Jasonc
Chieftain
<deleting duplicate posting>
Hastings was built to the East, 1 NE of where JasonC's Canterbury is. Next city was right around where his next one is, around the corner heading East.
Early conquest is also very difficult. The only iron/copper resources are to the northwest in icy areas with virtually no productive terrain. Do you sacrifice a settler just to capture the resource when your other cities have such poor production anyway?
I founded on the Iron (and I totally agree with your emphasis toller pretzel - founding to get Iron is practically required!) Later in my game this city fluctuates between size 5 and 7 depending on when I've pop-rushed, and I could probably get it up to size 10 (higher if I wanted to irrigate and use tundra spaces, but there's little point to that).... I founded only three cities, my third city by the iron. This city could never be bigger than size four, but who cares ?
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It's all about starting location and surrounding terrain. Which, here, is very bad.
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The two AI nations to the south have excellent resources on broad, fertile land. Both have abundant rivers with the commerce bonus and irrigation. One capital has five starting resources; the other four. There are many resources surrounding the two enemy AI capitals which are quickly taken.
Early conquest is also very difficult. The only iron/copper resources are to the northwest in icy areas with virtually no productive terrain. Do you sacrifice a settler just to capture the resource when your other cities have such poor production anyway? I will be waiting to see how the early conquest wizards pull this one off.
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With great difficulty, I made it as high as third place but could never pull ahead and ultimately lost (no reference to spoilers). After resigning, I replayed a couple times (realizing that I cannot submit to GOTM) and couldn't do any better.
Chinese dn't have any metals at all! - such a good reason to get all the Wonders that they ever built!
I'm curious, what wonders did the Chinese build in other people's games? In mine, they had built Stonehenge and Parthenon in their Capital by 500AD. Did anyone have a different experience with the Chinese?
Can't remember exactly by my chinese were indeed quite productive.I'm curious, what wonders did the Chinese build in other people's games? In mine, they had built Stonehenge and Parthenon in their Capital by 500AD. Did anyone have a different experience with the Chinese?
I'm curious, what wonders did the Chinese build in other people's games? In mine, they had built Stonehenge and Parthenon in their Capital by 500AD. Did anyone have a different experience with the Chinese?
I played Adventurer. Unfortunately ran into my usual bane quickly: inability to continue after a stupid mistake, in this case founding my 2nd city on the inner sea instead of the outer. By the time I calmed down I'd exited with several turns to recover since the last save.
I suppose going for forges in most cities would have helped with the poor production.
By the time I calmed down I'd exited with several turns to recover since the last save.
; Specify the number of turns between autoSaves. 0 means no autosave.
AutoSaveInterval = 1
Forges also multiply happy effect from some resources ... might you whip a forge in a hammer poor but food rich city to raise the happiness cap? I have done that at times.Forges add some hammers per turn, but cost a lot of hammers to build. In a hammer rich city the forge will pay for itself in a few turns. In a hammer poor city it will take ages to recover your investment. So I would never build a forge in poor production cities. But that's just me!