GOTM 23 Final Spoiler

I played a lazy game trying to figure out can any milking be achieved from high research and wonderbuild rates once the Biology-driven pop growth runs out of fuel. The answer (as more experienced milker might have already discovered) is no - I gradually declined from ~90K to 79K once I achieved a missed domination 4 turns before the finish of 4 Wonders.

The optimal start at this level would've been warrior rush, but I started no warfare before elepults, and the only worker I managed to grab was Monty's, and it was after Writing. Elepults brought down Mao and Monty, while suffereng a beating in Rome and success coming only after maces were added. Louis was finished with some grens, cannons and cavs mixed in.
 
Domination victory 1601AD 73,666 points.

Slow and slack are two words that occur to me concerning my play in this game. Slow because of the map I guess. It just takes so long for elephants and maces to walk around a ring map, and even when knights joined the fray, there were too many pikes out there for them to go to war on their own. They needed cats and maces covering their backs. Slow also because it took nearly forever for me to get going in the first place. I didn’t go to war until I had construction and had built some elephants, and I didn’t actually declare war for the first time until 200AD. So such a late start to war plus such a long walk for slow units put together made a much longer game than I expected. Slack because I made a bunch of silly mistakes and careless moves – probably lulled by the difficulty level and the enormous tech lead – these mistakes weren’t fatal for the same reason, but they did slow me down. If I played it a second time (which I won’t because I just don’t have the time) I think I’d do it a lot quicker. Still – the catch in competition is to do it when it counts!

In my first spoiler I related how I got through the lack of usual war resources and eventually declared on Caesar with elephants and had four of his cities knocked over by 500AD. From there the elephants continued east to Louis, after leaving Caesar with just one city on the far side of France. I also sent some elephants and maces the other way to attack China. From this point on I was heading two ways around the ring. China fell quickly – Mao was a real pussycat. Louis proved to be a bit difficult simply because he had a large number of units and made annoying counter attacks with cats, injuring my stacks and slowing me down. I got peace with him after taking about half his empire and finished off Caesar then turned and finished off Louis after a ten turn break.

Monty was quite powerful, and had a large number of units – even more than Louis, so I delayed attacking him a little to build a bigger stack. Eventually I hit him, and after weathering the expected counter attack by all his mobile units, proceeded to knock him over fairly quickly. Meanwhile I had attacked Washington and had a short war with Liz. I declared on her because she put a city on the land bridge south of France and north of America, just three tiles from an American city I’d just captured, and was moving a great artist towards it. No way. I declared, killed the artist and razed the city. I got peace again with her as soon as I could and she went back to building wonders.

I just failed to take New York (second last American city) in the last turn, knowing I’d push past the domination limit the following turn – thwarted by a 0.1 strength pike left in New York that turn. Grrr. Oh well no big deal – it would have been 11 more population for me, but after the silly mistakes I’d made earlier, I guess I didn’t deserve that little bit of cream.

I grew cities as fast as I could for the last ten turns or so farming after Biology to pump the city sizes a bit. I also sent a couple of settlers to the central land mass and picked up some land there, capturing a couple of barbarian cities as well. I finished up owning more than half that central land mass I think. No-one else settled there, though Washington tried, but I killed his longbow and helped myself to two workers (Washington’s settler and worker) before he managed to settle.

The lack of copper, iron and horses in our own area made the start more entertaining (thanks Ainwood) but really, really slowed me down. The archer rush someone mentioned in the first spoiler might have been a way around that to try get some metal and gets some axes and swords out. I never built a single axe or sword in this game – nor any chariots. By the time I had the Roman iron hooked up, I was just about to CS/Machinery, and started popping out maces and xbows without ever finishing a sword or axe. I think I only built about two horse archers too – by the time I had the Roman horses hooked up I was close enough to guilds that the horse archers I started then were for the most part designed to finish after I got guilds to turn into knights.
 
Hi All,

I'm new to the forums (first post) and still inexperienced in civIV. This was my first game on Noble:pat: and my first GOTM.

