624, 1992.

    +1836 Future Tech 22 -> 23 -> 24. 22s10c5m. Spanish Cordoba subverted for 2x427g. Vet Spy escaped. Got 107g, 2 riflemen, and 4 structures. Spanish are now off the continent. Single defender of English Brighton killed and the city captured for 19g. English Warwick bribed for 710g. Spy turned vet. Got 110g, 4 riflemen, a settler, and 5 structures. English are now off the continent as well. No more rival cities left on the continent but there are several settlers. Last remaining hut yields 100g. Mosul founded. Copper from continent to Roman homeland for 123. Domestic deliveries for 1137, 1550, 526.

    +1838 Future Tech 24 -> 25 -> 26. 30s10c7m. Zulu Swazi razed for 15g. Zulu destroyer sunk. Beka founded. Qeshm founded on the inland 9-tile island. Domestic deliveries for 48, 58, 775, 686, 934, 942, 1680. Silver to Romans for 174.

    +1840 English destroyer kills a rifleman in a port city. Future Tech 26 -> 27 -> 28. 32s12c8m. Urumiyeh, Paveh, and Lisbon founded. Domestic deliveries for 68, 1194, 1372, 450, 1323, 684.

    +1842 Zulu lost a destroyer attacking rifleman in fort and killed knight in fort with another. Future Tech 28 -> 29 -> 30. Full space ship launched. Zulu destroyer sunk. Domestic deliveries for 786, 1718, 1008, 1192, 35

    +1843 Future Tech 30 -> 31 -> 32. Stealth fighter kills rifleman defending Hlobane. Paratrooper captures the city for 92g and 2 structures. This is the first captured city in a rival homeland. Venice founded. Domestic deliveries for 942, 907, 74, 86, 495, 1894, 905, 150

    +1844 English destroyer kills musketeer in coastal city. Roman Frigate sinks mine with van on board. Future Tech 32 -> 33 -> 34. Single defender of Zulu Bapedi killed and the city taken by paratrooper for 154g and 3 structures. 2 Zulu cannons killed. Domestic deliveries for 27, 34, 48, 740, 688, 1094, 595, 1358.

    +1845 Future Tech 34 -> 35 -> 36. Lost a musketeer attacking English cannon on mountain. Stealth fighter kills rifleman defending Nottingham. The city is captured by troops shipped in for 112g, bank, and Colossus. Another English cannon killed. Stealth fighter kills 2 units defending Zimbabwe. The city is captured by paratrooper for 157g, 2 structures, Great Wall, and Sun Tzu. Zulu Ulundi bribed for 320g. Spy escaped. Got 59g, rifleman, transport, and 3 structures. Zulu civilization destroyed. Eravan founded. Domestic deliveries for 22, 36, 92, 2583, 1008, 520, 394, 632, 510.

    +1846 Future Tech 36 -> 37 -> 38. Approaching Roman cannon killed. Tank kills single defender of York and the city is taken for 123g. 3 defenders of Rome killed by stealth fighter and the city taken by paratrooper for 70g, city walls, and Hanging Gardens. Roman Veii bribed for 560g. Got 58g, Eiffel, 3 soldiers, 1 engineer, and 2 structures. Roman explorer and Frigate killed. Norwich and Vaan founded. Domestic deliveries for 90, 176, 812, 2228, 2100.

    +1847 English lose a dragoon on rifleman in fort. Future Tech 38 -> 39 -> 40. Oracle built. 2 defenders of London killed and the city captured for Newton, 156g, and marketplace. English civilization destroyed. Stealth fighter kills 3 defenders of Roman Antium. The city is captured for 138g, Great Library, and 4 structures. Stealth fighter kills 3 defenders of Roman Cumae. The city is captured by paratrooper for 43g and 3 structures. Roman civilization destroyed. Poole founded in England. Leeds founded. Domestic deliveries for 604, 1917, 2645. T3L2S5 to allow more deliveries.

    +1848 Future Tech 40 -> 41 -> 42. Spanish declare war rather than move their settler. Fighter plane sinks 3 Spanish ships. Spanish settler bribed for 280g. Lutetia founded in Roman homeland. Tabriz founded. Domestic deliveries for 854, 65, 752, 92, 104, 54, 138, 283, 564, 450, 14, 1192, 1288, 1290. T4L2S4

    +1849 Spanish kill my explorer. Future Tech 42 -> 43 -> 44. 8 techs to Mongols to reduce research cost. Stopped at combination of Rocketry and Combined Arms. Vienna and Haifa founded. Swazi founded on Zululand. Byzantium founded on in Roman homeland. Domestic deliveries for 908, 240, 541, 44, 2222, 266, 95, 880, 1140, 422, 702. T0L2S8

    +1850 Future Tech 44 -> 45 -> 46 -> 47. Manhattan built. Tugela founded on the Zulu island. Alisadr founded. Domestic deliveries for 34, 40, 85, 92, 97, 215, 265, 286, 873, 880, 1260, 1458, 1790.

    +1851 Spanish join the space race. Future Tech 47 -> 48 -> 49 -> 50. Spanish transport with 3 units on board sunk. Khoy, Ahar, Ahmaid, Soltaniyeh, Shanjan, Ziayr, and Endgame1 founded. Rozaneh founded on the plains island. Domestic deliveries for 4, 10, 12, 20x2, 22, 24, 62, 78, 80, 108, 122, 126, 920, 1207, 1242, 1500, 1600, 1864.

    +1852 Future Tech 50 -> 51 -> 52 -> 53. Lost a crusader before killing 3 defenders of Toledo and capturing the city for 144g and 3 structures. 2 defenders of Seville killed and the city taken for 116g and 2 structures. 3 defenders of Madrid killed and the city captured for 65g and 2 structures. Spanish civilization destroyed. Sina, Rafsanjan, and Birmingham founded. Tashtak founded on plains island. Reading founded in England. Domestic deliveries for 14, 44, 1318, 140, 146, 154, 1496, 2010, 2496, 1455, 2640, 1568, 2832. T0L10S0

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