Open PTW 1.21f
Thebes
The start location didn't appeal to me at all with it's lack of shields. Noticing that the 3 NE squares were all desert and reading the rumors of a wheat to the SW, I started my worker on irrigation immediately and moved my settler 1 square SW - no wheat! Well, I'm not wandering all over and I did gain a shield or two in the move so I settle there and discover the wheat that really was there.
Thebes built 2 warriors to start. The first began an amazing journey of discovery on a path due west, meeting civ after civ before finally reaching the sea and turning back along the southern coast. The second headed south, met the Greeks and did a little exploring. Warrior1 happened to notice a sheep near the FP wheat as he began his travels and a slight detour found a second, so Thebes built a settler quickly as this site seemed nicer as a settler factory than Thebes. Thebes would then spend time building a few warriors, a couple more settlers and a worker or two.
Memphis
Memphis was to be my settler factory and the capital once our territory was filled. A granary was my first build here and according to my math a 4-turn factory was possible. Problem was, when it came to building the settlers I realized I failed to account for 1 shield lost to corruption. Ugh. After a few times struggling to get on track I just let Memphis go on it's own. It was still putting out settlers 4 turns alot of the time, but a few 5 turners were in there I'm sure. It was good enough as I got the land I wanted, settling in a 4-ring around Memphis in anticipation of a palace move. This may have slowed me a bit to start, but I felt the MA+ benefits would be worth it and corruption wasn't too big a deal early on.
Tech
Started on Alpahebet in 40t but ended up trading for it early. The Zulu must have done some great early trading as they had around 5-6 techs when I discovered them. I next started Writing at 40t and was too late with that one too. By this point I had a good base of cities all on the river (except Pi-Ramesses up by the wool) and alot of cash so I researched Philosophy at max. (9t) I was first to Philosophy which led to a nice round of trading netting me Map Making, Mathematics, Polytheism and 190g. Code of Laws was next at the same 70%. (15t) I was first again but this time there was little to trade for so I kept it to myself. I'd go for the Republic 80% (27t) and get Currency and Construction whenever someone else got around to it. Russia beat me to Republic, but since she refused to trade it I managed to get near-monopoly prices. Another round robin of trading netted me Construction, Currency, 2 MA techs as the science civs advanced during trading and 573g. This trade sent me to the Middle Ages in 410bc.
Trades
2900bc - Masonry, Ceremonial Burial to Greece for Alphabet, Bronze Working, Pottery and 13g
2630bc - Masonry, Alphabet to Babylon for the Wheel and Mysticism
2310bc - Mysticism to Greece for 56g
...............Mysticism to Russia for 25g
2030bc - Alphabet, Mysticism and 64g to Germany for Horseback Riding
...............Horseback Riding to Babylon for Iron Working and 63g
...............Iron Working to Zulu for 51g
...............Iron Working to Germany for 73g
1450bc - Writing to Germany for 94g
1429bc - Embassies established with every civ
1225bc - Philosophy and 311g to Zulu for Map Making
...............Writing to Rome as a gift
...............Philosophy to Russia for Mathematics, 87g
...............Mathematics, Philosophy, Map Making to Rome for Polytheism
...............Polytheism to Zulu for 179g
...............Mathematics to Greece for 115g
...............Map Making to Babylon for 120g
900bc - Wool, 22g to Zulu for Incense
875bc - Peace, Polytheism and Map Making to Germany for Peace, Construction and 10g
Construction to Rome for 152g
670bc - Peace to Russia for Peace and 40g
470bc - Wool and 45g to Zulu for Incense
410bc - Polytheism and the Republic to Greece for Currency and 46g
..............Currency to Russia for 513g
..............Currency to Zulu for Literature and 95g
the Republic, Currency and 570g to Rome for Monarchy
(more trades involving MA techs and a whole lot of gold)
Wars
I had 3 wars started because I refused to give in to demands by any rulers not named Shaka or Alexander. Russia and Germany were both cold wars, but Tokugawa shocked me by having a ship just out of sight when I dismissed them as harmless. The turn after I refused their demand they landed a warrior next to an unguarded town at the river's southern mouth. Argh - I had just moved that area's guard across the river after a barbarian and I have no way of defending the town! The town is taken, but 2 warriors take it back a few turns later. Other than a few barbarians, that was it for AA conflict. No archer rush this time!
Disease
I had 1 instance of disease in Heliopolis that dropped it from a pop of 4 to 1. Luckily nothing struck Thebes or Memphis.
Were the barbs a problem? Eh, not really. More of an annoyance. No barbs got to my cities, but I did have to build a few warriors to keep an eye out. It helped having the Zulu and Greeks nearby as the wilderness between our civs dwindled quickly.
How did you handle your neighbors? Greece and the Zulu were my buddies through the AA (the AI is so naive! Bwuhahahahaha!) The Zulu were especially handy as they provided a nice barrior to the outside world, letting me laugh at the other civs demands. When trading, I tried to keep Greece out of the loop as they were to be my first target later on. Greece ended up being a bit behind by 410bc, but trading was fierce among the other civs.
Horse? Golden Age? I did connect my horses along the line and even built some War Chariots in anticipation of upgrades, but I didn't need to use them in the AA and had no early Golden Age. I'd much rather have that during the early MA.
Goals
I'm going to go for a Space victory this time. My plans for the next age are to invade the Greeks and the Zulu and maybe 1 or 2 of the smaller civs nearby and start revving up my research capabilities. So far it's been pretty easy going. I was able to fill out my territory pretty quick and the other civs have been a great help with research. Gold is plentiful and life is good.