I wasn't sure I'd get a win at all, but managed it late on. I wasn't surprised after bronze failed to show up in starting segment that iron and horses were absent too. I planned too much around elephants, forgetting that they are slow, and mounted.

A builder by nature, I blocked off either end of my segment and made best freinds with Caesar for the whole game. Monty kept declaring on me, and razed a city (Oh, the shame!) quite late. Mao looked a soft target but I wasn't well prepared for war. I should have taken him out early on and had a huge territorial advantage and some more bountiful land.

Won a close space race in the end, using spies to sabotage Washington's horses and mines to buy a few more turns. First idea was culture, but didn't found religion until Taoism. Still possible, but tougher. Thought of diplo too late, could have got mass media much sooner. Would have won that way early on but Mao wasn't quite friendly enough (+7 for civics but -4 for fighting his friend Monty. About +11 overall). Thought of Time, because not many others would do it and might be high on board, but spaceships were coming along too quickly.

Mistakes: Too passive, just missing a diplo win 500 years earlier, not enough military units, unclear about which win to go for.

Memories: First to central island and capturing two barb cities with nicely improved land, founding a few more. First GOTM, first game on Noble, first win on Noble. +7 diplo bonus with Mao for civics chosen.

Lessons learnt: Ring map is interesting, keep victory conditions in mind, consult tech tree most turns, be more aggressive in pursuit of chosen win condition.

EDIT: Big thank you to all who have posted before. I learnt a lot from war academy, stories, forums etc. and without it I couldn't have got any kind of win at all!
 
First off all, a very big and sincere ‘Thank You’ to the GOTM-staff and all participants (U!) :worship:

This my first time posting and my third GOTM. IN GOTM 20 I was (the only one?) confronted with a Barbarian city on the horses, GOTM 21 caused a huge deficit, GOTM 22.. well, didn’t die on turn 20, but defeat nevertheless...

Some personal info: I've played civ1 a lot, skipped 2&3 and just love civ4.

I do not like MM, I'll do as long as I have 3/4 cities..after that it's usually ok with me. I have not mastered all the various tactics discussed on this site (I have read them (almost) all. (thx to Gogonot, Sulla, etc)

Just a few weeks before GOTM23 I had played Frederic and the plan was simple: Get Panzer! That means: ‘Get Oil’, and that means: ‘Get land!’

I tried the test game a few times, and figured that ‘Commerce’ would be the weak point the entire game. So I focused on ‘Commerce’.

As I have enjoyed the more elaborate game summary, I’ll do my best to describe my game in that same format:

The German people settled in place, build worker, warrior, settler. Researched AH, and fishing as this would generate 10 beakers instead of 9, which helped
Build settler, Build another warrior, and sent him south, where Mao was located. Build barracks. Located Mao’s capital and managed to steal a worker which was escorted back.
Next time: Steal more workers!!

Meanwhile I had discovered BW, which showed me there was NO COPPER .
Das Kleinen Reich looked like this:.
Civ4ScreenShot0016.JPG


Build another settler, intended for ‘Sign 3’, but German insight made it settle east of my little continent (Munich). With Clam, Fish and Marble this spot needed to be occupied quickly. (Again, wrong, as I have learned that AI does not settle that fast..)
The Germans then discovered IW…only to discover there was NO IRON.
Oke.. so no early axes, sword whatsoever.

Meanwhile, the two German CRI warriors had reached Roman grounds, and, off course, Rome had a copper AND an Iron mine!

Decided to try to pillage the Bronze mine, and got defeated by a Roman spearman. This was the beginning of a war between the Roman and German people which would last for millenia! It also caused me to make sure my cities were well occupied, meaning I had 4/5 unit per city. As JC never attacked, it worked.

Stupid is as stupid does, part 1:
I had build Stonehenge which generated a GP. I have no idea what I was thinking, but I sent it to sleep, as I intended to build a holy shrine, once I had captured a holy city. As I needed to build up some military in order to deter JC (with his axes..) which slowed down the conquest quite a bit. It wasn’t until I went to bed when I realized I should have bulbed a tech!
Stupid is as stupid does, part 2:
Same story about the GS Hamburg popped. Nice to have an Academy, but bulbing could have been better.
Stupid is as stupid does, part 3:
And, off course, I should have sent a warrior East (JC) sooner! People who have sent two / three warriors to JC for a quick worker catch, or even a city should have copper/iron. And that would make it so much easier to stand the test of time..

Event go by without much history-shaking events, and the German Inland gets settled in nicely.
Germany did not have any religion on this point. In 115 BC the Oracle was build, and Cristianity founded, in 85BC Confusianism. The next turn Mao converted to Confucianism. He’s way behind in tech and power, and, he does not have copper or iron either! (at least copper, as IW might not have been discovered). Nevertheless, I have no change whatsoever to beat JC at this time, so the only option is to go to Mao. At least it will give me the land that I need.

The Heimat matures, and Germany looks like:
Civ4ScreenShot0018.JPG


After the discovery of construction I decided to keep six city and create an army. The army would be catapults and war elephants. I have changed civics to slavery and started whipping out this army. As Munich and Cologne both have two food resources this whipping went pretty good.

8 German War Elephant and 4 Catapult should be able to wipe Mao’s *ss. The Heimat started to build Courthouses as well, in order to be able to build the Forbidden Palace schnell. Otherwise Maintainance would be killing.
The Germans forces leave the Heimat around 500 AD, and after 240 years of combat, Mao is not more. We keep Bejing and Shanghai. And there’s Iron!

Stupid is as stupid does, part 4:
.. remember saving the Prophet for the Shrine? Well….the Confusion Holy City was razed!
So I popped a GP with StoneHenge and in 740AD he was still NOT USED :hide:

Germany start building a couthouse followed by 'Forbidden Palace'' In bejing, while the land is settled.
Civ4ScreenShot0036.JPG

The German people have now gained a lead, which will be consolidated. Actually, Germany has won!

In 1226 we have 12 cities, and running a -1 at 50%, with FP to be completed in two turns.

In 1238 the German Empire holds 2 million souls!

In 1346 we ‘accidently’ trade maps with Louis XIV, which makes us friends and shows the world.

In the East there’s the Roman, further east are the French. With JC Germany has been in war for centuries, the French however are Freunde! Montezuma (south of Mao) is also a Freund. The French wage war (upon request) with the Roman, Montezuma is keen to attack Elisabeth when properly rewarded. The German people have stirred wars between these nations as much as possble, keeping all four weak.

German demography –getting there in term of gold, but not there yet..:
Civ4ScreenShot0045.JPG


An overview of city production:
Civ4ScreenShot0046.JPG


In 1424 we are the first to discover Liberalism.
In 1596 we complete Hagia Sophia.

Germany explores the world, only to discover the Island is a bunch of crab, invested by Barbarians. Following German doctrine, Germany decided not to settle early.. Lets wait until other have improved the land before Germany conquers!

1661 Louis XIV refuses to trade, for 'WFYABTA’: first time this ever happened to me!

Foreign policies worked very well:
Civ4ScreenShot0066.JPG


We have Oil present (not surprising as we have a lot of land)!
We build our land, and improve our cities. We also build an pre-panzer force, as Tanks will take some time, and we should use the time. Germany is hesitating who to attack first: The Roman, who are weak, and already ‘Furious’ or Montazuma, who’s a big friend, but also the biggest tread.
The Roman people solve this issue by building ‘Versailles’.. so the German forces move in:
Spoiler :
Civ4ScreenShot0070.JPG


The war with the Roman goes pretty well. Several cities are captured / razed. And the now obsolete GP is used, with a GA, for a golden age… Now things are happening fast..(and silly.). The very first turn of the Golden Age German gets DOW by Washington! (Say what!) And the USA lands near Cologne with Knight, Catapults and Cavalry.

Stupid is as stupid does, part 5:
We did not have enough troops to stand the invasion, so we try for ‘Nationhood’, which generates 2 term of Anarchy. Only to discover that ‘Slavery’’ is also apparently required if one wants to draft units.. :blush:
So Germany lost Cologne, some Towns and a lot of commerce!
Civ4ScreenShot0071.JPG


Fortunately we had some infantery in other cities wich were moved from the inland to the intruders, and in 1802, homeland security had been established again.

In 1815 we capture Rome. Four years later we manage to make peace with Washington. In 1838 we capture Cumae! With Versailles and the Pyramids!
We also break the 20 Million souls barrier.

Meanwhile, Germany has assigned 4 spies to explore the world, and these provide their fellow-countrymen with valuable intelligence, such as the capture of London.

In 1853 (!!) Copper is found with German’s original borders.. Good thing we have not waited that long

One year later things are getting into shape.. Four turns to discover Industrialism, and :
Civ4ScreenShot0086.JPG


In 1867 Antius falls, and the Roman civilization is destroyed!

Next, the Germans start pumping out Panzer!
23 years later, the German are ready to invade Montezuma. A moment is taken to reflect the really good friend we are about to loose..
Civ4ScreenShot0092.JPG


In 1892 Hamburg completes West Point. Heroic Epic has also been build in this city.

Our spies are brave, and usefull, not only to sabotage, but also for scouting: I could see Monty reinforcements a long time before the entered the battle field:
Civ4ScreenShot0099.JPG


In 1899 Germany captures Tenochtitlan! With Holy Shrine, Academy, Sictine Chapel and the Taj Mahal!

The German Armee Gruppe rolls on. Destroyers bombard city defenses when possible, inland cities are weakened by two Collateral Panzer.

In 1906 we complete the Eiffel Tower.. I quess this is not the most efficient way.. but the city had already build everything… and I have enough cities..Soo. why not? Also.. I like Wonders!

We keep rolling Panzer, and in 1911 Montazuma’s last city on the continent is captured! After this city, Montezuma has only two cities on the Island and some captured English cities left. Transport is already on it's way.

The English cities are captured without many difficulties, providing Germany with lots of cheap labor, which quickly build a railroad for faster troop movement.

This leaves a crippled Elisabeth, with just 5 cities; 2 on the Island, one near France (Canterbury) and two on the main English continent. The German hordes quickly capture the ‘continental cities’ and direct a transport from Die Heimat to the Island. Elisabeth Defeated!

After that, Germany prepares for the fight against the USA
(Wir haben es nicht vergessen!)
We have spies on every strategic resource, ready to sabotage.
Civ4ScreenShot0110.JPG


Our cities have also build bombers which used for the cities on the island, and after that, we amasse the bomber near the US-border.

Prior to attack we check:
Civ4ScreenShot0123.JPG

Very, very close to a DOM victory.

Anyway.. we move in:
Civ4ScreenShot0131.JPG


One turn later, the borders of the Island cities pop:
Civ4ScreenShot0133.JPG


Wow, no Quayle this time:
Civ4ScreenShot0135.JPG


That concludes my first submission.
I just wonder if I am able to recognize the civfan-website without :
Hello Alquest, it appears that you have not posted on our forums in several weeks. Why not take a few moments to ask a question, help provide a solution, or participate in a discussion in any one of our forums?

Finally, thanks again to the Civ-staff, and the community as a whole..
I always figured me being a geek playing a game for weeks.. now I know I am not alone..:)

Regards!
 
Alquest, great write up, thanks! :goodjob:

My own game did not progress as quickly as I wanted. At 500 AD I had almost defeated Monte. I then managed to totally mess up my assault on the Romans (not loosing any units as such, but just bad logistics). The reason I built the coastal cities was to build Galleons :D With a bit of lightbulbing and whipping, I setup a chain of about 10 galleons that enables my newly produced units to the instantly shipped to the front (which was the Americans and French). Now, if I had planned this properly and played the game according to my strategy as it should have been played (i.e. targeted Astronomy from the beginning, and planning my warfare better), I would easily have finished before 1000 AD. As it was now, my not-so-focused play rewarded me with a Conquest Victory in 1184 AD with 72k points. I deserve the Wimp-of-the-Weak-aWard, but perhaps my competitors messed up as well? :groucho:
 
Erkon said:
As it was now, my not-so-focused play rewarded me with a Conquest Victory in 1184 AD with 72k points. I deserve the Wimp-of-the-Weak-aWard, but perhaps my competitors messed up as well?

Ahh - so our favorite wimp, LC, might still avoid this award :lol: . Didn't it use to be "Wimp of the Week"? Among the weak, the wimp is king...

Now to the final spoiler. We left off in a situation where:

Frederiksberg said:
The treasury is loosing 5 gpt around 0 AD. Not very alarming considering the fact that there are more than 1300 gold there. The German empire has grown to 7 cities.

After eliminating Caesar and crippling Mao the next opponents were given by the geography and in 20 AD war is declared on France. Frederic was fed up with sauerkraut and sausages and wanted to add the French cuisine to his empire. So a stack of 3 Elephants, 3 cats, 1 sword and 1 axe was ordered to capture some trendy spots in Paris – and maybe the whole city just to be on the safe side. It soon becomes clear that Louis has made no effort to learn his men to use any weapons except arrow and bow and while he is entertaining his courtesans at the Versailles the war hardened German troops raze and capture all but one of his cities. Peace is made around 300 AD in return for the secrets of Calendar. Paris is the only French city that is added to the empire. In the mean time German troops crossed Aztec borders in 105 AD. Brilliant intuition led Frederic to the conclusion that any person going by the name of “Monty” would spell trouble for the Germans and should be attacked sooner rather than later. War is declared against Mao in 305 by a bunch of horse archers that were passing by and assisted by and axe and a cat from Beijing he is put out of his misery. In the same year two Aztecs cities are gone and the German units are closing in on Tenochtitlan. After the French war a person who calls himself Washington and claims to be the leader of the Americans approaches Frederic. Frederic has never heard of such nonsense as an American nation and decides that this person is clearly a troublemaker. In 440 AD war is declared and German forces approach the city of Boston. Monty is down to two cities and Tenochtitlan are in the hands of the Germans. In 580 AD Washington, that cunning devil, has instructed his men to build extra long bows for defense. This makes Frederic in a bad mood and he starts to fear that this method of defense will spread to the English. On the plus side he notes that Monty is now sleeping in a dirt bed and Washington has been captured along with the Great Lighthouse. In 620 AD the western army has reached English borders and a couple of horse archers are scouting. America is down to 3 cities. In 800 AD the last English city is razed by the eastern army and in 815 AD Frederic is rewarded with a conquest victory for removing all troublemakers…

Could have finished faster if I had been paying more attention to logistics, but the basic plan of waiting for Construction before attacking is clearly slower than the archer rush as many games have already shown.

Lexad said:
The optimal start at this level would've been warrior rush

Is that really possible on this type of map? If you can pull it off it sounds fast but can you get enough warriors fast enough to capture cities that are 20-25 tiles away?
 
Alquest said:
I always figured me being a geek playing a game for weeks.. now I know I am not alone..

So true... In fact if there was a "Geek of the Weak" award the nominees would form a long line. I fear that team Murky Waters would have an unfair advantage in such a competition though. (See www.civgeeks.com)

In other words .... welcome ;)
 
Is that really possible on this type of map? If you can pull it off it sounds fast but can you get enough warriors fast enough to capture cities that are 20-25 tiles away?

I can answer this one Frederieksberg...

Challenger - Spaceship

Settled Berlin 1W.
Initial techs: Agriculture - Animal Husbandry - The Wheel
Initial builds: warrior x4, worker.

With this map script (The Ring), you know in advance, and quite precisely too, what shape the land is, and where the other civs are to be found. This is an ideal setup for a very early rush.

I sent 2 first warriors east and west to look for the links that connect the subcontinents. Specifically, I was looking for a link running in the North-South direction, as these are shorter. The East-West links are longer. When rushing, you want to choose the closest target, and when I discovered the link south to what would turn out to be China, I sent every available warrior there, though I had not yet located Beijing itself.

(Note that were we located on a subcontinent with only East-West links, like England, that would've probably made a warrior rush impossible because the distance is too long in both directions.)

Beijing fell on T46 (2620BC) and China was eliminated. Beijing would go on to become Germany's best city. Eventually I moved the palace there when I had Bureaucracy, and built Oxford and the Ironworks there (also the elevator near the end.)

Builds - Berlin: (worker done), settler, warrior x2, settler x many...
Builds - Beijing: settler, warrior x2, settler x many...

It was a very uniform REX from there on. After sending a few warriors to strategically located hills for fogbusting, I started buiding nothing but settlers. A worker would accompany each settler to the new city location. There the worker was to improve a food resource while the city was building a worker as its first build. This way, I always had a worker for every city plus 1-2 extra.

Research: Mining - Writing - Mysticism - Polytheism - Priesthood - Masonry - Code of Laws

You know where this is heading, don't you. I chose to skip BW as there weren't many forests to chop and also because of time constraints. I also had to skip Pottery because of the lack of time.

The Oracle - Civil Service T132 (520BC)

Alphabet T149 (265BC) and trade for: Bronze Working, Monotheism, Fishing, Pottery, Hunting, Mathematics, Meditation, Sailing, Iron Working, Archery, Calendar.

I settled about 6 cities on both of the German and Chinese subcontinents. Then, it was just cottaging everything and building all the essential buildings (Granary, Forge, Library, and so on). Organized Religion helped. I had spread Confucianism to every city of mine (built the shrine too) and also infected Caesar, who I would stay close friends with for the whole game. My victim would be Montezuma. Then, the empire would be nicely centered around Beijing.

Now that I had access to the Iron south of Beijing, I put together a small army of swords (and catapults joined them later) and conquered the Aztec in a somewhat slow and deliberate manner. I didn't want to commit too many hammers for an army that would be quite useless after this one war. The goal was not so much their lands - though I did cottage them, the cottages could not fully mature before the spaceship launched, neither could the cities finish the full set of 4 science-boosting and 3 financial buildings. Rather, I wanted extra insurance that I would have the space-race resources (Iron, Copper, Coal, Aluminium) within my borders.

The Aztec were attacked on T208 (620AD) and eliminated on T252 (1172AD) with one peace treaty in between for techs. By this stage of the game, all the rivals were falling hopelessly behind in techs, and trading was no longer useful, so I would just sell some old (to me) techs to them whenever they could offer a few hundred gold.

My GP farm was set up in the oasis-gold-crabs location and with an early National Epic it produced a reasonable number of Great Scientists - along with an entirely unreasonable number of Great Artists. What's the deal with those Artists?

End result Space Victory 17XX AD.
 
From first post: - I was building a stack of Elephants and attempting to score more by going for a Military win than I would have scored if I had gone for a cultural win.

So what happened:

Built Pyramids for Police State to help in the Military production:

Attacked Mao with Elephants. - The Chinese Archers stood no chance. - I kept 3 Chinese cities (Beijing, Shanghai (gold city) and Guangzhuo (sp?)..The one in the river loop) - Raised the rest...Strangely this didn't wipe out Mao...He must of had a city elsewhere that I hadn't discovered??

I let my Elephant stack recover on the border with the Aztecs...then decision point... Do I attack the Aztecs or do I go after the Romans with my Eastern army? - Decided to push on in the south hopefully before the Prets turned up....Elephant attack against Aztec archers, this time supported by a couple of cats. - Walk-over. - And look: It's the Chinese on an island city off the Aztec coast....At this point I didn't know if I could capture this city from Galleys, so switched from Conquest to Domination victory. - Former Chinese cities were switched to settler prouction to fill in the gaps where I had raised cities.

Rome was my next target, although to my dismay Prets and Longbows....Mmmm getting tougher for Elephants. - Luckilly I had enough cats now so most of the Roman nation including Rome itself fell quickly. (I made peace with Rome to extort Tech)

As the Eastern Army was chewing up the Romans, the Southern Army was re-enforcing on the border of England with more Elephants, cats and macemen.

By this point my my economy was struggling with Scieince down at 20%. - Built courthouses and Forbidden palace (in former Aztec city)...Build Heroic Epic in Antium (former Roman production city) to be near the front.

Still only had about 30% land (which was odd as I had 3.5 "continents" in the ring.....Mmm maybe I need to get to the central islands to boost my land area. - I targetted research on Astronomy...A great Merchant providing me the funds to boost Science up to 80%.

Took out the English just before building my first Caravel. Still not enough land...I'm definetly going to have to use the central islands... - So my plan was to build settlers until I got Astronomy, rush a couple of Galleons and settle the central islands quickly.. (Before other nations got there at least) - To help in this I built Explorers (which I dont normally build as they seem to be a bit of a waste) - I positioned the explorers on hills in the central islands with the idea that I would use them as city defenders when the settlers showed up.

I also continued to wipe out the Romans during the central exploration stage.

But...Now my Elephant stack really is struggling. - Only the French and Americans are left but both have knights. - Elephants against knights...not good odds.

Eventually my galleons turned up and I settled the central islands.

Domination win in 1748, Score 37411.

Cool!:) - I'm pleased with this. I'm sure others will get a faster win, but for me this is good.

1) I got the Military victory.
2) I finished about 200 years earlier than I would normally get a Cultural victory .

2.5) The earlier date and higher population than I would achieve for my normal Cultural games gave me a higher score.

With hindsight...What could I have done better: Maybe I should have attacked on 2 front simultaneously? - Maybe I should have used galleys for transporting troops instead of walking them round the world?- Interested to read other's posts to see what they did?
 
Balbes said:
I sent 2 first warriors east and west to look for the links that connect the subcontinents. Specifically, I was looking for a link running in the North-South direction, as these are shorter. The East-West links are longer. When rushing, you want to choose the closest target, and when I discovered the link south to what would turn out to be China, I sent every available warrior there, though I had not yet located Beijing itself.

Can you remember how many warriors you had in your stack? And how many units were defending Beijing?

I suppose this warrior rush could also have given a very fast conquest if you had chosen to follow up with an archer rush on the Romans. Anyone care to test this?
 
but, should we not autoimpose a limit on screenshoots? It just makes the thread to go awfully slow...
 
I'll look up some details later, but to sum it up i got a late culture win in 1884. Problem with my game was that I built only 1 wonder all game- the oracle.

Funny thing about this game was that I took beijing by culture! After that, China declared war making me switch to slavery for a few turns, slowing down my win by 6-7 turns.

edit: darn.....same problem as the WOTM saves with the BTS patch. Was going to take a screenshot but can't reload it.
 
So true... In fact if there was a "Geek of the Weak" award the nominees would form a long line. I fear that team Murky Waters would have an unfair advantage in such a competition though. (See www.civgeeks.com)

In other words .... welcome ;)
While I love your relentless ribbing of MW, you might have warned those of us still playing SGOTM 05 that www.civgeeks.com was in fact the MW SGOTM 05 thread! :eek:

Now I have to go get on my knees to beg AlanH for forgiveness for inadvertantly wandering into their thread! :blush: :lol:

Not that anything there could spoil us at this late stage of our game ... :mischief:

dV
 
While I love your relentless ribbing of MW, you might have warned those of us still playing SGOTM 05 that www.civgeeks.com was in fact the MW SGOTM 05 thread! :eek:

Now I have to go get on my knees to beg AlanH for forgiveness for inadvertantly wandering into their thread! :blush: :lol:

Not that anything there could spoil us at this late stage of our game ... :mischief:

dV

Good point! :blush: I have changed the link now.

Shouldn't you be busy finishing your SGOTM5 instead of nosing around in this spoiler thread ;) .

I'm sure that AlanH will understand that no harm was done when you entered the MW thread. There is only one week left to the deadline for the game and it would take considerably longer time to read the MW thread (Not to mention the pain of doing so :hammer2: ).
 
Good point! :blush: I have changed the link now.

Shouldn't you be busy finishing your SGOTM5 instead of nosing around in this spoiler thread ;) .
So where does the link take one now? I am afraid to test it! :lol:

I am not up to play now in the SGOTM 05, so I am killing time here ;)

dV
 
Jesusin, contender, goal fastest spaceship. Result: 1742AD space victory.

Since this is my first GOTM spaceship, I don't know if the date is good or not. Sounds unimpressive, but the arid map doesn't help... We shall see.

1.- The plan (as stated in the first spoiler)
Built 2 warriors (but not too soon, it's only noble AI) and steal workers. Kill 2 civs to get enough room for my 10-15 cities. Get cottages going very soon. Take free CS from Oracle. Early Academy. The capital, in Bureaucracy, with Oxford and Academy will rush me through the techs. Prioritize beaker-increasing techs all game long.

I had Academy, CS slingshot, Mao dead, 11 cities, almost Liberalism by 500AD. I ignored GLIB, as planned.

Oxford 680AD.
NE built in 875AD, much too late, I wasn't sure which city should have it.
In 890AD the last tech trade happened, I got Feudalism and MC (which I should have researched myself much earlier.

Cesar was dowed in 710AD, I lost more units killing the 2 Prats in the open than taking the cities. I think I shouldn't have lured them out. Revolted to Rep after taking the Pyramids in Rome. In 1136AD Cesar was in a 1-tile island far away and his life was spared.

1000AD: 13 cities, 50 cottages, 450bpt.
Merc adopted in 1085AD.

I think I relaxed too much after I controlled the space of 3 civs. I didn't settle all the available land, since my economy took a hit. I stupidly lost 2 workers to a barb. Got the free GM, GS and GE (I ignored Music). I settled all the GS in the capital, till 1300AD. Later ones lighbulbed or were used in the final Golden Ages. I had 16GP in all.

I used Liberalism free tech on Radio, on my way to computers (for the 25% from labs). Only then (1352AD) did I switch to free religion. I think I could have used that 10% sooner. I think my worst mistake was ignoring Democracy. Emancipation and SoL would have helped a great bit. And I think I should have used Liberalism on Democracy, for a sooner SoL and a sooner FreeRel.

Monty and Louis, my 2 friends, started a war between them.

My research path:
Biology (it wasn't so important, really, I hardly had any farms)-Computers-Steel (for IronWorks), Apollo tech (1532AD), Corporation, Industrialism, FO prereqs, FO (Apollo done in 1640AD), fussion, genet, robots, Ecology. Research finished in 1709AD. Ship done 12 turns later.

The problems I encountered with this techpath:
-90% research most of the time, AI weren't rich enough although I gifted them happyness resources.
-No techtrading, I didn't dare to gift them techs, I didn't want a war (did I mention I am a chicken?).
-Apollo wasn't started immediately because IronWorks weren't finished. Steel shoud have gone earlier.
-Corporation adds beakers, should have been done sooner.
-Apollo so much sooner than Industrialism (aluminium) is doubtious.
-No time for any plant. Almost no time for any factories either. No big deal, though.
-No trees for the final parts.
-The Ecology part took longer than the rest, even though my best city (Rome) produced the 2 biggest parts.
-The GoldenAge from TajMahal served no special purpose. The 5 GP used in 2GA at the end of the game were nice, though. Should I have refrained from finishing TajMahal asap?
 
Jesusin said:
Jesusin, contender, goal fastest spaceship. Result: 1742AD space victory.

Since this is my first GOTM spaceship, I don't know if the date is good or not. Sounds unimpressive, but the arid map doesn't help... We shall see.

It looks like a close race between you and Balbes! Tough competition! I think that Balbes's warrior rush will have less influence on his victory date than it would have had if he had gone for conquest.

Jesusin said:
Oh, and now it seems I am a civgeek too.

Technically no - after I changed the link. But you have surely come under some bad influence :D .
 
jesusin, could you please list the year which you discovered your techs? I know this is a bit work for you, but your autolog will have all the details. I'm happy even if it's in spanish :D Please? :please: Or perhaps I can wait until the event log after the game has finished and the results are up... :sad:
 
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